Player Matchup

Sylvanus
Sylvanus
Alchemylord87
Sylvanus
Level 107
God Stats
28W - 16L
1,626 SR
Queue Stats
298W - 296L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
ChocolateNole
Jing Wei
Level 45
God Stats
0W - 1L
1,291 SR
Queue Stats
180W - 175L
1,485 Elo+
Party 2
Amaterasu
Amaterasu
CvZeno
Amaterasu
Level 29
God Stats
0W - 2L
1,215 SR
Queue Stats
37W - 58L
1,307 Elo+
Party 3
Persephone
Persephone
Frostymarcus3287
Persephone
Level 124
God Stats
3W - 3L
1,847 SR
Queue Stats
437W - 374L
1,484 Elo+
Party 2
Fenrir
Fenrir
V0id Astro
Fenrir
Level 51
God Stats
0W - 1L
1,779 SR
Queue Stats
62W - 81L
1,395 Elo+
Party 3
Team Averages
Level 71
1,552 SR
1,422 Elo+

VS

Team Averages
Level 97
1,561 SR
1,545 Elo+
Chaac
Chaac
C0ldwarri0r
Chaac
Level 69
God Stats
1W - 1L
1,515 SR
Queue Stats
81W - 76L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Draconic Hydra
Morgan Le Fay
Level 139
God Stats
15W - 10L
1,628 SR
Queue Stats
199W - 175L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
Jadejackal0pe
Ao Kuang
Level 119
God Stats
2W - 0L
1,794 SR
Queue Stats
190W - 157L
1,577 Elo+
Party 1
Charybdis
Charybdis
KING SPROUT
Charybdis
Level 128
God Stats
3W - 4L
1,188 SR
Queue Stats
346W - 313L
1,580 Elo+
Party 1
Ares
Ares
luisblaze860
Ares
Level 29
God Stats
35W - 19L
1,680 SR
Queue Stats
70W - 58L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alchemylord87
Sylvanus
18
3 / 2 / 7
11,385
422
11,441
21,941
28,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
ChocolateNole
Jing Wei
20
4 / 3 / 4
13,058
484
17,098
27,284
14,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
CvZeno
Amaterasu
19
1 / 5 / 0
12,693
470
14,673
28,498
23,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Frostymarcus3287
Persephone
19
3 / 7 / 1
12,890
477
15,547
20,146
9,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
V0id Astro
Fenrir
15
3 / 8 / 2
11,099
411
14,261
24,851
14,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 4
14,581
540
20,671
30,582
26,722
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Draconic Hydra
Morgan Le Fay
20
4 / 1 / 6
14,433
535
26,554
20,200
9,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
Jadejackal0pe
Ao Kuang
20
9 / 3 / 3
15,348
568
17,128
28,458
17,134
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
KING SPROUT
Charybdis
20
5 / 5 / 3
16,202
600
22,784
28,280
13,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 5 / 6
12,538
464
6,407
23,927
27,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
25
25
Deaths
15
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Alchemylord87
Sylvanus
3
2
7
3.25
W
5
1
4
7
L
Jing Wei
ChocolateNole
Jing Wei
4
3
4
2
L
Amaterasu
CvZeno
Amaterasu
1
5
0
0.2
W
Morgan Le Fay
Draconic Hydra
Morgan Le Fay
4
1
6
7
L
Persephone
Frostymarcus3287
Persephone
3
7
1
0.5
W
Ao Kuang
Jadejackal0pe
Ao Kuang
9
3
3
3.5
W
Charybdis
KING SPROUT
Charybdis
5
5
3
1.3
L
Fenrir
V0id Astro
Fenrir
3
8
2
0.5
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,020
Damage
93,544
122,720
Taken
131,447
90,923
Mitigated
94,078
34,696
Healing
61,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Alchemylord87
Sylvanus
11,441
3,156
4,033
8,450
21,941
28,777
0
11,546
10,395
48,408
12,826
W
20,671
7,392
0
12,746
30,582
26,722
4,777
4,091
26,491
0
109,264
L
Jing Wei
ChocolateNole
Jing Wei
17,098
12,734
0
9,919
27,284
14,641
1,362
6,844
20,440
0
130,024
L
Amaterasu
CvZeno
Amaterasu
14,673
7,337
0
9,935
28,498
23,525
1,173
6,899
21,599
0
112,307
W
Morgan Le Fay
Draconic Hydra
Morgan Le Fay
26,554
1,757
175
7,875
20,200
9,673
1,880
8,666
11,534
141,367
0
L
Persephone
Frostymarcus3287
Persephone
15,547
1,141
0
2,072
20,146
9,618
528
14,172
5,968
120,145
0
W
Ao Kuang
Jadejackal0pe
Ao Kuang
17,128
5,054
0
18,316
28,458
17,134
938
5,219
23,239
118,985
29,882
W
Charybdis
KING SPROUT
Charybdis
22,784
13,635
0
16,822
28,280
13,428
4,936
4,235
24,045
0
191,378
L
Fenrir
V0id Astro
Fenrir
14,261
2,862
0
287
24,851
14,362
0
9,030
15,821
0
84,395
W
6,407
133
0
6,044
23,927
27,121
913
6,779
17,148
28,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,125
Gold Earned
73,102
767
Minions Killed
796
0
Camps Cleared
0
2,424,139
Distance Traveled
2,569,646
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,385
422
92
3
0
485,314
1
W
Chaac
14,581
540
165
6
0
510,266
1
L
Jing Wei
13,058
484
193
7
0
497,726
1
L
Amaterasu
12,693
470
187
7
0
505,125
5
W
Morgan Le Fay
14,433
535
187
7
0
502,111
4
L
Persephone
12,890
477
188
7
0
468,370
9
W
Ao Kuang
15,348
568
172
6
0
542,196
1
W
Charybdis
16,202
600
240
9
0
483,249
3
L
Fenrir
11,099
411
107
4
0
467,604
3
W
Ares
12,538
464
32
1
0
531,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role