Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
HoneyBean555
Susano
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
god_of_catnip
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 248L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
mrCatN1p
Hun Batz
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Agni
Agni
xPokGaix
Agni
Level 157
God Stats
2W - 4L
1,502 SR
Queue Stats
104W - 101L
1,438 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,473 Elo+

VS

Team Averages
Level 69
1,406 SR
1,446 Elo+
Hel
Hel
Im1BadSuperhero
Hel
Level 112
God Stats
3W - 2L
1,288 SR
Queue Stats
186W - 179L
1,499 Elo+
Party 1
Neith
Neith
KDOOBIEE
Neith
Level 28
God Stats
7W - 2L
1,557 SR
Queue Stats
166W - 177L
1,392 Elo+
Party 1
Ymir
Ymir
Tech1ogic
Ymir
Level 13
God Stats
1W - 2L
1,273 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Loki
Loki
deoxgames
Loki
Level 42
God Stats
4W - 3L
1,445 SR
Queue Stats
25W - 40L
1,366 Elo+
Solo
Sol
Sol
im not a synth
Sol
Level 149
God Stats
1W - 2L
1,467 SR
Queue Stats
111W - 113L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
3 / 1 / 0
5,333
533
5,814
7,223
3,310
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
6
0 / 2 / 0
4,466
447
411
6,079
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 4 / 0
5,055
506
3,603
6,570
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
mrCatN1p
Hun Batz
6
0 / 5 / 2
4,258
426
1,837
7,891
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
10
0 / 3 / 1
5,363
536
1,424
6,882
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,920
692
4,756
4,796
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
KDOOBIEE
Neith
8
6 / 1 / 0
5,598
560
7,024
5,348
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 2 / 4
5,179
518
1,840
4,496
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
9
1 / 1 / 4
5,370
537
2,825
5,326
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
6,481
648
4,526
5,537
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
0
3
L
Susano
0
2
0
0
W
5
0
0
5
W
Neith
KDOOBIEE
Neith
6
1
0
6
W
Ymir
0
2
4
1
W
Loki
1
1
4
3
L
0
4
0
0
W
1
0
3
2.5
L
Hun Batz
mrCatN1p
Hun Batz
0
5
2
0.2
L
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,089
Damage
20,971
34,645
Taken
25,503
12,670
Mitigated
9,589
9,383
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,814
530
184
4,347
7,223
3,310
0
784
6,439
29,836
0
L
Susano
411
151
0
1,902
6,079
2,238
0
1,995
4,084
0
17,992
W
4,756
521
92
1,607
4,796
1,581
744
1,594
2,932
51,450
0
W
Neith
KDOOBIEE
Neith
7,024
3,649
0
3,302
5,348
1,822
840
2,232
3,116
0
27,239
W
Ymir
1,840
1,066
0
857
4,496
2,436
270
1,985
2,511
6,294
0
W
Loki
2,825
1,145
0
1,838
5,326
1,630
48
1,889
3,417
0
25,699
L
3,603
525
0
1,326
6,570
2,562
0
4,479
2,091
27,299
0
W
4,526
1,975
0
3,523
5,537
2,120
0
2,399
2,686
33,623
5,157
L
Hun Batz
mrCatN1p
Hun Batz
1,837
531
0
354
7,891
2,108
0
1,056
6,835
0
8,126
L
Agni
1,424
129
0
1,270
6,882
2,452
0
2,129
4,753
36,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
29,548
231
Minions Killed
260
0
Camps Cleared
0
894,059
Distance Traveled
985,344
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,333
533
42
4
0
158,715
0
L
Susano
4,466
447
48
5
0
196,106
0
W
Hel
6,920
692
96
10
0
200,278
2
W
Neith
5,598
560
35
4
0
168,818
0
W
Ymir
5,179
518
10
1
0
195,034
1
W
Loki
5,370
537
48
5
0
208,339
2
L
Zeus
5,055
506
57
6
0
165,920
0
W
Sol
6,481
648
71
7
0
212,875
2
L
Hun Batz
4,258
426
17
2
0
173,745
2
L
Agni
5,363
536
67
7
0
199,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role