Player Matchup

Atlas
Atlas
Cpt America61
Atlas
Level 122
God Stats
15W - 7L
1,682 SR
Queue Stats
443W - 436L
1,593 Elo+
Party 2
Achilles
Achilles
DocPayne27
Achilles
Level 120
God Stats
4W - 3L
1,241 SR
Queue Stats
309W - 319L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
DocRagnarr88
Heimdallr
Level 102
God Stats
7W - 8L
1,690 SR
Queue Stats
329W - 324L
1,587 Elo+
Party 2
Chernobog
Chernobog
K1RKalicious
Chernobog
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 58L
1,455 Elo+
Solo
He Bo
He Bo
zGILLi
He Bo
Level 111
God Stats
3W - 1L
1,536 SR
Queue Stats
113W - 106L
1,563 Elo+
Solo
Team Averages
Level 120
1,530 SR
1,553 Elo+

VS

Team Averages
Level 119
1,460 SR
1,533 Elo+
Baba Yaga
Baba Yaga
Capt_Sum_Tin_Won
Baba Yaga
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 122L
1,413 Elo+
Solo
Cthulhu
Cthulhu
EXTREME 50
Cthulhu
Level 159
God Stats
19W - 23L
1,273 SR
Queue Stats
673W - 620L
1,526 Elo+
Party 1
Tiamat
Tiamat
Gooderjo
Tiamat
Level 82
God Stats
3W - 2L
1,452 SR
Queue Stats
285W - 276L
1,618 Elo+
Solo
Athena
Athena
killermomoIII
Athena
Level 68
God Stats
1W - 1L
1,746 SR
Queue Stats
60W - 60L
1,534 Elo+
Solo
Mulan
Mulan
toddy78
Mulan
Level 158
God Stats
7W - 9L
1,328 SR
Queue Stats
449W - 397L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 17
13,848
769
18,910
26,877
36,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
DocPayne27
Achilles
20
4 / 5 / 16
12,456
692
18,769
23,264
34,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
DocRagnarr88
Heimdallr
20
7 / 5 / 15
13,559
753
27,779
22,587
14,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
K1RKalicious
Chernobog
19
3 / 8 / 16
12,548
697
34,191
22,283
14,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
zGILLi
He Bo
20
8 / 7 / 10
12,840
713
34,890
22,111
13,498
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
20
3 / 3 / 14
12,069
671
14,937
18,540
11,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EXTREME 50
Cthulhu
20
3 / 4 / 16
12,879
716
25,407
38,553
53,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Gooderjo
Tiamat
17
10 / 5 / 8
11,820
657
21,039
14,602
15,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 7 / 16
10,738
597
11,162
33,636
38,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
toddy78
Mulan
20
9 / 7 / 14
13,695
761
24,382
46,632
46,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
95
26
Kills
27
28
Deaths
26
74
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
3
3
14
3.33
W
4
3
17
4.17
W
Achilles
DocPayne27
Achilles
4
5
16
2.4
W
Heimdallr
DocRagnarr88
Heimdallr
7
5
15
2.9
L
Cthulhu
EXTREME 50
Cthulhu
3
4
16
2.75
L
Tiamat
Gooderjo
Tiamat
10
5
8
2.8
W
Chernobog
K1RKalicious
Chernobog
3
8
16
1.38
L
2
7
16
1.43
L
Mulan
toddy78
Mulan
9
7
14
2.29
W
He Bo
zGILLi
He Bo
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,539
Damage
96,927
117,122
Taken
151,963
114,085
Mitigated
165,581
39,684
Healing
56,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
14,937
1,065
2,797
5,559
18,540
11,336
955
7,638
10,666
26,550
0
W
18,910
7,230
1,324
6,006
26,877
36,848
621
16,030
10,847
41,191
0
W
Achilles
DocPayne27
Achilles
18,769
3,900
6,964
6,900
23,264
34,223
480
11,662
11,602
18
31,792
W
Heimdallr
DocRagnarr88
Heimdallr
27,779
15,666
2,165
5,777
22,587
14,974
2,799
15,621
6,966
0
47,807
L
Cthulhu
EXTREME 50
Cthulhu
25,407
863
5,979
13,057
38,553
53,316
248
15,070
23,044
50,991
0
L
Tiamat
Gooderjo
Tiamat
21,039
1,311
0
2,387
14,602
15,291
0
4,319
10,084
35,020
0
W
Chernobog
K1RKalicious
Chernobog
34,191
23,915
0
3,412
22,283
14,542
2,824
15,471
6,812
0
58,432
L
11,162
3,176
1,631
1,800
33,636
38,871
232
10,685
22,555
16,606
0
L
Mulan
toddy78
Mulan
24,382
4,319
6,878
16,325
46,632
46,767
0
16,106
30,339
905
44,127
W
He Bo
zGILLi
He Bo
34,890
4,066
2,002
5,134
22,111
13,498
1,213
14,279
7,832
51,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,251
Gold Earned
61,201
200
Minions Killed
168
0
Camps Cleared
0
1,541,018
Distance Traveled
1,568,916
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,069
671
38
2
0
323,366
0
W
Atlas
13,848
769
34
2
0
319,879
3
W
Achilles
12,456
692
26
1
0
340,408
5
W
Heimdallr
13,559
753
44
2
0
274,153
4
L
Cthulhu
12,879
716
58
3
0
348,654
0
L
Tiamat
11,820
657
26
1
0
263,531
4
W
Chernobog
12,548
697
50
3
0
296,744
0
L
Athena
10,738
597
16
1
0
285,461
1
L
Mulan
13,695
761
30
2
0
347,904
2
W
He Bo
12,840
713
46
3
0
309,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role