Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BlackTig3r13
Hades
Level 107
God Stats
3W - 0L
1,794 SR
Queue Stats
107W - 126L
1,477 Elo+
Party 1
Nike
Nike
MediocreMerc
Nike
Level 156
God Stats
2W - 4L
1,359 SR
Queue Stats
29W - 48L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
NotDiego
Jing Wei
Level 68
God Stats
4W - 4L
1,327 SR
Queue Stats
80W - 85L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
insanitycentral
Baron Samedi
Level 159
God Stats
3W - 3L
1,709 SR
Queue Stats
37W - 39L
1,635 Elo+
Party 1
Team Averages
Level 123
1,538 SR
1,498 Elo+

VS

Team Averages
Level 66
1,466 SR
1,498 Elo+
Cupid
Cupid
Jewse
Cupid
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 139L
1,443 Elo+
Solo
Bacchus
Bacchus
Nechrosz
Bacchus
Level 62
God Stats
0W - 2L
1,321 SR
Queue Stats
37W - 32L
1,536 Elo+
Solo
Sol
Sol
SlipMcOkiner
Sol
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
275W - 283L
1,479 Elo+
Party 3
Hades
Hades
sawbdawg
Hades
Level 68
God Stats
8W - 6L
1,521 SR
Queue Stats
240W - 251L
1,525 Elo+
Party 3
Mercury
Mercury
xStrohx
Mercury
Level 67
God Stats
1W - 2L
1,490 SR
Queue Stats
225W - 232L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 1 / 4
7,955
568
9,881
10,853
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 2
8,231
588
11,142
13,491
7,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 6
6,828
488
5,576
14,070
8,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
NotDiego
Jing Wei
12
0 / 2 / 1
6,806
486
3,699
8,686
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
insanitycentral
Baron Samedi
13
6 / 2 / 3
8,028
573
10,922
9,809
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jewse
Cupid
11
4 / 3 / 0
6,656
475
6,274
10,090
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Nechrosz
Bacchus
11
1 / 1 / 6
6,802
486
7,549
10,473
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 5 / 2
6,603
472
4,759
12,278
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
sawbdawg
Hades
11
0 / 2 / 0
6,420
459
6,285
14,322
8,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
xStrohx
Mercury
12
2 / 3 / 2
7,103
507
5,832
12,322
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
8
8
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
4
8
W
2
0
2
3
L
Cupid
Jewse
Cupid
4
3
0
1.33
W
0
3
6
1
L
Bacchus
Nechrosz
Bacchus
1
1
6
4
W
Jing Wei
NotDiego
Jing Wei
0
2
1
0.25
L
1
5
2
0.4
W
Baron Samedi
insanitycentral
Baron Samedi
6
2
3
3.75
L
Hades
sawbdawg
Hades
0
2
0
0
L
Mercury
xStrohx
Mercury
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
30,699
56,909
Taken
59,485
28,849
Mitigated
29,179
25,763
Healing
20,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,881
1,592
0
1,209
10,853
4,713
0
2,005
8,848
0
52,976
W
11,142
1,544
23
9,886
13,491
7,197
157
6,438
7,053
66,455
0
L
Cupid
Jewse
Cupid
6,274
3,162
228
3,191
10,090
3,558
216
2,657
7,433
0
34,503
W
5,576
885
1,756
2,965
14,070
8,570
0
4,036
10,034
0
25,472
L
Bacchus
Nechrosz
Bacchus
7,549
1,924
340
2,103
10,473
8,942
0
3,114
7,359
19,908
0
W
Jing Wei
NotDiego
Jing Wei
3,699
1,903
0
3,949
8,686
3,233
215
2,733
5,953
0
48,792
L
4,759
1,824
0
4,501
12,278
4,015
0
5,023
7,255
45,747
0
W
Baron Samedi
insanitycentral
Baron Samedi
10,922
789
1,481
4,494
9,809
5,136
561
3,381
6,428
66,071
0
L
Hades
sawbdawg
Hades
6,285
2,639
57
8,378
14,322
8,266
0
9,047
5,275
46,067
0
L
Mercury
xStrohx
Mercury
5,832
2,461
0
1,691
12,322
4,398
0
2,223
10,099
0
43,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
33,584
423
Minions Killed
300
0
Camps Cleared
0
1,295,142
Distance Traveled
1,274,058
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,955
568
85
6
0
305,954
8
W
Hades
8,231
588
125
9
0
211,212
0
L
Cupid
6,656
475
58
4
0
241,158
3
W
Nike
6,828
488
39
3
0
287,032
2
L
Bacchus
6,802
486
20
1
0
271,798
6
W
Jing Wei
6,806
486
85
6
0
225,944
8
L
Sol
6,603
472
74
5
0
238,801
2
W
Baron Samedi
8,028
573
89
6
0
265,000
5
L
Hades
6,420
459
76
5
0
226,861
1
L
Mercury
7,103
507
72
5
0
295,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role