Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BenNBeelzebu
Erlang Shen
Level 160
God Stats
3W - 4L
1,508 SR
Queue Stats
295W - 235L
1,581 Elo+
Party 1
Tiamat
Tiamat
BeuNAZRAEL
Tiamat
Level 160
God Stats
4W - 4L
1,544 SR
Queue Stats
305W - 215L
1,613 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ToTtErYsHrImP19
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,131 Elo+
Party 1
Team Averages
Level 139
1,510 SR
1,465 Elo+

VS

Team Averages
Level 125
1,407 SR
1,609 Elo+
Artio
Artio
BambooQueen1
Artio
Level 146
God Stats
6W - 4L
1,566 SR
Queue Stats
92W - 76L
1,637 Elo+
Party 2
Sol
Sol
BlckCosmo
Sol
Level 149
God Stats
0W - 1L
1,328 SR
Queue Stats
110W - 121L
1,515 Elo+
Solo
Scylla
Scylla
Gfreak360
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,606 Elo+
Party 2
Athena
Athena
MrTechniCali
Athena
Level 127
God Stats
1W - 2L
1,286 SR
Queue Stats
88W - 84L
1,608 Elo+
Party 2
Ymir
Ymir
Swift4195
Ymir
Level 77
God Stats
0W - 1L
1,354 SR
Queue Stats
2W - 3L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
15 / 4 / 14
12,914
922
31,725
14,308
7,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
 
Ne Zha
19
6 / 5 / 13
11,287
806
17,904
13,928
6,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
BenNBeelzebu
Erlang Shen
16
4 / 6 / 11
10,769
769
6,719
18,762
18,544
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
BeuNAZRAEL
Tiamat
19
7 / 3 / 18
11,285
806
21,257
13,817
9,757
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ToTtErYsHrImP19
Kumbhakarna
16
1 / 7 / 16
10,417
744
3,943
21,552
24,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 12
9,725
695
7,216
20,556
21,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 13
10,400
743
13,039
18,614
6,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Gfreak360
Scylla
20
7 / 8 / 9
11,472
819
10,524
13,883
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
15
0 / 6 / 15
8,968
641
10,307
19,512
21,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
17
6 / 8 / 11
11,244
803
15,846
19,733
15,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
83
33
Kills
23
25
Deaths
33
72
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
15
4
14
5.5
W
Ne Zha
 
Ne Zha
6
5
13
2.5
L
5
6
12
1.83
W
Erlang Shen
BenNBeelzebu
Erlang Shen
4
6
11
1.58
W
Tiamat
BeuNAZRAEL
Tiamat
7
3
18
5.33
L
5
5
13
2.3
L
Scylla
Gfreak360
Scylla
7
8
9
1.44
L
Athena
0
6
15
1.25
L
Ymir
6
8
11
1.44
W
Kumbhakarna
ToTtErYsHrImP19
Kumbhakarna
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,548
Damage
56,932
82,367
Taken
92,298
66,757
Mitigated
69,971
25,230
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
31,725
12,534
5,399
4,081
14,308
7,153
5,049
8,186
5,471
0
55,431
W
Ne Zha
 
Ne Zha
17,904
2,456
816
2,212
13,928
6,658
936
12,010
1,386
0
33,576
L
7,216
364
5,673
5,577
20,556
21,519
280
4,213
16,343
16,482
0
W
Erlang Shen
BenNBeelzebu
Erlang Shen
6,719
2,978
2,099
4,013
18,762
18,544
752
9,978
8,089
0
16,316
W
Tiamat
BeuNAZRAEL
Tiamat
21,257
1,383
1,193
2,637
13,817
9,757
1,399
8,602
5,027
38,492
0
L
13,039
4,100
205
5,864
18,614
6,760
492
5,859
12,755
28,737
0
L
Scylla
Gfreak360
Scylla
10,524
1,821
1,174
779
13,883
5,021
1,300
3,766
10,117
24,034
0
L
Athena
10,307
2,665
421
1,042
19,512
21,152
203
4,343
15,169
12,749
0
L
Ymir
15,846
4,254
0
519
19,733
15,519
456
7,019
12,714
26,922
0
W
Kumbhakarna
ToTtErYsHrImP19
Kumbhakarna
3,943
520
1,030
1,750
21,552
24,645
529
14,827
5,462
8,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,672
Gold Earned
51,809
137
Minions Killed
114
0
Camps Cleared
0
1,113,672
Distance Traveled
1,084,082
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,914
922
56
4
0
212,564
0
W
Ne Zha
11,287
806
14
1
0
237,177
3
L
Artio
9,725
695
14
1
0
234,583
1
W
Erlang Shen
10,769
769
13
1
0
204,840
0
W
Tiamat
11,285
806
40
3
0
218,318
0
L
Sol
10,400
743
35
3
0
232,837
0
L
Scylla
11,472
819
33
2
0
190,492
2
L
Athena
8,968
641
3
0
0
231,113
0
L
Ymir
11,244
803
29
2
0
195,057
0
W
Kumbhakarna
10,417
744
14
1
0
240,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role