Player Matchup

Athena
Athena
MAJDALANI2
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,481 Elo+
Party 2
Rama
Rama
Monki_Wukong
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,270 Elo+
Solo
Zeus
Zeus
XInfernalNinjaX
Zeus
Level 75
God Stats
7W - 11L
1,436 SR
Queue Stats
601W - 656L
1,336 Elo+
Solo
Chaac
Chaac
furrycuCUMber666
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,409 Elo+
Party 2
Ravana
Ravana
nin0956
Ravana
Level 147
God Stats
5W - 4L
1,516 SR
Queue Stats
278W - 275L
1,398 Elo+
Solo
Team Averages
Level 71
1,490 SR
1,379 Elo+

VS

Team Averages
Level 70
1,466 SR
1,401 Elo+
Da Ji
Da Ji
Crpyto Hypno
Da Ji
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
233W - 281L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
Danny_Avlis
Erlang Shen
Level 67
God Stats
6W - 6L
1,520 SR
Queue Stats
81W - 72L
1,418 Elo+
Party 1
Charybdis
Charybdis
FORSEP
Charybdis
Level 114
God Stats
3W - 1L
1,351 SR
Queue Stats
152W - 190L
1,366 Elo+
Solo
Sylvanus
Sylvanus
micheal_RIP
Sylvanus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 210L
1,478 Elo+
Party 1
Artemis
Artemis
sponchbobsmurf33
Artemis
Level 56
God Stats
3W - 3L
1,461 SR
Queue Stats
20W - 21L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MAJDALANI2
Athena
14
2 / 3 / 4
9,415
392
7,021
25,499
33,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 8 / 2
11,537
481
20,346
23,424
12,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 7 / 3
10,397
433
20,376
18,354
8,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 5 / 3
9,787
408
17,333
24,758
28,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
nin0956
Ravana
15
1 / 5 / 4
9,766
407
11,510
18,536
10,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
11,292
471
9,310
21,755
12,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Danny_Avlis
Erlang Shen
18
5 / 4 / 9
11,569
482
17,814
31,822
33,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
FORSEP
Charybdis
19
6 / 1 / 4
12,533
522
20,866
17,904
8,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
micheal_RIP
Sylvanus
16
5 / 1 / 6
10,458
436
10,474
18,371
27,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 6 / 6
10,932
456
22,088
27,368
13,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
12
Kills
28
28
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Erlang Shen
Danny_Avlis
Erlang Shen
5
4
9
2.38
W
Charybdis
FORSEP
Charybdis
6
1
4
8
L
Athena
MAJDALANI2
Athena
2
3
4
1.33
L
4
8
2
0.63
L
2
7
3
0.5
L
3
5
3
0.9
W
Sylvanus
micheal_RIP
Sylvanus
5
1
6
8
L
Ravana
nin0956
Ravana
1
5
4
0.6
W
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,586
Damage
80,552
110,571
Taken
117,220
93,301
Mitigated
95,248
18,874
Healing
39,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,310
2,228
0
3,062
21,755
12,057
0
2,013
19,540
0
99,630
W
Erlang Shen
Danny_Avlis
Erlang Shen
17,814
8,695
0
12,354
31,822
33,358
942
5,642
25,369
0
82,137
W
Charybdis
FORSEP
Charybdis
20,866
14,688
0
7,801
17,904
8,773
2,850
2,346
15,362
0
106,356
L
Athena
MAJDALANI2
Athena
7,021
2,977
0
1,154
25,499
33,578
0
4,502
20,997
24,918
0
L
20,346
15,493
0
4,618
23,424
12,512
1,292
364
23,060
0
78,745
L
20,376
8,713
0
3,485
18,354
8,321
2,307
2,722
15,632
109,070
0
L
17,333
3,129
0
6,246
24,758
28,462
553
633
24,125
0
64,751
W
Sylvanus
micheal_RIP
Sylvanus
10,474
3,696
3,200
5,972
18,371
27,353
351
9,757
8,573
48,725
16,211
L
Ravana
nin0956
Ravana
11,510
3,659
0
3,371
18,536
10,428
623
925
17,611
0
71,984
W
22,088
13,332
0
7,515
27,368
13,707
196
7,639
19,543
0
70,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,902
Gold Earned
56,784
496
Minions Killed
554
0
Camps Cleared
0
2,073,969
Distance Traveled
2,103,486
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,292
471
135
6
0
505,203
0
W
Erlang Shen
11,569
482
110
5
0
452,983
2
W
Charybdis
12,533
522
167
7
0
400,315
1
L
Athena
9,415
392
24
1
0
414,801
0
L
Rama
11,537
481
118
5
0
338,508
0
L
Zeus
10,397
433
156
7
0
381,939
0
L
Chaac
9,787
408
78
3
0
464,174
0
W
Sylvanus
10,458
436
74
3
0
370,000
5
L
Ravana
9,766
407
120
5
0
474,547
9
W
Artemis
10,932
456
68
3
0
374,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role