Player Matchup

Hachiman
Hachiman
BaconMikeyo
Hachiman
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,157 Elo+
Party 1
Loki
Loki
KTAxChief
Loki
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1
Tyr
Tyr
Rickination
Tyr
Level 122
God Stats
5W - 4L
1,507 SR
Queue Stats
82W - 80L
1,475 Elo+
Party 1
Ra
Ra
Roy_The_Knight
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Samurai BillNye
Sylvanus
Level 67
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Team Averages
Level 66
1,458 SR
1,315 Elo+

VS

Team Averages
Level 126
1,585 SR
1,437 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Bell_Z_Bubb
Set
Level 72
God Stats
6W - 3L
1,711 SR
Queue Stats
176W - 182L
1,481 Elo+
Solo
Vamana
Vamana
Hero Obliviates
Vamana
Level 148
God Stats
12W - 1L
1,647 SR
Queue Stats
196W - 192L
1,416 Elo+
Solo
Ah Puch
Ah Puch
marycarmen0316
Ah Puch
Level 108
God Stats
10W - 11L
1,815 SR
Queue Stats
120W - 172L
1,368 Elo+
Party 2
Artemis
Artemis
the 9amer death
Artemis
Level 141
God Stats
1W - 3L
1,250 SR
Queue Stats
88W - 118L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaconMikeyo
Hachiman
19
3 / 4 / 2
12,209
718
17,769
22,470
12,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
3 / 4 / 2
11,363
668
12,639
16,534
9,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 2 / 4
13,234
778
12,842
26,344
37,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 11 / 1
9,755
574
1,591
15,149
6,749
Sylvanus
17
1 / 4 / 2
10,708
630
9,186
21,447
25,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
4 / 3 / 6
12,560
739
16,243
11,599
13,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 4 / 6
12,718
748
11,800
17,541
15,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 2 / 5
13,450
791
29,658
31,144
36,168
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
2 / 2 / 10
12,226
719
13,756
13,438
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 2 / 5
12,226
719
15,159
8,766
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
12
Kills
24
25
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
3
6
2.33
L
Hachiman
BaconMikeyo
Hachiman
3
4
2
1
W
5
4
6
2
W
9
2
5
5.75
L
Loki
3
4
2
1
L
5
2
4
3.5
L
0
11
1
0.05
L
Sylvanus
1
4
2
0.5
W
2
2
10
3.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,027
Damage
86,616
101,944
Taken
82,488
91,048
Mitigated
77,945
24,081
Healing
22,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,243
2,395
1,105
3,859
11,599
13,780
866
1,521
10,078
45,703
0
L
Hachiman
BaconMikeyo
Hachiman
17,769
10,248
0
4,150
22,470
12,240
0
7,081
15,389
0
49,404
W
11,800
6,846
0
852
17,541
15,412
1,112
3,173
14,368
0
42,262
W
29,658
20,472
0
7,388
31,144
36,168
661
3,227
27,761
0
65,038
L
Loki
12,639
3,303
0
1,255
16,534
9,313
0
4,787
11,747
0
44,552
L
12,842
3,803
0
7,361
26,344
37,354
0
5,784
20,560
640
37,188
L
1,591
396
118
147
15,149
6,749
11
4,462
10,687
17,905
0
L
Sylvanus
9,186
1,608
5,282
5,768
21,447
25,392
0
7,885
13,562
26,718
0
W
13,756
405
607
5,973
13,438
7,513
628
778
12,660
57,270
0
W
15,159
8,899
705
1,856
8,766
5,072
4,350
2,268
6,498
0
46,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,269
Gold Earned
63,180
287
Minions Killed
349
0
Camps Cleared
0
1,376,212
Distance Traveled
1,539,707
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,560
739
68
4
0
320,930
1
L
Hachiman
12,209
718
81
5
0
279,009
0
W
Set
12,718
748
62
4
0
345,887
0
W
Vamana
13,450
791
71
4
0
380,702
1
L
Loki
11,363
668
63
4
0
292,433
0
L
Tyr
13,234
778
62
4
0
354,819
0
L
Ra
9,755
574
28
2
0
179,528
1
L
Sylvanus
10,708
630
53
3
0
270,423
0
W
Ah Puch
12,226
719
84
5
0
259,278
0
W
Artemis
12,226
719
64
4
0
232,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role