Player Matchup

Vulcan
Vulcan
KMKilla420
Vulcan
Level 145
God Stats
11W - 7L
1,891 SR
Queue Stats
390W - 407L
1,555 Elo+
Solo
Chaac
Chaac
RetroWarhead
Chaac
Level 84
God Stats
3W - 3L
1,213 SR
Queue Stats
75W - 45L
1,623 Elo+
Solo
Ra
Ra
RhinoS12335
Ra
Level 124
God Stats
3W - 2L
1,348 SR
Queue Stats
50W - 46L
1,576 Elo+
Solo
Izanami
Izanami
Yoomage
Izanami
Level 131
God Stats
1W - 2L
1,296 SR
Queue Stats
10W - 14L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
position925
Nu Wa
Level 141
God Stats
0W - 1L
1,315 SR
Queue Stats
6W - 9L
1,516 Elo+
Party 1
Team Averages
Level 125
1,413 SR
1,558 Elo+

VS

Team Averages
Level 116
1,639 SR
1,551 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Takulan27
Arachne
Level 75
God Stats
19W - 9L
1,708 SR
Queue Stats
141W - 154L
1,531 Elo+
Solo
Sol
Sol
WhosChris
Sol
Level 67
God Stats
9W - 5L
1,788 SR
Queue Stats
136W - 130L
1,591 Elo+
Solo
Hera
Hera
shiftytripod
Hera
Level 137
God Stats
13W - 10L
1,493 SR
Queue Stats
258W - 259L
1,497 Elo+
Solo
Geb
Geb
zombiejugs
Geb
Level 159
God Stats
3W - 0L
1,707 SR
Queue Stats
16W - 9L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KMKilla420
Vulcan
13
1 / 5 / 0
7,554
444
7,747
9,702
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 3 / 1
7,827
460
9,874
18,727
13,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 5 / 0
7,580
446
3,846
13,928
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Yoomage
Izanami
13
0 / 2 / 1
7,985
470
4,475
8,569
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,489
382
5,469
7,245
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 1 / 6
9,850
579
10,138
16,442
16,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Takulan27
Arachne
17
11 / 0 / 2
10,802
635
12,431
18,211
9,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 1 / 5
10,571
622
9,875
11,822
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 1 / 4
10,236
602
5,093
6,648
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 0 / 8
8,960
527
3,532
11,894
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
17
17
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
6
4
L
Vulcan
KMKilla420
Vulcan
1
5
0
0.2
L
0
3
1
0.17
L
1
5
0
0.2
W
Arachne
Takulan27
Arachne
11
0
2
12
W
2
1
5
4.5
L
Izanami
Yoomage
Izanami
0
2
1
0.25
L
1
2
0
0.5
W
2
1
4
4
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
41,069
58,171
Taken
65,017
29,091
Mitigated
42,892
15,301
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,138
3,218
0
2,382
16,442
16,005
749
2,576
13,761
0
68,281
L
Vulcan
KMKilla420
Vulcan
7,747
3,113
0
2,070
9,702
3,966
0
4,425
5,277
57,434
0
L
9,874
1,809
0
4,871
18,727
13,597
0
2,038
16,689
232
59,938
L
3,846
409
309
3,269
13,928
5,824
0
2,309
11,619
66,152
0
W
Arachne
Takulan27
Arachne
12,431
6,889
0
8,517
18,211
9,345
26
3,181
14,996
0
103,354
W
9,875
4,360
0
7,236
11,822
5,202
3,084
2,877
8,639
91,217
13,018
L
Izanami
Yoomage
Izanami
4,475
2,872
0
3,382
8,569
3,159
1,020
4,425
4,144
0
75,055
L
5,469
1,112
0
1,400
7,245
2,545
0
4,022
3,223
22,492
0
W
5,093
1,087
0
2,136
6,648
2,679
716
4,617
2,019
95,295
0
W
3,532
460
0
2,243
11,894
9,661
0
3,581
8,039
16,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,435
Gold Earned
50,419
488
Minions Killed
617
0
Camps Cleared
0
1,578,140
Distance Traveled
1,704,637
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,850
579
128
8
0
322,696
3
L
Vulcan
7,554
444
96
6
0
315,239
4
L
Chaac
7,827
460
108
6
0
328,986
6
L
Ra
7,580
446
113
7
0
304,228
3
W
Arachne
10,802
635
122
7
0
404,655
2
W
Sol
10,571
622
181
11
0
281,495
2
L
Izanami
7,985
470
137
8
0
310,432
3
L
Nu Wa
6,489
382
34
2
0
319,255
3
W
Hera
10,236
602
165
10
0
340,634
3
W
Geb
8,960
527
21
1
0
355,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role