Player Matchup

Chang'e
Chang'e
Dissaor667
Chang'e
Level 82
God Stats
34W - 33L
1,475 SR
Queue Stats
181W - 202L
1,463 Elo+
Solo
Xbalanque
Xbalanque
MustyWet
Xbalanque
Level 14
God Stats
11W - 14L
1,514 SR
Queue Stats
34W - 46L
1,358 Elo+
Party 1
Poseidon
Poseidon
Sunzin
Poseidon
Level 128
God Stats
6W - 4L
1,602 SR
Queue Stats
67W - 99L
1,367 Elo+
Party 1
Tsukuyomi
Tsukuyomi
maddietheslumpGo
Tsukuyomi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 26L
1,267 Elo+
Solo
Ares
Ares
s hunter1012
Ares
Level 63
God Stats
4W - 2L
1,722 SR
Queue Stats
102W - 110L
1,392 Elo+
Party 1
Team Averages
Level 60
1,563 SR
1,370 Elo+

VS

Team Averages
Level 137
1,522 SR
1,511 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Mishutka265
Chiron
Level 148
God Stats
163W - 167L
1,571 SR
Queue Stats
528W - 597L
1,476 Elo+
Solo
Merlin
Merlin
stimee
Merlin
Level 160
God Stats
39W - 72L
1,541 SR
Queue Stats
220W - 215L
1,616 Elo+
Solo
Horus
Horus
x9Juice9Wrld9
Horus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dissaor667
Chang'e
14
0 / 2 / 2
7,540
685
6,185
12,237
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
MustyWet
Xbalanque
15
1 / 0 / 5
8,594
781
5,620
6,434
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Sunzin
Poseidon
15
5 / 0 / 5
8,948
813
17,331
5,400
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
15
1 / 4 / 0
8,098
736
3,845
9,127
4,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 7
9,025
820
9,597
12,459
12,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 2 / 3
7,455
678
9,533
13,482
11,275
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
 
Morgan Le Fay
14
1 / 4 / 2
7,400
673
8,414
14,527
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
16
2 / 1 / 1
7,999
727
5,317
5,445
1,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
stimee
Merlin
14
1 / 2 / 2
7,814
710
6,174
4,890
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 2
8,004
728
4,353
12,188
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
3
0.75
L
Morgan Le Fay
 
Morgan Le Fay
1
4
2
0.5
W
Chang'e
Dissaor667
Chang'e
0
2
2
0.5
L
Chiron
2
1
1
2.5
W
Xbalanque
MustyWet
Xbalanque
1
0
5
3.5
W
Poseidon
Sunzin
Poseidon
5
0
5
7.5
W
Tsukuyomi
1
4
0
0.25
W
3
0
7
6.5
L
Merlin
stimee
Merlin
1
2
2
1
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,578
Damage
33,791
45,657
Taken
50,532
28,883
Mitigated
30,797
11,823
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,533
1,263
0
971
13,482
11,275
0
9,007
4,279
20,460
0
L
Morgan Le Fay
 
Morgan Le Fay
8,414
1,164
112
1,726
14,527
6,521
0
11,373
2,934
27,513
0
W
Chang'e
Dissaor667
Chang'e
6,185
571
1,379
3,384
12,237
5,751
134
7,388
4,849
22,976
0
L
Chiron
5,317
929
277
1,647
5,445
1,983
0
1,918
3,527
0
28,579
W
Xbalanque
MustyWet
Xbalanque
5,620
3,633
0
2,183
6,434
3,053
934
2,816
3,618
0
29,320
W
Poseidon
Sunzin
Poseidon
17,331
3,173
0
0
5,400
3,189
540
4,187
1,213
41,159
0
W
Tsukuyomi
3,845
819
0
375
9,127
4,402
1,285
2,249
6,878
0
24,435
W
9,597
105
2,072
2,430
12,459
12,488
0
7,481
4,978
13,060
0
L
Merlin
stimee
Merlin
6,174
158
0
0
4,890
2,025
0
3,444
1,406
28,119
0
L
4,353
2,320
3,167
4,933
12,188
8,993
120
6,739
5,273
0
9,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,205
Gold Earned
38,672
213
Minions Killed
181
0
Camps Cleared
0
1,045,952
Distance Traveled
1,089,237
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,455
678
27
2
0
198,375
4
L
Morgan Le Fay
7,400
673
39
4
0
203,640
2
W
Chang'e
7,540
685
25
2
0
209,147
0
L
Chiron
7,999
727
53
5
0
229,432
2
W
Xbalanque
8,594
781
63
6
0
183,828
0
W
Poseidon
8,948
813
69
6
0
211,151
1
W
Tsukuyomi
8,098
736
50
5
0
206,486
0
W
Ares
9,025
820
6
1
0
235,340
2
L
Merlin
7,814
710
50
5
0
222,733
0
L
Horus
8,004
728
12
1
0
235,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role