Player Matchup

Janus
Janus
 
Janus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Blasilk
Bellona
Level 89
God Stats
34W - 24L
1,540 SR
Queue Stats
492W - 463L
1,503 Elo+
Party 1
Ravana
Ravana
FabryMur
Ravana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 292L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
darkness_survive
Kuzenbo
Level 150
God Stats
3W - 1L
1,835 SR
Queue Stats
55W - 58L
1,576 Elo+
Party 4
Medusa
Medusa
undonecircle
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 78
1,575 SR
1,514 Elo+

VS

Team Averages
Level 42
1,546 SR
1,417 Elo+
Mercury
Mercury
CvZeno
Mercury
Level 29
God Stats
2W - 2L
1,542 SR
Queue Stats
37W - 58L
1,313 Elo+
Party 3
Osiris
Osiris
JAYDONTPLAYYYY
Osiris
Level 59
God Stats
7W - 3L
1,857 SR
Queue Stats
362W - 326L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
KING_CHRIS00
Jing Wei
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 98L
1,353 Elo+
Party 2
Khepri
Khepri
MovinNeaky
Khepri
Level 48
God Stats
3W - 2L
1,463 SR
Queue Stats
134W - 121L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
V0id Astro
Baron Samedi
Level 51
God Stats
1W - 2L
1,366 SR
Queue Stats
62W - 81L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 4 / 5
8,357
492
6,419
9,617
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Blasilk
Bellona
15
5 / 2 / 6
9,845
579
15,344
15,023
16,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
FabryMur
Ravana
15
9 / 1 / 4
9,304
547
10,624
7,109
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 10
8,383
493
8,855
19,961
18,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
5 / 1 / 2
8,314
489
8,163
7,619
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CvZeno
Mercury
12
4 / 7 / 1
7,697
453
9,248
15,067
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 5 / 1
8,860
521
12,244
18,933
12,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
KING_CHRIS00
Jing Wei
12
1 / 3 / 1
7,675
451
7,862
10,391
4,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
MovinNeaky
Khepri
12
1 / 3 / 2
7,240
426
5,900
11,518
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
V0id Astro
Baron Samedi
13
1 / 5 / 1
7,360
433
7,647
12,394
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
9
9
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
5
1.13
W
Bellona
Blasilk
Bellona
5
2
6
4
L
Mercury
CvZeno
Mercury
4
7
1
0.64
W
Ravana
FabryMur
Ravana
9
1
4
11
L
2
5
1
0.5
L
Jing Wei
KING_CHRIS00
Jing Wei
1
3
1
0.5
L
Khepri
MovinNeaky
Khepri
1
3
2
0.67
L
Baron Samedi
V0id Astro
Baron Samedi
1
5
1
0.3
W
2
1
10
7
W
Medusa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
42,901
59,329
Taken
68,303
45,446
Mitigated
38,846
25,385
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,419
802
0
2,094
9,617
3,774
888
4,537
5,080
58,720
0
W
Bellona
Blasilk
Bellona
15,344
8,957
161
7,821
15,023
16,444
936
505
14,518
0
75,758
L
Mercury
CvZeno
Mercury
9,248
5,327
0
1,015
15,067
6,139
0
4,205
10,862
0
52,441
W
Ravana
FabryMur
Ravana
10,624
3,827
0
3,318
7,109
3,709
0
1,527
5,582
0
60,203
L
12,244
6,069
0
7,155
18,933
12,128
0
633
18,300
0
72,139
L
Jing Wei
KING_CHRIS00
Jing Wei
7,862
5,968
0
3,769
10,391
4,312
0
2,064
8,327
0
57,395
L
Khepri
MovinNeaky
Khepri
5,900
1,351
0
2,720
11,518
9,286
0
2,893
8,625
27,668
0
L
Baron Samedi
V0id Astro
Baron Samedi
7,647
701
397
2,804
12,394
6,981
0
5,479
6,915
61,144
0
W
8,855
3,770
311
10,203
19,961
18,513
0
5,061
14,900
35,373
0
W
Medusa
8,163
4,900
325
1,152
7,619
3,006
0
1,917
5,702
0
43,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,203
Gold Earned
38,832
436
Minions Killed
423
0
Camps Cleared
0
1,642,397
Distance Traveled
1,492,049
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,357
492
108
6
0
301,287
0
W
Bellona
9,845
579
125
7
0
363,655
9
L
Mercury
7,697
453
82
5
0
336,570
2
W
Ravana
9,304
547
99
6
0
357,651
0
L
Osiris
8,860
521
121
7
0
296,234
1
L
Jing Wei
7,675
451
98
6
0
301,037
1
L
Khepri
7,240
426
27
2
0
297,965
3
L
Baron Samedi
7,360
433
95
6
0
260,243
1
W
Kuzenbo
8,383
493
40
2
0
327,483
5
W
Medusa
8,314
489
64
4
0
292,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role