Player Matchup

Yu Huang
Yu Huang
MRN1X0N
Yu Huang
Level 135
God Stats
5W - 7L
1,546 SR
Queue Stats
222W - 214L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Skysoldier44
Cu Chulainn
Level 125
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Atlas
Atlas
TadpoleLowe44
Atlas
Level 60
God Stats
2W - 3L
1,716 SR
Queue Stats
19W - 21L
1,548 Elo+
Party 1
Apollo
Apollo
The_Wanderer729
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,541 Elo+
Party 1
Thor
Thor
xALLMIGHT100x
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 74
1,571 SR
1,513 Elo+

VS

Team Averages
Level 57
1,510 SR
1,510 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AmayaCrazy11
Sol
Level 18
God Stats
1W - 1L
1,332 SR
Queue Stats
21W - 24L
1,474 Elo+
Party 3
Mulan
Mulan
Downed Star
Mulan
Level 137
God Stats
1W - 1L
1,508 SR
Queue Stats
71W - 63L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
Kyo369
Baron Samedi
Level 18
God Stats
8W - 7L
1,712 SR
Queue Stats
27W - 32L
1,505 Elo+
Party 3
Jing Wei
Jing Wei
OddEzra4487
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MRN1X0N
Yu Huang
9
0 / 2 / 2
5,412
541
4,480
4,130
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Skysoldier44
Cu Chulainn
10
0 / 0 / 2
5,525
553
3,720
9,015
4,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 2 / 0
4,944
494
3,121
10,032
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 0
4,776
478
4,938
7,954
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 3 / 0
5,511
551
4,906
9,451
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 0 / 2
6,083
608
5,397
6,721
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 1
6,093
609
1,667
6,361
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 1 / 0
6,320
632
7,008
8,125
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Kyo369
Baron Samedi
9
1 / 0 / 5
6,030
603
4,989
5,474
2,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
OddEzra4487
Jing Wei
10
3 / 0 / 1
5,817
582
8,423
9,349
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
8
8
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
2
4
W
1
2
1
0.75
W
0
1
0
0
W
Baron Samedi
Kyo369
Baron Samedi
1
0
5
3.5
L
Yu Huang
MRN1X0N
Yu Huang
0
2
2
0.5
W
Jing Wei
OddEzra4487
Jing Wei
3
0
1
3.5
L
Cu Chulainn
Skysoldier44
Cu Chulainn
0
0
2
1
L
0
2
0
0
L
0
1
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
27,484
40,582
Taken
36,030
16,905
Mitigated
15,293
14,314
Healing
20,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,397
2,323
0
1,480
6,721
2,560
0
1,019
5,702
0
36,456
W
1,667
499
0
2,206
6,361
2,338
0
2,861
3,500
43,946
0
W
7,008
1,685
0
5,347
8,125
4,998
0
735
7,390
0
50,071
W
Baron Samedi
Kyo369
Baron Samedi
4,989
633
3,102
3,152
5,474
2,662
0
1,215
4,259
17,201
0
L
Yu Huang
MRN1X0N
Yu Huang
4,480
127
0
750
4,130
1,597
374
974
3,156
38,798
0
W
Jing Wei
OddEzra4487
Jing Wei
8,423
6,975
0
4,961
9,349
2,735
0
1,771
7,578
0
42,234
L
Cu Chulainn
Skysoldier44
Cu Chulainn
3,720
1,167
0
4,968
9,015
4,649
0
281
8,427
0
32,333
L
3,121
1,257
0
2,362
10,032
4,977
0
1,904
8,128
14,644
0
L
4,938
4,119
0
3,318
7,954
2,392
0
1,663
6,291
0
35,888
L
4,906
2,026
0
2,916
9,451
3,290
0
1,834
7,556
0
21,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
30,343
239
Minions Killed
341
0
Camps Cleared
0
942,996
Distance Traveled
1,005,116
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,083
608
64
6
0
249,980
1
W
Sol
6,093
609
77
8
0
186,316
1
W
Mulan
6,320
632
98
10
0
191,524
0
W
Baron Samedi
6,030
603
23
2
0
180,589
1
L
Yu Huang
5,412
541
58
6
0
177,241
3
W
Jing Wei
5,817
582
79
8
0
196,707
0
L
Cu Chulainn
5,525
553
64
6
0
180,313
1
L
Atlas
4,944
494
18
2
0
197,049
3
L
Apollo
4,776
478
52
5
0
180,075
1
L
Thor
5,511
551
47
5
0
208,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role