Player Matchup

Hun Batz
Hun Batz
Masters
Mr-Bahi
Hun Batz
Masters
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 174L
2,454 MMR
Solo
Xbalanque
Xbalanque
Masters
SlimAburame
Xbalanque
Masters
Level 159
God Stats
16W - 13L
1,881 SR
Queue Stats
345W - 331L
2,466 MMR
Solo
Bacchus
Bacchus
Masters
Woolviee
Bacchus
Masters
Level 154
God Stats
13W - 10L
1,833 SR
Queue Stats
200W - 161L
2,856 MMR
Solo
Susano
Susano
Masters
asdfnumbers44
Susano
Masters
Level 146
God Stats
12W - 6L
1,728 SR
Queue Stats
142W - 67L
2,915 MMR
Party 1
Rama
Rama
Masters
karmiano
Rama
Masters
Level 160
God Stats
15W - 11L
1,654 SR
Queue Stats
148W - 88L
3,006 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 141
1,719 SR
2,739 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,802 SR
2,486 MMR
Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
FeedermanKevin
Fafnir
Diamond IV
Level 87
God Stats
2W - 0L
1,739 SR
Queue Stats
28W - 10L
2,443 MMR
Solo
Fenrir
Fenrir
Masters
Hyoukaii
Fenrir
Masters
Level 160
God Stats
20W - 6L
1,840 SR
Queue Stats
547W - 434L
2,509 MMR
Solo
Jing Wei
Jing Wei
Masters
Shiеsty
Jing Wei
Masters
Level 139
God Stats
6W - 2L
1,985 SR
Queue Stats
55W - 31L
3,041 MMR
Solo
Mercury
Mercury
Masters
Ѕingh
Mercury
Masters
Level 125
God Stats
10W - 1L
1,944 SR
Queue Stats
90W - 38L
2,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mr-Bahi
Hun Batz
18
1 / 7 / 4
11,702
468
14,303
30,404
24,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
SlimAburame
Xbalanque
18
2 / 9 / 5
12,394
496
18,323
25,966
12,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Woolviee
Bacchus
15
3 / 8 / 6
11,168
447
14,294
32,527
45,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 5 / 2
13,314
533
17,434
28,859
15,683
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
18
2 / 9 / 5
12,220
489
27,565
31,341
14,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BakasuraUllrLokiAtlas

VS

Bans
KaliEsetAphroditeNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
19
5 / 4 / 9
12,837
513
18,795
17,596
9,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 2 / 24
14,312
572
15,063
27,440
38,420
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Hyoukaii
Fenrir
20
6 / 1 / 11
15,208
608
27,142
37,129
32,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Shiеsty
Jing Wei
20
9 / 5 / 9
15,841
634
31,759
32,675
19,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Ѕingh
Mercury
20
14 / 4 / 12
15,594
624
26,158
25,073
13,558
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
15
Kills
38
38
Deaths
16
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
4
9
2.38
W
4
2
24
8
W
Fenrir
Hyoukaii
Fenrir
6
1
11
11.5
L
Hun Batz
Mr-Bahi
Hun Batz
1
7
4
0.43
W
Jing Wei
Shiеsty
Jing Wei
9
5
9
2.7
L
Xbalanque
SlimAburame
Xbalanque
2
9
5
0.5
L
Bacchus
Woolviee
Bacchus
3
8
6
0.75
L
7
5
2
1.6
L
Rama
2
9
5
0.5
W
Mercury
Ѕingh
Mercury
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,919
Damage
118,917
149,097
Taken
139,913
112,527
Mitigated
113,292
30,166
Healing
53,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
18,795
2,574
0
2,928
17,596
9,688
589
1,650
15,946
113,287
0
W
15,063
3,777
0
7,487
27,440
38,420
205
5,575
19,042
38,584
0
W
Fenrir
Hyoukaii
Fenrir
27,142
12,677
0
24,810
37,129
32,524
4,581
3,787
33,188
0
146,226
L
Hun Batz
Mr-Bahi
Hun Batz
14,303
6,274
0
5,979
30,404
24,175
147
6,401
22,975
0
102,564
W
Jing Wei
Shiеsty
Jing Wei
31,759
27,643
0
14,529
32,675
19,102
5,456
3,194
29,481
0
159,594
L
Xbalanque
SlimAburame
Xbalanque
18,323
10,186
0
6,827
25,966
12,603
0
6,990
18,217
0
95,858
L
Bacchus
Woolviee
Bacchus
14,294
2,604
0
2,551
32,527
45,951
0
10,159
21,888
38,126
0
L
17,434
5,292
0
6,074
28,859
15,683
0
4,708
23,799
0
111,755
L
Rama
27,565
18,522
0
8,735
31,341
14,115
166
5,606
25,711
0
107,762
W
Mercury
Ѕingh
Mercury
26,158
15,975
0
4,220
25,073
13,558
0
4,555
20,438
0
159,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,798
Gold Earned
73,792
656
Minions Killed
770
0
Camps Cleared
0
2,252,969
Distance Traveled
2,607,159
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,837
513
157
6
0
455,916
6
W
Fafnir
14,312
572
27
1
0
504,901
4
W
Fenrir
15,208
608
198
8
0
571,129
1
L
Hun Batz
11,702
468
161
6
0
478,754
1
W
Jing Wei
15,841
634
208
8
0
458,437
3
L
Xbalanque
12,394
496
151
6
0
410,876
4
L
Bacchus
11,168
447
32
1
0
435,052
10
L
Susano
13,314
533
159
6
0
537,180
6
L
Rama
12,220
489
153
6
0
391,107
4
W
Mercury
15,594
624
180
7
0
616,776
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role