Player Matchup

Tsukuyomi
Tsukuyomi
DanteDmc0
Tsukuyomi
Level 89
God Stats
8W - 9L
1,382 SR
Queue Stats
62W - 65L
1,404 Elo+
Solo
Jing Wei
Jing Wei
DarkAmoon7x
Jing Wei
Level 80
God Stats
4W - 0L
1,690 SR
Queue Stats
39W - 37L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 156
God Stats
212W - 202L
1,465 SR
Queue Stats
760W - 796L
1,343 Elo+
Solo
Anubis
Anubis
JuicyJay324
Anubis
Level 84
God Stats
47W - 17L
1,784 SR
Queue Stats
159W - 159L
1,385 Elo+
Solo
Artio
Artio
Vile_Twin
Artio
Level 89
God Stats
18W - 17L
1,451 SR
Queue Stats
504W - 472L
1,429 Elo+
Solo
Team Averages
Level 100
1,555 SR
1,378 Elo+

VS

Team Averages
Level 53
1,432 SR
1,274 Elo+
King Arthur
King Arthur
DarkInferno93
King Arthur
Level 63
God Stats
2W - 10L
1,168 SR
Queue Stats
36W - 41L
1,138 Elo+
Party 1
Persephone
Persephone
Elder behemoth
Persephone
Level 64
God Stats
0W - 2L
1,492 SR
Queue Stats
24W - 37L
1,153 Elo+
Party 1
Pele
Pele
Korn061003
Pele
Level 69
God Stats
1W - 3L
1,502 SR
Queue Stats
13W - 26L
1,078 Elo+
Party 1
Ymir
Ymir
SMJ1397
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
duckup2106
Heimdallr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanteDmc0
Tsukuyomi
16
6 / 0 / 5
9,774
514
8,490
12,292
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
DarkAmoon7x
Jing Wei
14
1 / 0 / 7
9,019
475
11,844
13,066
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
HaywireRegent48
Sun Wukong
17
1 / 0 / 0
10,492
552
9,312
23,817
14,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
17
12 / 4 / 2
10,547
555
19,240
13,718
6,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Vile_Twin
Artio
14
2 / 1 / 8
9,076
478
9,281
21,527
12,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkInferno93
King Arthur
13
0 / 2 / 0
7,813
411
15,279
18,899
15,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
Elder behemoth
Persephone
15
3 / 7 / 1
9,895
521
12,410
14,486
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 2
8,723
459
9,556
18,986
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
SMJ1397
Ymir
11
0 / 5 / 1
7,288
384
4,299
18,659
15,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
duckup2106
Heimdallr
12
0 / 4 / 1
6,941
365
10,238
11,937
5,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
5
5
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DanteDmc0
Tsukuyomi
6
0
5
8.5
W
Jing Wei
DarkAmoon7x
Jing Wei
1
0
7
4.5
L
King Arthur
DarkInferno93
King Arthur
0
2
0
0
L
Persephone
Elder behemoth
Persephone
3
7
1
0.5
W
Sun Wukong
HaywireRegent48
Sun Wukong
1
0
0
1
W
Anubis
12
4
2
3.25
L
2
4
2
0.75
L
Ymir
SMJ1397
Ymir
0
5
1
0.1
W
Artio
Vile_Twin
Artio
2
1
8
6
L
Heimdallr
duckup2106
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,167
Damage
51,782
84,420
Taken
82,967
44,479
Mitigated
46,947
42,969
Healing
21,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DanteDmc0
Tsukuyomi
8,490
2,344
0
7,014
12,292
5,014
2,077
635
11,419
0
58,882
W
Jing Wei
DarkAmoon7x
Jing Wei
11,844
9,540
0
5,973
13,066
5,047
2,488
2,390
10,676
0
66,438
L
King Arthur
DarkInferno93
King Arthur
15,279
2,250
0
4,787
18,899
15,113
0
3,003
15,896
12,629
45,940
L
Persephone
Elder behemoth
Persephone
12,410
1,350
0
2,637
14,486
4,226
1,033
10,503
3,976
65,075
0
W
Sun Wukong
HaywireRegent48
Sun Wukong
9,312
2,341
0
16,133
23,817
14,718
1,214
2,438
20,266
0
78,843
W
Anubis
19,240
1,376
97
7,248
13,718
6,880
622
6,760
6,882
74,835
0
L
9,556
1,629
246
6,466
18,986
6,776
0
4,361
14,625
0
78,034
L
Ymir
SMJ1397
Ymir
4,299
753
1,834
3,154
18,659
15,318
104
6,069
12,590
25,809
0
W
Artio
Vile_Twin
Artio
9,281
1,762
1,013
5,491
21,527
12,820
0
7,229
14,298
45,534
0
L
Heimdallr
duckup2106
Heimdallr
10,238
5,110
0
2,293
11,937
5,514
484
4,580
7,357
0
44,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
40,660
476
Minions Killed
353
0
Camps Cleared
0
1,752,417
Distance Traveled
1,640,303
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,774
514
94
5
0
424,243
3
W
Jing Wei
9,019
475
101
5
0
313,790
1
L
King Arthur
7,813
411
72
4
0
347,276
5
L
Persephone
9,895
521
94
5
0
320,416
1
W
Sun Wukong
10,492
552
124
7
0
349,782
1
W
Anubis
10,547
555
99
5
0
297,306
0
L
Pele
8,723
459
103
5
0
355,041
3
L
Ymir
7,288
384
31
2
0
303,403
5
W
Artio
9,076
478
58
3
0
367,296
12
L
Heimdallr
6,941
365
53
3
0
314,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role