Player Matchup

Zeus
Zeus
CountDrewku
Zeus
Level 69
God Stats
58W - 52L
1,494 SR
Queue Stats
153W - 155L
1,449 Elo+
Party 1
Hercules
Hercules
Ir0nHyde21
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,458 Elo+
Party 2
Vulcan
Vulcan
One Nut15
Vulcan
Level 18
God Stats
31W - 34L
1,445 SR
Queue Stats
46W - 62L
1,365 Elo+
Party 1
Amaterasu
Amaterasu
SheaWulf
Amaterasu
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 33L
1,738 Elo+
Party 2
Sobek
Sobek
izzyice28
Sobek
Level 125
God Stats
4W - 4L
1,459 SR
Queue Stats
90W - 95L
1,450 Elo+
Solo
Team Averages
Level 71
1,480 SR
1,492 Elo+

VS

Team Averages
Level 78
1,662 SR
1,587 Elo+
Janus
Janus
Sire_Goliath
Janus
Level 119
God Stats
2W - 0L
1,667 SR
Queue Stats
20W - 17L
1,523 Elo+
Party 3
King Arthur
King Arthur
TismTommy
King Arthur
Level 8
God Stats
5W - 2L
1,726 SR
Queue Stats
32W - 17L
1,761 Elo+
Party 3
Hou Yi
Hou Yi
TruMenace1
Hou Yi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 154L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UselessLetters
Ah Muzen Cab
Level 63
God Stats
4W - 1L
1,750 SR
Queue Stats
157W - 136L
1,558 Elo+
Party 3
Chronos
Chronos
buntsea
Chronos
Level 134
God Stats
6W - 1L
1,669 SR
Queue Stats
201W - 170L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 7
15,162
1,083
38,169
28,590
15,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Ir0nHyde21
Hercules
20
6 / 5 / 8
15,740
1,124
20,470
41,855
43,281
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
One Nut15
Vulcan
18
0 / 4 / 5
12,700
907
15,559
14,134
8,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SheaWulf
Amaterasu
18
0 / 7 / 9
12,493
892
8,567
32,684
42,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
izzyice28
Sobek
20
3 / 4 / 8
14,287
1,021
10,663
33,858
53,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 12
13,361
954
20,237
14,919
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TismTommy
King Arthur
20
14 / 3 / 11
16,871
1,205
44,684
33,067
37,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
TruMenace1
Hou Yi
19
4 / 2 / 10
14,158
1,011
13,127
12,404
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
UselessLetters
Ah Muzen Cab
20
7 / 6 / 15
15,803
1,129
43,826
19,119
9,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
buntsea
Chronos
20
3 / 2 / 16
14,670
1,048
21,507
19,946
9,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
16
Kills
30
30
Deaths
16
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
7
10
7
1.05
L
Hercules
Ir0nHyde21
Hercules
6
5
8
2
L
Vulcan
One Nut15
Vulcan
0
4
5
0.63
L
Amaterasu
SheaWulf
Amaterasu
0
7
9
0.64
W
2
3
12
2.67
W
King Arthur
TismTommy
King Arthur
14
3
11
6.5
W
Hou Yi
TruMenace1
Hou Yi
4
2
10
4.5
W
Ah Muzen Cab
UselessLetters
Ah Muzen Cab
7
6
15
2.42
W
Chronos
buntsea
Chronos
3
2
16
5.5
L
Sobek
izzyice28
Sobek
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,428
Damage
143,381
151,121
Taken
99,455
163,073
Mitigated
68,795
23,341
Healing
28,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,169
4,838
201
1,814
28,590
15,861
0
6,229
22,361
52,016
0
L
Hercules
Ir0nHyde21
Hercules
20,470
6,692
0
13,035
41,855
43,281
0
14,229
27,626
0
58,175
L
Vulcan
One Nut15
Vulcan
15,559
6,088
0
133
14,134
8,650
0
2,065
12,069
45,932
0
L
Amaterasu
SheaWulf
Amaterasu
8,567
2,838
726
3,884
32,684
42,137
0
9,474
23,210
735
16,354
W
20,237
1,423
192
1,898
14,919
6,913
0
9,975
4,571
37,325
0
W
King Arthur
TismTommy
King Arthur
44,684
5,676
0
12,761
33,067
37,333
0
21,509
10,707
0
74,337
W
Hou Yi
TruMenace1
Hou Yi
13,127
5,874
0
1,784
12,404
5,880
0
7,669
4,373
0
38,173
W
Ah Muzen Cab
UselessLetters
Ah Muzen Cab
43,826
17,520
0
5,991
19,119
9,252
0
11,277
7,267
0
85,388
W
Chronos
buntsea
Chronos
21,507
10,251
268
5,638
19,946
9,417
0
12,443
6,771
40,124
0
L
Sobek
izzyice28
Sobek
10,663
1,360
906
2,642
33,858
53,144
0
9,747
24,111
27,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,382
Gold Earned
74,863
278
Minions Killed
323
6
Camps Cleared
6
1,357,601
Distance Traveled
1,381,693
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,162
1,083
47
3
3
232,354
0
L
Hercules
15,740
1,124
90
6
2
280,013
1
L
Vulcan
12,700
907
89
6
0
307,352
0
L
Amaterasu
12,493
892
17
1
0
261,759
0
W
Janus
13,361
954
52
4
1
264,238
0
W
King Arthur
16,871
1,205
67
5
2
306,875
0
W
Hou Yi
14,158
1,011
71
5
0
268,350
0
W
Ah Muzen Cab
15,803
1,129
96
7
1
269,617
0
W
Chronos
14,670
1,048
37
3
2
272,613
0
L
Sobek
14,287
1,021
35
3
1
276,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role