Player Matchup

Ymir
Ymir
IssaSkyWalker
Ymir
Level 78
God Stats
20W - 15L
1,892 SR
Queue Stats
79W - 70L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
SamooraiCop
Gilgamesh
Level 24
God Stats
6W - 9L
1,414 SR
Queue Stats
87W - 79L
1,336 Elo+
Party 2
Ra
Ra
SquatGodPatches
Ra
Level 103
God Stats
1W - 0L
1,207 SR
Queue Stats
25W - 16L
1,212 Elo+
Party 2
Team Averages
Level 68
1,504 SR
1,283 Elo+

VS

Team Averages
Level 62
1,611 SR
1,401 Elo+
Hades
Hades
FallibleJoker47
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,303 Elo+
Party 1
Sylvanus
Sylvanus
Pharrrow
Sylvanus
Level 26
God Stats
14W - 17L
1,725 SR
Queue Stats
59W - 59L
1,402 Elo+
Party 1
Serqet
Serqet
ThyMemeProphet
Serqet
Level 136
God Stats
0W - 2L
1,608 SR
Queue Stats
105W - 90L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 16
7,013
701
5,323
6,529
3,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SamooraiCop
Gilgamesh
13
11 / 0 / 5
8,766
877
9,073
5,154
2,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 11
7,981
798
11,288
3,755
1,516
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,714
571
2,605
11,178
4,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Pharrrow
Sylvanus
9
0 / 5 / 0
5,720
572
4,065
12,007
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 4 / 0
5,733
573
2,301
7,313
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
16
Kills
0
0
Deaths
16
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
0
0
16
8
L
Sylvanus
Pharrrow
Sylvanus
0
5
0
0
W
Gilgamesh
SamooraiCop
Gilgamesh
11
0
5
13.5
W
5
0
11
10.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
8,971
15,438
Taken
30,498
7,901
Mitigated
14,905
8,733
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,605
629
208
939
11,178
4,823
0
6,116
5,062
8,609
0
W
5,323
793
235
3,330
6,529
3,883
150
3,030
3,499
8,664
0
L
Sylvanus
Pharrrow
Sylvanus
4,065
1,447
335
702
12,007
6,839
0
6,826
5,181
11,762
2,994
W
Gilgamesh
SamooraiCop
Gilgamesh
9,073
3,497
0
884
5,154
2,502
179
1,744
3,410
0
22,299
W
11,288
1,226
2,251
2,033
3,755
1,516
658
1,337
2,418
40,816
0
L
2,301
560
0
529
7,313
3,243
0
3,791
3,522
0
14,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
17,167
100
Minions Killed
67
6
Camps Cleared
1
549,489
Distance Traveled
430,357
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,714
571
16
2
0
136,984
1
W
Ymir
7,013
701
7
1
0
174,479
1
L
Sylvanus
5,720
572
27
3
0
123,072
1
W
Gilgamesh
8,766
877
30
3
3
187,345
2
W
Ra
7,981
798
63
6
3
187,665
4
L
Serqet
5,733
573
24
2
1
170,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role