Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CoochSmoocher
Ymir
Level 29
God Stats
3W - 2L
1,391 SR
Queue Stats
8W - 6L
1,261 Elo+
Party 2
Ullr
Ullr
JacksonOff
Ullr
Level 158
God Stats
4W - 2L
2,037 SR
Queue Stats
28W - 14L
1,765 Elo+
Party 2
Olorun
Olorun
TheeSheldonFox
Olorun
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,562 Elo+
Party 2
Neith
Neith
teddykreuger
Neith
Level 157
God Stats
6W - 2L
1,500 SR
Queue Stats
99W - 70L
1,860 Elo+
Party 2
Team Averages
Level 114
1,585 SR
1,590 Elo+

VS

Team Averages
Level 103
1,640 SR
1,701 Elo+
Ah Puch
Ah Puch
Aggressiveduck1
Ah Puch
Level 106
God Stats
7W - 4L
1,770 SR
Queue Stats
369W - 304L
1,807 Elo+
Party 1
Awilix
Awilix
MisakiAyuzawa19
Awilix
Level 158
God Stats
4W - 8L
1,731 SR
Queue Stats
394W - 243L
1,790 Elo+
Party 1
Nu Wa
Nu Wa
Skatess
Nu Wa
Level 47
God Stats
0W - 2L
1,663 SR
Queue Stats
105W - 113L
1,556 Elo+
Solo
Sylvanus
Sylvanus
TheWolfiePup
Sylvanus
Level 42
God Stats
12W - 6L
1,785 SR
Queue Stats
342W - 316L
1,712 Elo+
Party 1
Anhur
Anhur
enigma_skater
Anhur
Level 160
God Stats
0W - 1L
1,249 SR
Queue Stats
62W - 57L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 7
8,310
519
5,336
9,487
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 7
8,301
519
5,735
14,677
16,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 0 / 1
10,799
675
12,218
10,722
5,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
7 / 0 / 3
8,878
555
17,794
12,190
6,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
7 / 2 / 3
9,675
605
15,940
13,984
6,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,020
501
9,787
15,407
9,690
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 7 / 0
6,520
408
7,356
15,223
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Skatess
Nu Wa
10
0 / 4 / 2
6,413
401
5,581
8,437
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TheWolfiePup
Sylvanus
10
1 / 5 / 3
6,738
421
4,632
17,031
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 2
7,149
447
5,609
14,425
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
5
5
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
7
3.5
L
1
2
3
1.25
W
2
2
7
2.75
W
7
0
1
7.5
L
2
7
0
0.29
L
Nu Wa
Skatess
Nu Wa
0
4
2
0.25
L
Sylvanus
TheWolfiePup
Sylvanus
1
5
3
0.5
W
7
0
3
8.5
L
1
5
2
0.4
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,023
Damage
32,965
61,060
Taken
70,523
38,704
Mitigated
39,476
23,668
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,336
491
0
3,272
9,487
3,591
44
2,652
6,835
59,032
0
L
9,787
759
0
10,550
15,407
9,690
0
4,329
11,078
69,595
0
W
5,735
1,403
0
2,718
14,677
16,754
356
4,324
10,353
21,058
0
W
12,218
7,531
0
2,861
10,722
5,506
0
3,705
7,017
0
107,748
L
7,356
2,472
0
2,160
15,223
6,210
0
4,101
11,122
0
35,755
L
Nu Wa
Skatess
Nu Wa
5,581
996
0
690
8,437
3,084
0
2,923
5,514
39,181
0
L
Sylvanus
TheWolfiePup
Sylvanus
4,632
832
1,150
3,985
17,031
14,967
0
9,766
7,265
17,459
0
W
17,794
8,714
736
7,151
12,190
6,000
2,370
4,582
7,608
78,112
0
L
5,609
2,369
0
3,613
14,425
5,525
0
7,746
6,679
0
43,413
W
15,940
5,710
0
6,930
13,984
6,853
3,171
4,737
8,990
0
77,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
34,840
553
Minions Killed
351
0
Camps Cleared
0
1,535,089
Distance Traveled
1,485,075
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,310
519
94
6
0
317,132
2
L
Ah Puch
8,020
501
127
8
0
316,020
5
W
Ymir
8,301
519
22
1
0
290,018
0
W
Ullr
10,799
675
198
12
0
347,521
2
L
Awilix
6,520
408
56
4
0
334,660
1
L
Nu Wa
6,413
401
69
4
0
284,083
4
L
Sylvanus
6,738
421
23
1
0
276,609
5
W
Olorun
8,878
555
120
8
0
288,708
1
L
Anhur
7,149
447
76
5
0
273,703
2
W
Neith
9,675
605
119
7
0
291,710
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role