Player Matchup

Horus
Horus
CesarTheBum
Horus
Level 112
God Stats
8W - 10L
1,613 SR
Queue Stats
39W - 45L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
XtivinMobBrX
Baron Samedi
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 29L
1,417 Elo+
Solo
Neith
Neith
xMzJasmine
Neith
Level 63
God Stats
0W - 1L
1,281 SR
Queue Stats
30W - 42L
1,416 Elo+
Party 1
Team Averages
Level 100
1,465 SR
1,444 Elo+

VS

Team Averages
Level 85
1,670 SR
1,472 Elo+
Xing Tian
Xing Tian
DA3ZY
Xing Tian
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Panda624
Ah Muzen Cab
Level 114
God Stats
3W - 0L
1,700 SR
Queue Stats
78W - 70L
1,527 Elo+
Party 2
Anubis
Anubis
YeanlingSky935
Anubis
Level 87
God Stats
1W - 0L
1,810 SR
Queue Stats
99W - 91L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 6
15,064
655
16,169
30,503
37,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
XtivinMobBrX
Baron Samedi
19
4 / 8 / 6
14,898
648
24,599
24,731
10,525
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
20
3 / 2 / 9
14,990
652
22,864
22,451
9,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DA3ZY
Xing Tian
20
5 / 2 / 7
16,176
703
13,407
33,373
61,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Panda624
Ah Muzen Cab
20
6 / 6 / 6
16,061
698
29,649
21,850
11,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 5 / 7
14,946
650
23,549
19,223
11,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
13
Kills
13
13
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
3
6
3
W
Xing Tian
DA3ZY
Xing Tian
5
2
7
4.25
W
Ah Muzen Cab
Panda624
Ah Muzen Cab
6
6
6
1.5
L
Baron Samedi
XtivinMobBrX
Baron Samedi
4
8
6
0.88
W
2
5
7
1.1
L
Neith
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,632
Damage
66,605
77,685
Taken
74,446
57,068
Mitigated
84,188
35,109
Healing
20,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,169
6,745
4,162
11,698
30,503
37,039
252
15,167
15,336
0
42,411
W
Xing Tian
DA3ZY
Xing Tian
13,407
1,264
439
7,970
33,373
61,662
459
10,350
23,023
24,631
0
W
Ah Muzen Cab
Panda624
Ah Muzen Cab
29,649
12,496
0
4,589
21,850
11,173
1,671
7,581
14,269
0
87,701
L
Baron Samedi
XtivinMobBrX
Baron Samedi
24,599
1,008
5,263
5,645
24,731
10,525
448
10,898
13,833
71,601
0
W
23,549
791
0
7,630
19,223
11,353
645
6,970
12,253
91,644
0
L
Neith
22,864
8,804
548
7,793
22,451
9,504
1,155
11,534
10,917
0
74,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
47,183
278
Minions Killed
272
8
Camps Cleared
11
1,150,405
Distance Traveled
1,073,403
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,064
655
62
3
2
424,311
2
W
Xing Tian
16,176
703
26
1
1
405,904
0
W
Ah Muzen Cab
16,061
698
103
4
1
338,486
2
L
Baron Samedi
14,898
648
97
4
1
357,386
0
W
Anubis
14,946
650
143
6
9
329,013
0
L
Neith
14,990
652
119
5
5
368,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role