Player Matchup

Freya
Freya
BiscuitBurglar
Freya
Level 108
God Stats
25W - 14L
1,508 SR
Queue Stats
184W - 216L
1,352 Elo+
Party 1
Sol
Sol
OG-GateKeeper
Sol
Level 68
God Stats
8W - 9L
1,460 SR
Queue Stats
166W - 210L
1,362 Elo+
Party 1
Mulan
Mulan
flossykitty3479
Mulan
Level 46
God Stats
12W - 16L
1,385 SR
Queue Stats
135W - 168L
1,348 Elo+
Party 1
Fafnir
Fafnir
teamemptydblock1
Fafnir
Level 49
God Stats
8W - 7L
1,108 SR
Queue Stats
74W - 102L
1,333 Elo+
Party 1
Charybdis
Charybdis
vanillagorilla8
Charybdis
Level 78
God Stats
12W - 15L
1,335 SR
Queue Stats
89W - 108L
1,284 Elo+
Party 1
Team Averages
Level 70
1,359 SR
1,336 Elo+

VS

Team Averages
Level 68
1,474 SR
1,401 Elo+
Jing Wei
Jing Wei
NchoMcBrain
Jing Wei
Level 108
God Stats
2W - 5L
1,538 SR
Queue Stats
359W - 430L
1,403 Elo+
Solo
Sylvanus
Sylvanus
XxMommyyXx
Sylvanus
Level 59
God Stats
16W - 15L
1,598 SR
Queue Stats
129W - 115L
1,527 Elo+
Party 2
Scylla
Scylla
image6jpg_
Scylla
Level 66
God Stats
15W - 21L
1,481 SR
Queue Stats
85W - 113L
1,373 Elo+
Party 2
Nike
Nike
nitsuB
Nike
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,268 Elo+
Solo
Bakasura
Bakasura
robertcool1478
Bakasura
Level 66
God Stats
1W - 2L
1,252 SR
Queue Stats
242W - 260L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 2
9,424
589
14,111
11,806
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 3
9,640
603
11,480
14,294
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 6
8,921
558
12,558
17,283
10,072
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 6
8,463
529
4,566
9,306
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
vanillagorilla8
Charybdis
15
1 / 0 / 0
8,495
531
11,778
10,543
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NchoMcBrain
Jing Wei
14
1 / 1 / 0
8,580
536
5,487
14,874
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
XxMommyyXx
Sylvanus
10
0 / 2 / 3
6,824
427
5,350
14,924
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
image6jpg_
Scylla
13
2 / 6 / 2
7,752
485
8,428
10,930
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
nitsuB
Nike
14
2 / 3 / 2
8,628
539
11,217
16,414
11,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
14
4 / 6 / 4
8,564
535
8,001
19,025
8,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
9
9
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
3
2
3.33
L
Jing Wei
NchoMcBrain
Jing Wei
1
1
0
1
W
3
2
3
2.25
L
Sylvanus
XxMommyyXx
Sylvanus
0
2
3
0.75
W
3
2
6
3
L
Scylla
image6jpg_
Scylla
2
6
2
0.5
L
Nike
nitsuB
Nike
2
3
2
1
L
Bakasura
4
6
4
1
W
1
2
6
2
W
Charybdis
vanillagorilla8
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,493
Damage
38,483
63,232
Taken
76,167
34,253
Mitigated
46,745
27,117
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,111
4,411
0
3,820
11,806
5,861
0
3,684
8,067
48,947
10,300
L
Jing Wei
NchoMcBrain
Jing Wei
5,487
3,700
0
7,691
14,874
5,416
434
934
13,940
0
74,405
W
11,480
6,922
0
9,005
14,294
5,695
2,314
4,720
9,023
86,809
0
L
Sylvanus
XxMommyyXx
Sylvanus
5,350
1,991
1,164
5,852
14,924
15,952
331
7,553
7,371
23,522
0
W
12,558
2,273
0
3,952
17,283
10,072
611
3,459
13,784
0
60,346
L
Scylla
image6jpg_
Scylla
8,428
1,103
0
1,389
10,930
5,285
0
7,291
3,639
50,646
0
L
Nike
nitsuB
Nike
11,217
1,707
0
2,000
16,414
11,479
324
2,785
13,629
10,750
53,344
L
Bakasura
8,001
5,610
0
3,006
19,025
8,613
0
9,885
9,140
0
55,886
W
4,566
940
0
2,256
9,306
9,116
232
2,797
6,369
18,782
0
W
Charybdis
vanillagorilla8
Charybdis
11,778
6,739
0
8,084
10,543
3,509
1,680
1,185
9,333
0
79,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
40,348
475
Minions Killed
427
0
Camps Cleared
0
1,482,568
Distance Traveled
1,462,429
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,424
589
78
5
0
324,825
4
L
Jing Wei
8,580
536
129
8
0
311,868
4
W
Sol
9,640
603
148
9
0
267,069
6
L
Sylvanus
6,824
427
22
1
0
275,628
8
W
Mulan
8,921
558
98
6
0
292,408
1
L
Scylla
7,752
485
69
4
0
279,930
6
L
Nike
8,628
539
100
6
0
268,110
2
L
Bakasura
8,564
535
107
7
0
326,893
3
W
Fafnir
8,463
529
25
2
0
326,025
2
W
Charybdis
8,495
531
126
8
0
272,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role