Player Matchup

Yemoja
Yemoja
TTVxImSoloP
Yemoja
Level 98
God Stats
8W - 3L
1,665 SR
Queue Stats
143W - 174L
1,478 Elo+
Party 2
Izanami
Izanami
djshifteem
Izanami
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 65L
1,559 Elo+
Party 2
Merlin
Merlin
terrorble99
Merlin
Level 129
God Stats
31W - 41L
1,486 SR
Queue Stats
42W - 54L
1,411 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,483 Elo+

VS

Team Averages
Level 54
1,432 SR
1,398 Elo+
Fafnir
Fafnir
GrandpaBadTouch
Fafnir
Level 46
God Stats
0W - 2L
1,274 SR
Queue Stats
43W - 52L
1,304 Elo+
Party 1
Rama
Rama
KawaiiCocaine
Rama
Level 49
God Stats
1W - 4L
1,281 SR
Queue Stats
93W - 133L
1,280 Elo+
Party 1
Sol
Sol
fydjhwdbn
Sol
Level 66
God Stats
1W - 1L
1,741 SR
Queue Stats
21W - 17L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 1
9,291
664
5,288
10,490
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
djshifteem
Izanami
14
3 / 1 / 2
9,582
684
10,016
9,509
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
2 / 0 / 1
9,709
694
15,452
8,400
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
9,861
704
5,794
16,056
24,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 0
8,869
634
8,476
11,005
5,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
7,719
551
6,655
10,859
4,581
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
1
2
0
0.5
W
Yemoja
0
1
1
0.5
W
Izanami
djshifteem
Izanami
3
1
2
4
L
0
3
0
0
W
Merlin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
20,925
28,399
Taken
37,920
19,850
Mitigated
34,069
6,593
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,794
2,771
0
5,964
16,056
24,034
0
8,858
7,198
20,652
0
L
8,476
4,326
0
0
11,005
5,454
0
6,479
4,526
0
39,288
W
Yemoja
5,288
1,681
1,240
1,679
10,490
10,934
694
5,745
4,745
20,463
0
W
Izanami
djshifteem
Izanami
10,016
6,181
0
536
9,509
4,890
370
3,580
5,929
0
31,580
L
6,655
2,359
0
2,196
10,859
4,581
0
6,235
4,624
25,760
0
W
Merlin
15,452
326
0
3,138
8,400
4,026
918
3,752
4,648
50,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
26,449
166
Minions Killed
151
8
Camps Cleared
6
760,478
Distance Traveled
642,692
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,861
704
18
1
1
272,497
3
L
Rama
8,869
634
86
6
3
216,865
0
W
Yemoja
9,291
664
28
2
2
239,215
2
W
Izanami
9,582
684
45
3
3
260,149
3
L
Sol
7,719
551
47
3
2
153,330
1
W
Merlin
9,709
694
93
7
3
261,114
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role