Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ES DropDead
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,551 Elo+
Party 1
Mercury
Mercury
Joey8818
Mercury
Level 145
God Stats
9W - 4L
1,729 SR
Queue Stats
36W - 30L
1,558 Elo+
Party 1
Chaac
Chaac
Lil Yesh
Chaac
Level 87
God Stats
1W - 1L
1,380 SR
Queue Stats
23W - 19L
1,492 Elo+
Party 1
Chiron
Chiron
dudelebowski169
Chiron
Level 126
God Stats
11W - 8L
1,393 SR
Queue Stats
164W - 152L
1,449 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,510 Elo+

VS

Team Averages
Level 104
1,534 SR
1,485 Elo+
Izanami
Izanami
BackHandYou
Izanami
Level 124
God Stats
35W - 18L
1,680 SR
Queue Stats
549W - 541L
1,470 Elo+
Solo
Atlas
Atlas
JuiceyWater
Atlas
Level 140
God Stats
5W - 6L
1,596 SR
Queue Stats
130W - 113L
1,507 Elo+
Solo
Medusa
Medusa
Poopgamer2889
Medusa
Level 43
God Stats
0W - 3L
1,287 SR
Queue Stats
44W - 57L
1,432 Elo+
Solo
Mulan
Mulan
The RoyAgu
Mulan
Level 87
God Stats
12W - 15L
1,515 SR
Queue Stats
228W - 232L
1,533 Elo+
Solo
Zeus
Zeus
ZonkdOutZeus
Zeus
Level 126
God Stats
120W - 111L
1,592 SR
Queue Stats
120W - 111L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
4
0 / 0 / 2
3,055
611
190
592
342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
2,896
579
341
1,601
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Joey8818
Mercury
6
0 / 0 / 0
3,212
642
410
2,944
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
Lil Yesh
Chaac
3
0 / 0 / 0
2,730
546
488
1,272
486
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 2
2,962
592
380
38
15
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BackHandYou
Izanami
6
1 / 0 / 0
3,700
740
995
1,656
440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 0 / 0
2,778
556
85
919
395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 0
3,003
601
174
1,869
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
6
0 / 1 / 0
3,595
719
946
2,253
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 2 / 0
3,134
627
72
2,469
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
0
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
2
1
L
Izanami
BackHandYou
Izanami
1
0
0
1
W
0
1
0
0
W
Mercury
Joey8818
Mercury
0
0
0
0
L
0
0
0
0
W
Chaac
Lil Yesh
Chaac
0
0
0
0
L
0
0
0
0
L
Mulan
0
1
0
0
L
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,809
Damage
2,272
6,447
Taken
9,166
1,939
Mitigated
2,874
1,546
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
190
120
0
200
592
342
0
119
473
4,474
0
L
Izanami
BackHandYou
Izanami
995
731
0
1,110
1,656
440
0
246
1,410
0
19,616
W
341
69
0
500
1,601
343
0
0
1,601
10,744
0
W
Mercury
Joey8818
Mercury
410
162
0
500
2,944
753
0
0
2,944
0
12,478
L
85
53
0
217
919
395
0
0
919
2,782
0
W
Chaac
Lil Yesh
Chaac
488
87
0
250
1,272
486
0
0
1,272
0
4,719
L
174
114
0
655
1,869
502
0
95
1,774
0
8,340
L
Mulan
946
102
0
647
2,253
1,112
0
0
2,253
0
17,135
L
72
0
0
354
2,469
425
0
190
2,279
9,845
0
W
380
151
96
0
38
15
0
38
0
0
8,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,855
Gold Earned
16,210
71
Minions Killed
117
0
Camps Cleared
0
370,769
Distance Traveled
399,579
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,055
611
9
2
0
85,422
0
L
Izanami
3,700
740
31
6
0
81,925
0
W
Hera
2,896
579
10
2
0
83,082
0
W
Mercury
3,212
642
29
6
0
88,041
0
L
Atlas
2,778
556
4
1
0
50,912
0
W
Chaac
2,730
546
7
1
0
56,887
0
L
Medusa
3,003
601
21
4
0
92,019
1
L
Mulan
3,595
719
36
7
0
88,252
0
L
Zeus
3,134
627
25
5
0
86,471
0
W
Chiron
2,962
592
16
3
0
57,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role