Player Matchup

Gilgamesh
Gilgamesh
badawarrior
Gilgamesh
Level 68
God Stats
4W - 3L
1,285 SR
Queue Stats
159W - 112L
1,543 Elo+
Party 2
Anhur
Anhur
token23ezeyee
Anhur
Level 28
God Stats
2W - 1L
1,327 SR
Queue Stats
92W - 27L
1,677 Elo+
Party 2
Nox
Nox
xxxgearsgod
Nox
Level 127
God Stats
11W - 11L
1,482 SR
Queue Stats
224W - 128L
1,679 Elo+
Party 2
Team Averages
Level 74
1,364 SR
1,633 Elo+

VS

Team Averages
Level 50
1,558 SR
1,518 Elo+
Ullr
Ullr
JunkPandaTTV
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowNP5
Baron Samedi
Level 123
God Stats
5W - 3L
1,675 SR
Queue Stats
178W - 146L
1,554 Elo+
Party 1
Atlas
Atlas
TureStarBurst
Atlas
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
badawarrior
Gilgamesh
14
1 / 2 / 15
9,260
661
9,373
14,256
9,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
12 / 2 / 7
11,167
798
17,905
14,672
6,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 0 / 11
10,939
781
11,086
9,052
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 1
7,588
542
2,062
15,317
4,911
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ShadowNP5
Baron Samedi
13
1 / 5 / 1
8,827
631
12,852
12,714
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 1
8,812
629
8,431
14,700
12,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
21
Kills
3
4
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
Baron Samedi
ShadowNP5
Baron Samedi
1
5
1
0.3
L
2
5
1
0.5
W
Gilgamesh
badawarrior
Gilgamesh
1
2
15
4.25
W
12
2
7
7.75
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,364
Damage
23,345
37,980
Taken
42,731
19,297
Mitigated
22,353
8,098
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,062
1,722
0
447
15,317
4,911
39
5,174
9,944
0
9,490
L
Baron Samedi
ShadowNP5
Baron Samedi
12,852
1,008
1,117
2,869
12,714
5,193
0
2,738
9,738
39,577
0
L
8,431
1,942
203
2,116
14,700
12,249
0
3,597
10,822
16,663
0
W
Gilgamesh
badawarrior
Gilgamesh
9,373
1,945
716
2,362
14,256
9,188
0
5,974
8,053
0
21,276
W
17,905
9,822
0
1,819
14,672
6,017
2,068
8,493
5,763
0
51,377
W
11,086
592
0
3,201
9,052
4,092
515
6,138
2,567
37,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
25,227
163
Minions Killed
103
8
Camps Cleared
4
786,625
Distance Traveled
604,266
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,588
542
17
1
0
173,892
1
L
Baron Samedi
8,827
631
63
5
1
214,185
3
L
Atlas
8,812
629
23
2
3
216,189
0
W
Gilgamesh
9,260
661
28
2
1
279,118
0
W
Anhur
11,167
798
70
5
4
254,765
1
W
Nox
10,939
781
65
5
3
252,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role