Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
MustyOrangeJuice
Cliodhna
Level 132
God Stats
8W - 4L
1,558 SR
Queue Stats
327W - 294L
1,504 Elo+
Party 3
Agni
Agni
SteveyDiesel
Agni
Level 108
God Stats
12W - 14L
1,515 SR
Queue Stats
99W - 98L
1,463 Elo+
Solo
Bellona
Bellona
booyaka83
Bellona
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,618 Elo+
Party 3
Skadi
Skadi
empyreal_vibe
Skadi
Level 118
God Stats
10W - 8L
1,149 SR
Queue Stats
169W - 174L
1,369 Elo+
Solo
Team Averages
Level 116
1,445 SR
1,491 Elo+

VS

Team Averages
Level 110
1,539 SR
1,333 Elo+
Cthulhu
Cthulhu
CheekssClapped
Cthulhu
Level 104
God Stats
2W - 4L
1,502 SR
Queue Stats
93W - 104L
1,394 Elo+
Party 1
Neith
Neith
MajiinJay
Neith
Level 84
God Stats
4W - 6L
1,465 SR
Queue Stats
90W - 92L
1,521 Elo+
Solo
Ravana
Ravana
Sureshotcod4fan
Ravana
Level 103
God Stats
5W - 2L
1,780 SR
Queue Stats
106W - 113L
1,457 Elo+
Party 1
Bellona
Bellona
YouRxLocaLxWeeB
Bellona
Level 125
God Stats
2W - 1L
1,455 SR
Queue Stats
3W - 8L
1,146 Elo+
Party 2
Zeus
Zeus
xxBlackHawk2594
Zeus
Level 132
God Stats
0W - 1L
1,492 SR
Queue Stats
5W - 8L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 0 / 3
5,150
468
5,075
5,625
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
5,769
524
3,013
8,910
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,709
519
1,351
2,236
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
booyaka83
Bellona
9
0 / 1 / 0
5,433
494
5,846
7,322
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,169
470
5,465
7,108
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,931
448
3,950
10,558
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
MajiinJay
Neith
8
0 / 2 / 0
4,726
430
2,951
5,582
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,777
525
1,546
4,164
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 0
6,332
576
6,066
10,562
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,223
475
1,836
4,054
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
4
4
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
3
2.5
L
1
3
0
0.33
L
Neith
MajiinJay
Neith
0
2
0
0
W
2
1
0
2
W
1
0
1
1.5
L
1
0
0
1
L
2
0
0
2
W
Bellona
booyaka83
Bellona
0
1
0
0
W
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
16,349
31,201
Taken
34,920
14,101
Mitigated
17,912
8,919
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,075
737
382
2,270
5,625
2,151
54
746
4,781
0
22,325
L
3,950
210
268
2,932
10,558
6,012
0
27
10,531
24,654
0
L
Neith
MajiinJay
Neith
2,951
2,088
0
1,368
5,582
1,819
381
505
5,077
0
16,442
W
3,013
489
0
2,044
8,910
2,771
0
1,547
7,363
0
39,317
W
1,351
63
0
424
2,236
687
0
289
1,947
26,445
0
L
1,546
450
137
3,090
4,164
1,498
0
317
3,847
0
36,154
L
6,066
3,610
0
6,651
10,562
7,350
0
0
10,562
0
39,679
W
Bellona
booyaka83
Bellona
5,846
2,911
0
2,332
7,322
6,278
0
0
7,322
0
30,309
W
5,465
3,005
0
1,467
7,108
2,214
200
2,701
4,002
0
32,883
L
1,836
0
0
278
4,054
1,233
0
502
3,552
28,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
26,989
240
Minions Killed
278
0
Camps Cleared
0
1,126,456
Distance Traveled
1,006,804
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,150
468
31
3
0
235,592
2
L
Cthulhu
4,931
448
26
2
0
219,889
3
L
Neith
4,726
430
39
4
0
156,375
0
W
Cliodhna
5,769
524
71
6
0
239,482
2
W
Agni
5,709
519
43
4
0
226,919
1
L
Ravana
5,777
525
75
7
0
239,415
1
L
Bellona
6,332
576
83
8
0
196,517
0
W
Bellona
5,433
494
51
5
0
241,298
0
W
Skadi
5,169
470
44
4
0
183,165
4
L
Zeus
5,223
475
55
5
0
194,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role