Player Matchup

Cu Chulainn
Cu Chulainn
Gfreak360
Cu Chulainn
Level 127
God Stats
1W - 1L
1,350 SR
Queue Stats
37W - 34L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
LeftyGaming
Sun Wukong
Level 55
God Stats
1W - 0L
1,867 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 2
Hades
Hades
MrTechniCali
Hades
Level 127
God Stats
2W - 0L
1,637 SR
Queue Stats
77W - 51L
1,687 Elo+
Party 2
Apollo
Apollo
Swift4195
Apollo
Level 77
God Stats
3W - 1L
1,633 SR
Queue Stats
29W - 14L
1,781 Elo+
Party 2
Cthulhu
Cthulhu
somanynames
Cthulhu
Level 6
God Stats
5W - 1L
1,626 SR
Queue Stats
6W - 1L
1,591 Elo+
Party 2
Team Averages
Level 78
1,622 SR
1,575 Elo+

VS

Team Averages
Level 81
1,600 SR
1,516 Elo+
Serqet
Serqet
ArchonVegeta
Serqet
Level 67
God Stats
6W - 2L
1,804 SR
Queue Stats
56W - 60L
1,504 Elo+
Solo
Terra
Terra
DAAC
Terra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
ESKLIBUR
Danzaburou
Level 46
God Stats
10W - 17L
1,423 SR
Queue Stats
93W - 106L
1,428 Elo+
Party 1
Thoth
Thoth
ElBrayanLOC
Thoth
Level 100
God Stats
1W - 1L
1,558 SR
Queue Stats
7W - 8L
1,647 Elo+
Party 1
Anhur
Anhur
Naw33M944
Anhur
Level 37
God Stats
2W - 3L
1,717 SR
Queue Stats
18W - 19L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gfreak360
Cu Chulainn
20
10 / 3 / 26
14,159
1,180
23,989
19,774
21,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
LeftyGaming
Sun Wukong
19
5 / 2 / 27
12,372
1,031
17,772
18,383
17,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 0 / 24
12,972
1,081
27,320
16,379
10,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Swift4195
Apollo
20
17 / 1 / 16
15,699
1,308
47,118
16,510
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
somanynames
Cthulhu
19
4 / 1 / 27
12,748
1,062
17,423
13,748
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
1 / 8 / 4
10,691
891
8,743
28,953
26,693
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
DAAC
Terra
17
2 / 5 / 5
11,493
958
16,170
32,254
48,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ESKLIBUR
Danzaburou
16
1 / 12 / 4
11,585
965
18,407
29,290
14,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 6 / 6
11,329
944
25,047
26,664
11,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Naw33M944
Anhur
16
2 / 12 / 2
10,902
909
9,476
25,321
11,933
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
28
43
Kills
7
7
Deaths
43
120
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
8
4
0.38
L
Terra
DAAC
Terra
2
5
5
0.9
L
Danzaburou
ESKLIBUR
Danzaburou
1
12
4
0.25
L
1
6
6
0.67
W
Cu Chulainn
Gfreak360
Cu Chulainn
10
3
26
7.67
W
Sun Wukong
LeftyGaming
Sun Wukong
5
2
27
9.25
W
7
0
24
19
L
Anhur
Naw33M944
Anhur
2
12
2
0.25
W
Apollo
Swift4195
Apollo
17
1
16
25
W
Cthulhu
somanynames
Cthulhu
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,622
Damage
77,843
84,794
Taken
142,482
74,613
Mitigated
114,164
24,229
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
8,743
1,556
0
0
28,953
26,693
0
7,115
21,622
0
19,319
L
Terra
DAAC
Terra
16,170
1,185
2,911
3,882
32,254
48,906
0
10,429
21,469
32,990
0
L
Danzaburou
ESKLIBUR
Danzaburou
18,407
5,514
0
4,028
29,290
14,752
0
12,639
16,381
0
46,328
L
25,047
1,915
133
1,492
26,664
11,880
0
9,673
16,787
54,568
0
W
Cu Chulainn
Gfreak360
Cu Chulainn
23,989
5,908
0
400
19,774
21,795
0
8,343
10,566
7,330
42,426
W
Sun Wukong
LeftyGaming
Sun Wukong
17,772
4,681
0
3,514
18,383
17,370
0
7,773
10,017
0
25,018
W
27,320
3,581
3,613
7,087
16,379
10,406
0
8,759
7,184
49,057
0
L
Anhur
Naw33M944
Anhur
9,476
4,348
0
1,366
25,321
11,933
0
7,347
17,826
0
23,423
W
Apollo
Swift4195
Apollo
47,118
30,243
0
8,156
16,510
8,404
0
9,353
6,780
0
84,839
W
Cthulhu
somanynames
Cthulhu
17,423
1,546
491
968
13,748
16,638
0
5,858
7,536
23,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,950
Gold Earned
56,000
231
Minions Killed
203
15
Camps Cleared
3
1,167,860
Distance Traveled
1,034,682
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,691
891
25
2
1
210,833
1
L
Terra
11,493
958
53
4
0
254,722
1
L
Danzaburou
11,585
965
44
4
1
188,320
2
L
Thoth
11,329
944
56
5
1
225,672
1
W
Cu Chulainn
14,159
1,180
52
4
0
246,213
1
W
Sun Wukong
12,372
1,031
21
2
0
227,557
0
W
Hades
12,972
1,081
60
5
0
229,043
0
L
Anhur
10,902
909
25
2
0
155,135
0
W
Apollo
15,699
1,308
84
7
14
233,376
0
W
Cthulhu
12,748
1,062
14
1
1
231,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role