Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
Aficionadi
Xing Tian
Level 142
God Stats
1W - 1L
1,846 SR
Queue Stats
146W - 154L
1,559 Elo+
Party 4
Sol
Sol
Kurt_Angle58
Sol
Level 93
God Stats
8W - 12L
1,118 SR
Queue Stats
45W - 45L
1,312 Elo+
Party 4
Thanatos
Thanatos
WHITE_ROSE32
Thanatos
Level 103
God Stats
4W - 0L
1,777 SR
Queue Stats
44W - 28L
1,526 Elo+
Party 1
Team Averages
Level 118
1,548 SR
1,479 Elo+

VS

Team Averages
Level 129
1,541 SR
1,436 Elo+
Xbalanque
Xbalanque
Ciquel
Xbalanque
Level 120
God Stats
18W - 24L
1,363 SR
Queue Stats
229W - 261L
1,395 Elo+
Party 3
Cerberus
Cerberus
LeonardoSC1710
Cerberus
Level 146
God Stats
2W - 5L
1,617 SR
Queue Stats
275W - 263L
1,519 Elo+
Party 2
Zeus
Zeus
LufkinTexas
Zeus
Level 128
God Stats
4W - 11L
1,433 SR
Queue Stats
264W - 310L
1,385 Elo+
Party 3
Athena
Athena
UnaccountableX
Athena
Level 125
God Stats
2W - 2L
1,760 SR
Queue Stats
119W - 136L
1,402 Elo+
Party 3
Terra
Terra
zF4k3R
Terra
Level 125
God Stats
1W - 2L
1,535 SR
Queue Stats
193W - 172L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
0 / 4 / 2
9,218
485
4,841
12,394
7,183
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
14
1 / 2 / 8
8,375
441
12,733
10,960
4,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Xing Tian
Aficionadi
Xing Tian
14
2 / 1 / 6
9,127
480
7,045
14,420
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 1 / 5
10,302
542
8,634
8,445
3,436
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
WHITE_ROSE32
Thanatos
18
7 / 1 / 4
10,482
552
14,379
17,381
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ciquel
Xbalanque
13
1 / 3 / 2
7,518
396
6,151
11,600
5,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
3 / 5 / 1
8,509
448
7,690
21,187
9,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 0
8,221
433
5,040
11,982
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 1
8,224
433
5,701
17,837
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Terra
zF4k3R
Terra
16
1 / 0 / 4
8,692
457
5,664
8,953
11,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
8
9
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
4
2
0.25
W
Medusa
 
Medusa
1
2
8
2.5
W
Xing Tian
Aficionadi
Xing Tian
2
1
6
5
L
Xbalanque
Ciquel
Xbalanque
1
3
2
0.67
W
4
1
5
6.5
L
Cerberus
3
5
1
0.7
L
2
5
0
0.4
L
1
1
1
1.5
W
Thanatos
WHITE_ROSE32
Thanatos
7
1
4
9
L
Terra
zF4k3R
Terra
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,632
Damage
30,246
63,600
Taken
71,559
37,004
Mitigated
48,849
30,821
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,841
781
0
1,531
12,394
7,183
196
6,837
5,519
0
61,345
W
Medusa
 
Medusa
12,733
4,393
0
1,813
10,960
4,651
1,542
3,629
7,273
0
63,623
W
Xing Tian
Aficionadi
Xing Tian
7,045
1,187
178
3,074
14,420
14,220
200
4,464
9,848
33,211
0
L
Xbalanque
Ciquel
Xbalanque
6,151
3,095
0
2,390
11,600
5,194
1,392
3,044
8,556
0
44,229
W
8,634
2,248
0
4,684
8,445
3,436
2,811
3,910
4,425
78,295
0
L
Cerberus
7,690
380
0
7,275
21,187
9,802
0
2,763
18,424
63,949
0
L
5,040
219
0
1,552
11,982
5,195
475
3,194
8,788
62,757
0
L
5,701
1,104
0
2,084
17,837
17,427
314
5,863
11,974
36,732
0
W
Thanatos
WHITE_ROSE32
Thanatos
14,379
5,808
0
19,541
17,381
7,514
1,281
4,855
12,440
0
93,273
L
Terra
zF4k3R
Terra
5,664
451
975
3,651
8,953
11,231
150
815
8,138
53,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,504
Gold Earned
41,164
525
Minions Killed
443
0
Camps Cleared
0
1,811,734
Distance Traveled
1,774,767
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,218
485
109
6
0
304,803
0
W
Medusa
8,375
441
88
5
0
339,834
7
W
Xing Tian
9,127
480
43
2
0
377,897
7
L
Xbalanque
7,518
396
75
4
0
330,330
1
W
Sol
10,302
542
156
8
0
378,523
8
L
Cerberus
8,509
448
134
7
0
370,966
1
L
Zeus
8,221
433
101
5
0
329,300
0
L
Athena
8,224
433
57
3
0
383,179
0
W
Thanatos
10,482
552
129
7
0
410,677
0
L
Terra
8,692
457
76
4
0
360,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role