Player Matchup

Tyr
Tyr
Hhazmatt
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,551 Elo+
Party 2
Pele
Pele
Martyphoon1
Pele
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,342 Elo+
Party 2
Sol
Sol
ShrivenSoul
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,342 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,412 Elo+

VS

Team Averages
Level 62
1,191 SR
1,262 Elo+
Xbalanque
Xbalanque
Cyboth1
Xbalanque
Level 127
God Stats
2W - 1L
1,190 SR
Queue Stats
11W - 19L
1,301 Elo+
Solo
Ao Kuang
Ao Kuang
Guizords
Ao Kuang
Level 45
God Stats
1W - 2L
1,192 SR
Queue Stats
28W - 58L
1,282 Elo+
Party 1
Odin
Odin
af-_-brodsta
Odin
Level 15
God Stats
1W - 4L
1,192 SR
Queue Stats
8W - 24L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,217
632
4,033
13,698
10,131
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 2
8,025
617
6,505
13,608
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 3
7,521
579
9,748
13,118
4,114
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cyboth1
Xbalanque
15
10 / 2 / 3
10,714
824
19,622
12,255
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Guizords
Ao Kuang
15
3 / 0 / 8
9,665
743
10,614
10,498
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 12
8,716
670
3,522
10,020
7,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Cyboth1
Xbalanque
10
2
3
5.75
W
Ao Kuang
Guizords
Ao Kuang
3
0
8
7
L
2
3
2
1
L
1
6
2
0.33
L
0
4
3
0.38
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,286
Damage
33,758
40,424
Taken
32,773
21,627
Mitigated
18,977
6,720
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Cyboth1
Xbalanque
19,622
6,896
0
564
12,255
5,243
1,248
4,242
7,928
0
52,227
W
Ao Kuang
Guizords
Ao Kuang
10,614
3,869
773
5,705
10,498
5,746
1,252
3,988
6,293
30,468
4,322
L
4,033
703
0
1,598
13,698
10,131
0
3,676
10,022
0
13,251
L
6,505
1,093
0
1,578
13,608
7,382
0
3,379
10,229
0
27,533
L
9,748
3,399
0
3,544
13,118
4,114
0
2,729
10,389
26,819
0
W
3,522
778
0
250
10,020
7,988
114
2,000
7,746
0
10,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
29,095
103
Minions Killed
137
4
Camps Cleared
6
664,475
Distance Traveled
787,400
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,714
824
86
7
1
251,786
0
W
Ao Kuang
9,665
743
45
3
5
265,042
4
L
Tyr
8,217
632
30
2
1
271,690
1
L
Pele
8,025
617
46
4
2
203,098
0
L
Sol
7,521
579
27
2
1
189,687
0
W
Odin
8,716
670
6
0
0
270,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role