Player Matchup

Neith
Neith
 
Neith
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
SimplyaDemon
Athena
Level 89
God Stats
6W - 7L
1,508 SR
Queue Stats
186W - 240L
1,444 Elo+
Party 3
Janus
Janus
W0NDER__Bat
Janus
Level 104
God Stats
2W - 4L
1,749 SR
Queue Stats
182W - 247L
1,485 Elo+
Party 3
Ra
Ra
thabarba123
Ra
Level 97
God Stats
0W - 3L
1,388 SR
Queue Stats
55W - 59L
1,487 Elo+
Solo
Ne Zha
Ne Zha
wolfninja465
Ne Zha
Level 86
God Stats
3W - 4L
1,695 SR
Queue Stats
168W - 203L
1,476 Elo+
Party 3
Team Averages
Level 93
1,568 SR
1,478 Elo+

VS

Team Averages
Level 112
1,495 SR
1,494 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Flawless_100x
Ganesha
Level 74
God Stats
11W - 12L
1,380 SR
Queue Stats
150W - 149L
1,416 Elo+
Party 1
Set
Set
Furlott-
Set
Level 92
God Stats
15W - 16L
1,500 SR
Queue Stats
110W - 120L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
OBEYTHIS_SALTINE
Zhong Kui
Level 152
God Stats
24W - 14L
1,692 SR
Queue Stats
134W - 136L
1,470 Elo+
Party 1
Ullr
Ullr
PoWer2ThaPLaya
Ullr
Level 124
God Stats
3W - 4L
1,404 SR
Queue Stats
26W - 26L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 0
2,992
598
1,563
1,820
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
4
0 / 0 / 0
3,096
619
979
2,792
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
3,164
633
815
1,617
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
921
184
0
0
0
Ne Zha
4
0 / 1 / 0
3,046
609
884
3,465
1,010
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 0
3,741
748
1,066
2,292
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
5
0 / 0 / 0
3,426
685
1,189
3,383
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 0
3,594
719
758
3,194
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
6
0 / 0 / 2
3,613
723
1,278
1,270
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,247
649
1,464
869
239
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Sylvanus
 
Sylvanus
1
0
0
1
W
Ganesha
0
0
0
0
W
1
0
0
1
W
Zhong Kui
0
0
2
1
W
0
0
0
0
L
Athena
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,241
Damage
5,755
9,694
Taken
11,008
3,638
Mitigated
4,432
4,602
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,563
710
0
1,319
1,820
541
0
520
1,300
0
15,662
W
Sylvanus
 
Sylvanus
1,066
350
0
1,421
2,292
1,145
766
0
2,292
12,506
4,576
W
Ganesha
1,189
258
33
1,689
3,383
1,358
0
636
2,747
10,395
0
W
758
434
0
500
3,194
933
0
591
2,603
0
14,996
W
Zhong Kui
1,278
124
0
766
1,270
757
0
397
873
13,261
0
W
1,464
373
0
171
869
239
0
170
699
0
13,632
L
Athena
979
339
71
1,211
2,792
1,492
0
669
2,123
7,015
0
L
815
222
0
473
1,617
595
0
1,188
429
12,130
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
884
218
0
1,528
3,465
1,010
0
994
2,471
0
11,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,219
Gold Earned
17,621
89
Minions Killed
139
0
Camps Cleared
0
356,665
Distance Traveled
478,212
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,992
598
22
4
0
83,690
1
W
Sylvanus
3,741
748
35
7
0
81,329
1
W
Ganesha
3,426
685
3
1
0
101,186
2
W
Set
3,594
719
32
6
0
100,621
0
W
Zhong Kui
3,613
723
28
6
0
100,820
1
W
Ullr
3,247
649
41
8
0
94,256
1
L
Athena
3,096
619
17
3
0
92,217
0
L
Janus
3,164
633
21
4
0
81,614
1
L
Ra
921
184
0
0
0
0
0
L
Ne Zha
3,046
609
29
6
0
99,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role