Player Matchup

Ra
Ra
DARKSTRIPE112
Ra
Level 104
God Stats
5W - 1L
1,698 SR
Queue Stats
62W - 43L
1,624 Elo+
Party 1
Artemis
Artemis
Stixman11
Artemis
Level 115
God Stats
11W - 2L
1,858 SR
Queue Stats
226W - 146L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
Yogibear201
Gilgamesh
Level 38
God Stats
6W - 2L
1,559 SR
Queue Stats
174W - 90L
1,694 Elo+
Party 1
Team Averages
Level 86
1,705 SR
1,661 Elo+

VS

Team Averages
Level 66
1,414 SR
1,488 Elo+
Eset
Eset
Chaior
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 119L
1,497 Elo+
Solo
King Arthur
King Arthur
DannyHere7
King Arthur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,483 Elo+
Party 2
Sobek
Sobek
Helluzis
Sobek
Level 12
God Stats
0W - 2L
1,242 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
10,911
727
6,123
5,471
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Stixman11
Artemis
16
4 / 2 / 10
10,920
728
26,815
12,279
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Yogibear201
Gilgamesh
15
8 / 1 / 7
11,426
762
12,682
15,494
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Chaior
Eset
15
4 / 4 / 1
10,227
682
16,126
16,130
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DannyHere7
King Arthur
14
1 / 5 / 3
9,073
605
5,838
14,948
13,906
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Helluzis
Sobek
12
0 / 6 / 3
9,269
618
2,892
24,654
17,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
5
5
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
Chaior
Eset
4
4
1
1.13
W
3
2
10
4
L
King Arthur
DannyHere7
King Arthur
1
5
3
0.5
L
Sobek
Helluzis
Sobek
0
6
3
0.25
W
Artemis
Stixman11
Artemis
4
2
10
4.5
W
Gilgamesh
Yogibear201
Gilgamesh
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,620
Damage
24,856
33,244
Taken
55,732
14,253
Mitigated
37,792
11,581
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Chaior
Eset
16,126
1,566
841
4,872
16,130
6,281
0
1,319
14,811
57,420
0
W
6,123
373
4,335
1,807
5,471
2,430
390
2,940
2,531
44,481
0
L
King Arthur
DannyHere7
King Arthur
5,838
666
511
2,068
14,948
13,906
0
2,506
12,442
0
25,945
L
Sobek
Helluzis
Sobek
2,892
138
667
6,981
24,654
17,605
0
2,643
22,011
7,234
0
W
Artemis
Stixman11
Artemis
26,815
18,359
0
3,348
12,279
5,044
1,920
7,914
4,365
0
51,869
W
Gilgamesh
Yogibear201
Gilgamesh
12,682
2,909
0
2,091
15,494
6,779
35
8,810
6,684
0
36,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
28,569
178
Minions Killed
152
8
Camps Cleared
5
820,470
Distance Traveled
786,758
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,227
682
101
7
3
250,074
7
W
Ra
10,911
727
93
6
3
275,741
0
L
King Arthur
9,073
605
44
3
2
270,678
0
L
Sobek
9,269
618
7
0
0
266,006
0
W
Artemis
10,920
728
46
3
2
238,007
2
W
Gilgamesh
11,426
762
39
3
3
306,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role