Player Matchup

Ullr
Ullr
 
Ullr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
TCF_Crook
Vamana
Level 48
God Stats
9W - 7L
1,448 SR
Queue Stats
56W - 76L
1,302 Elo+
Solo
Tiamat
Tiamat
realYOUNGLEVI
Tiamat
Level 86
God Stats
2W - 2L
1,193 SR
Queue Stats
17W - 15L
1,134 Elo+
Solo
Team Averages
Level 59
1,380 SR
1,312 Elo+

VS

Team Averages
Level 55
1,592 SR
1,204 Elo+
Nemesis
Nemesis
SHADOW SUCKER9
Nemesis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 81L
1,220 Elo+
Solo
Thor
Thor
rapha-oi-69
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
934 Elo+
Solo
Sun Wukong
Sun Wukong
toothemax01
Sun Wukong
Level 68
God Stats
5W - 10L
1,775 SR
Queue Stats
47W - 68L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 0 / 9
10,030
627
9,274
12,896
5,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
TCF_Crook
Vamana
15
5 / 2 / 8
11,038
690
16,907
17,967
17,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 1 / 5
11,593
725
15,219
12,476
10,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
9,442
590
5,038
17,217
7,418
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
1 / 5 / 2
9,119
570
8,572
16,759
11,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
toothemax01
Sun Wukong
14
1 / 5 / 2
9,594
600
14,270
20,447
16,001
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
9
5.5
L
1
3
2
0.67
W
Vamana
TCF_Crook
Vamana
5
2
8
4.5
L
1
5
2
0.4
W
6
1
5
8.5
L
Sun Wukong
toothemax01
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
27,880
43,339
Taken
54,423
33,872
Mitigated
35,314
17,482
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,274
6,766
0
3,946
12,896
5,807
251
348
12,548
0
27,372
L
5,038
1,506
256
2,155
17,217
7,418
0
4,691
12,526
0
16,632
W
Vamana
TCF_Crook
Vamana
16,907
8,046
0
8,224
17,967
17,833
587
456
17,511
0
47,644
L
8,572
1,591
0
0
16,759
11,895
365
5,003
11,756
0
19,377
W
15,219
1,972
189
5,123
12,476
10,232
272
333
12,143
51,002
0
L
Sun Wukong
toothemax01
Sun Wukong
14,270
1,474
306
3,982
20,447
16,001
0
6,469
13,978
142
49,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
28,155
174
Minions Killed
139
7
Camps Cleared
4
887,746
Distance Traveled
851,568
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,030
627
41
3
2
291,339
0
L
Nemesis
9,442
590
35
2
0
293,895
0
W
Vamana
11,038
690
46
3
2
311,196
0
L
Thor
9,119
570
27
2
1
249,313
0
W
Tiamat
11,593
725
87
5
3
285,211
0
L
Sun Wukong
9,594
600
77
5
3
308,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role