Player Matchup

Artemis
Artemis
Silver II
Senorrr
Artemis
Silver II
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,633 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 62
1,500 SR
1,633 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,763 SR
1,190 MMR
Medusa
Medusa
Gold V
godimgood90
Medusa
Gold V
Level 118
God Stats
3W - 3L
1,763 SR
Queue Stats
85W - 106L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Senorrr
Artemis
14
6 / 0 / 0
8,781
1,098
9,992
6,607
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabBakasuraSkadiPoseidonUllr

VS

Bans
VamanaKaliIzanamiBastetChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 6 / 0
6,567
821
2,796
11,724
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Senorrr
Artemis
6
0
0
6
L
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,992
Damage
2,796
6,607
Taken
11,724
3,431
Mitigated
7,915
2,408
Healing
527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Senorrr
Artemis
9,992
5,466
0
2,408
6,607
3,431
1,771
116
6,491
0
47,769
L
Medusa
2,796
1,098
0
527
11,724
7,915
0
268
11,456
0
30,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,781
Gold Earned
6,567
66
Minions Killed
60
5
Camps Cleared
2
162,581
Distance Traveled
160,176
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,781
1,098
66
8
5
162,581
1
L
Medusa
6,567
821
60
8
2
160,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role