Player Matchup

Jing Wei
Jing Wei
C_Santo03
Jing Wei
Level 99
God Stats
2W - 3L
1,341 SR
Queue Stats
182W - 123L
1,485 Elo+
Party 1
Set
Set
StaringDuck7
Set
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ThxtjuiceJr
Erlang Shen
Level 109
God Stats
3W - 2L
1,782 SR
Queue Stats
357W - 288L
1,503 Elo+
Party 1
Hercules
Hercules
cantshizzlethis
Hercules
Level 108
God Stats
10W - 16L
1,392 SR
Queue Stats
620W - 631L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
hellj7mper
Xing Tian
Level 123
God Stats
3W - 1L
1,685 SR
Queue Stats
125W - 100L
1,559 Elo+
Party 1
Team Averages
Level 95
1,540 SR
1,537 Elo+

VS

Team Averages
Level 95
1,584 SR
1,550 Elo+
Sol
Sol
Gender Mang
Sol
Level 115
God Stats
2W - 0L
1,603 SR
Queue Stats
65W - 66L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
IcedSparrowHead
Amaterasu
Level 89
God Stats
1W - 0L
1,585 SR
Queue Stats
38W - 26L
1,605 Elo+
Solo
Medusa
Medusa
ahurb
Medusa
Level 105
God Stats
4W - 0L
1,743 SR
Queue Stats
401W - 410L
1,537 Elo+
Solo
Ah Puch
Ah Puch
iTraxe
Ah Puch
Level 140
God Stats
2W - 1L
1,489 SR
Queue Stats
87W - 78L
1,509 Elo+
Party 2
Charybdis
Charybdis
mmrchronicles
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C_Santo03
Jing Wei
16
1 / 8 / 8
8,707
670
11,613
19,379
9,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 7 / 6
8,788
676
5,642
15,455
14,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
ThxtjuiceJr
Erlang Shen
15
6 / 8 / 2
9,396
723
9,794
15,939
12,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
7 / 5 / 5
10,108
778
12,412
19,819
24,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
hellj7mper
Xing Tian
15
1 / 4 / 7
8,695
669
5,514
16,588
23,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 19
10,492
807
19,263
12,781
5,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
IcedSparrowHead
Amaterasu
16
6 / 4 / 18
10,118
778
11,162
18,538
25,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
ahurb
Medusa
18
7 / 4 / 15
10,719
825
19,992
11,275
5,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
iTraxe
Ah Puch
18
7 / 2 / 20
10,866
836
14,997
9,311
4,641
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
mmrchronicles
Charybdis
18
7 / 3 / 19
11,250
865
12,868
10,919
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
123
16
Kills
32
32
Deaths
16
28
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
C_Santo03
Jing Wei
1
8
8
0.63
W
5
3
19
4.83
W
Amaterasu
IcedSparrowHead
Amaterasu
6
4
18
3.75
L
1
7
6
0.57
L
Erlang Shen
ThxtjuiceJr
Erlang Shen
6
8
2
0.88
W
Medusa
ahurb
Medusa
7
4
15
3.63
L
Hercules
7
5
5
1.9
L
Xing Tian
hellj7mper
Xing Tian
1
4
7
1.13
W
Ah Puch
iTraxe
Ah Puch
7
2
20
8.5
W
Charybdis
mmrchronicles
Charybdis
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,975
Damage
78,282
87,180
Taken
62,824
84,041
Mitigated
46,366
22,566
Healing
24,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
C_Santo03
Jing Wei
11,613
8,296
2,045
4,727
19,379
9,573
0
7,491
11,888
0
26,416
W
19,263
6,619
760
4,274
12,781
5,303
3,660
1,071
11,679
35,906
0
W
Amaterasu
IcedSparrowHead
Amaterasu
11,162
4,579
1,906
6,264
18,538
25,946
676
2,135
15,999
0
15,802
L
5,642
1,560
396
1,257
15,455
14,360
0
5,073
10,382
0
15,684
L
Erlang Shen
ThxtjuiceJr
Erlang Shen
9,794
4,752
2,994
1,510
15,939
12,250
0
7,455
8,484
0
19,858
W
Medusa
ahurb
Medusa
19,992
7,718
680
1,948
11,275
5,504
1,837
1,282
9,890
0
33,298
L
Hercules
12,412
2,561
1,150
6,816
19,819
24,714
0
8,786
11,033
0
19,427
L
Xing Tian
hellj7mper
Xing Tian
5,514
308
58
1,613
16,588
23,144
0
5,455
11,133
9,053
0
W
Ah Puch
iTraxe
Ah Puch
14,997
572
1,192
4,075
9,311
4,641
619
833
8,400
27,249
0
W
Charybdis
mmrchronicles
Charybdis
12,868
4,122
873
2,191
10,919
4,972
1,094
193
10,625
0
35,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
53,445
96
Minions Killed
141
0
Camps Cleared
0
1,155,699
Distance Traveled
1,206,442
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,707
670
35
3
0
198,578
1
W
Sol
10,492
807
36
3
0
222,099
0
W
Amaterasu
10,118
778
8
1
0
259,971
1
L
Set
8,788
676
15
1
0
232,124
1
L
Erlang Shen
9,396
723
24
2
0
233,358
1
W
Medusa
10,719
825
31
2
0
218,383
0
L
Hercules
10,108
778
13
1
0
258,721
0
L
Xing Tian
8,695
669
9
1
0
232,918
0
W
Ah Puch
10,866
836
20
2
0
259,427
3
W
Charybdis
11,250
865
46
4
0
246,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role