Player Matchup

Atlas
Atlas
Always calii
Atlas
Level 120
God Stats
0W - 3L
1,556 SR
Queue Stats
31W - 38L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
CxmpGN
Heimdallr
Level 145
God Stats
4W - 2L
1,691 SR
Queue Stats
57W - 53L
1,601 Elo+
Party 1
Ravana
Ravana
Reíkoku
Ravana
Level 157
God Stats
4W - 2L
1,989 SR
Queue Stats
50W - 40L
1,647 Elo+
Party 1
Bellona
Bellona
Tv Wavy
Bellona
Level 66
God Stats
5W - 2L
1,739 SR
Queue Stats
49W - 44L
1,592 Elo+
Party 1
Chronos
Chronos
tieko2
Chronos
Level 122
God Stats
0W - 2L
1,921 SR
Queue Stats
69W - 68L
1,564 Elo+
Party 1
Team Averages
Level 122
1,779 SR
1,593 Elo+

VS

Team Averages
Level 142
1,623 SR
1,605 Elo+
Cernunnos
Cernunnos
Romayshon65
Cernunnos
Level 105
God Stats
2W - 1L
1,259 SR
Queue Stats
9W - 10L
1,555 Elo+
Solo
Thanatos
Thanatos
SupporTroll987
Thanatos
Level 155
God Stats
3W - 3L
1,972 SR
Queue Stats
181W - 187L
1,595 Elo+
Solo
Mercury
Mercury
WaREaGlE 5sP
Mercury
Level 147
God Stats
17W - 7L
1,722 SR
Queue Stats
388W - 366L
1,604 Elo+
Solo
Nu Wa
Nu Wa
mjay252
Nu Wa
Level 159
God Stats
17W - 11L
1,327 SR
Queue Stats
242W - 248L
1,659 Elo+
Solo
Ah Puch
Ah Puch
raginjake
Ah Puch
Level 146
God Stats
7W - 1L
1,834 SR
Queue Stats
180W - 142L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,702
388
8,573
23,703
27,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
CxmpGN
Heimdallr
18
4 / 4 / 3
11,540
462
20,130
27,008
13,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Reíkoku
Ravana
18
3 / 5 / 5
11,353
454
20,502
21,261
11,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Tv Wavy
Bellona
18
2 / 3 / 3
11,851
474
10,333
27,282
26,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
tieko2
Chronos
19
1 / 6 / 0
12,165
487
15,681
24,005
13,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Romayshon65
Cernunnos
20
3 / 2 / 9
14,716
589
17,525
24,492
11,966
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
19
11 / 2 / 6
13,110
524
18,080
30,612
35,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
WaREaGlE 5sP
Mercury
20
5 / 1 / 4
13,859
554
18,922
20,938
10,511
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
mjay252
Nu Wa
18
2 / 2 / 9
11,895
476
27,565
14,611
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
raginjake
Ah Puch
20
2 / 4 / 1
13,265
531
13,382
20,864
9,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
23
23
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Heimdallr
CxmpGN
Heimdallr
4
4
3
1.38
L
Ravana
Reíkoku
Ravana
3
5
5
1.1
W
Cernunnos
Romayshon65
Cernunnos
3
2
9
3.75
W
Thanatos
11
2
6
7
L
Bellona
Tv Wavy
Bellona
2
3
3
1.17
W
Mercury
WaREaGlE 5sP
Mercury
5
1
4
7
W
Nu Wa
mjay252
Nu Wa
2
2
9
3.25
W
Ah Puch
raginjake
Ah Puch
2
4
1
0.63
L
Chronos
tieko2
Chronos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,219
Damage
95,474
123,259
Taken
111,517
91,649
Mitigated
74,035
32,400
Healing
42,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,573
2,881
0
2,528
23,703
27,329
0
8,942
14,761
31,118
0
L
Heimdallr
CxmpGN
Heimdallr
20,130
12,803
0
11,277
27,008
13,965
0
9,534
17,474
0
123,863
L
Ravana
Reíkoku
Ravana
20,502
6,885
0
3,745
21,261
11,259
0
7,547
13,714
0
125,559
W
Cernunnos
Romayshon65
Cernunnos
17,525
9,923
0
15,767
24,492
11,966
3,428
11,019
13,473
0
150,208
W
Thanatos
18,080
3,960
0
16,093
30,612
35,854
165
7,097
23,515
0
49,363
L
Bellona
Tv Wavy
Bellona
10,333
3,843
0
5,834
27,282
26,064
0
11,551
15,731
0
92,198
W
Mercury
WaREaGlE 5sP
Mercury
18,922
11,957
0
1,386
20,938
10,511
1,454
1,629
19,309
0
167,889
W
Nu Wa
mjay252
Nu Wa
27,565
5,838
0
1,922
14,611
6,383
140
2,047
12,564
125,100
0
W
Ah Puch
raginjake
Ah Puch
13,382
1,087
0
6,864
20,864
9,321
252
1,262
19,602
124,030
0
L
Chronos
tieko2
Chronos
15,681
6,780
0
9,016
24,005
13,032
0
3,535
20,470
119,637
14,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,611
Gold Earned
66,845
779
Minions Killed
876
0
Camps Cleared
0
2,320,704
Distance Traveled
2,427,000
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,702
388
38
2
0
481,845
2
L
Heimdallr
11,540
462
182
7
0
448,748
4
L
Ravana
11,353
454
145
6
0
493,001
4
W
Cernunnos
14,716
589
229
9
0
441,548
12
W
Thanatos
13,110
524
48
2
0
514,145
7
L
Bellona
11,851
474
199
8
0
487,042
0
W
Mercury
13,859
554
220
9
0
602,856
6
W
Nu Wa
11,895
476
164
7
0
471,776
4
W
Ah Puch
13,265
531
215
9
0
396,675
5
L
Chronos
12,165
487
215
9
0
410,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role