Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Diamond I
EmojiDaddy
Poseidon
Diamond I
Level 160
God Stats
4W - 3L
1,898 SR
Queue Stats
92W - 69L
2,485 MMR
Party 3
Charybdis
Charybdis
Masters
Wumbles
Charybdis
Masters
Level 160
God Stats
8W - 9L
1,363 SR
Queue Stats
356W - 344L
2,594 MMR
Solo
Fenrir
Fenrir
Diamond III
iJaimes
Fenrir
Diamond III
Level 102
God Stats
3W - 0L
1,840 SR
Queue Stats
58W - 35L
2,578 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,620 SR
2,132 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,536 SR
2,325 MMR
Ah Puch
Ah Puch
Masters
 
Ah Puch
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Masters
Ifufffy
Yemoja
Masters
Level 156
God Stats
5W - 3L
1,760 SR
Queue Stats
230W - 207L
2,406 MMR
Solo
Arachne
Arachne
Masters
JimCramer
Arachne
Masters
Level 88
God Stats
1W - 5L
1,525 SR
Queue Stats
275W - 261L
2,656 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond I
YesImToxic
Ah Muzen Cab
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 128L
2,491 MMR
Solo
Achilles
Achilles
Masters
doznn
Achilles
Masters
Level 160
God Stats
6W - 9L
1,397 SR
Queue Stats
381W - 371L
2,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 3 / 3
8,277
591
7,913
14,353
6,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
12
2 / 0 / 5
6,882
492
7,146
9,873
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
EmojiDaddy
Poseidon
15
5 / 0 / 2
8,579
613
11,870
5,752
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Wumbles
Charybdis
14
2 / 0 / 2
8,873
634
8,319
9,428
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
iJaimes
Fenrir
13
4 / 1 / 3
7,591
542
6,285
13,219
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BastetKaliCliodhnaJing Wei

VS

Bans
NemesisBakasuraMercuryUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 4 / 0
6,976
498
5,546
11,833
5,418
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Ifufffy
Yemoja
10
1 / 1 / 1
6,633
474
3,329
10,265
7,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
JimCramer
Arachne
11
0 / 3 / 1
6,433
460
6,245
14,809
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
YesImToxic
Ah Muzen Cab
12
0 / 4 / 0
6,966
498
4,850
10,496
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
doznn
Achilles
14
3 / 1 / 0
8,238
588
9,918
10,679
8,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
4
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
3
3
0.5
W
Sylvanus
 
Sylvanus
2
0
5
4.5
L
Ah Puch
 
Ah Puch
0
4
0
0
W
Poseidon
EmojiDaddy
Poseidon
5
0
2
6
L
Yemoja
Ifufffy
Yemoja
1
1
1
1.5
L
Arachne
JimCramer
Arachne
0
3
1
0.17
W
Charybdis
Wumbles
Charybdis
2
0
2
3
L
Ah Muzen Cab
YesImToxic
Ah Muzen Cab
0
4
0
0
L
Achilles
doznn
Achilles
3
1
0
3
W
Fenrir
iJaimes
Fenrir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,533
Damage
29,888
52,625
Taken
58,082
26,667
Mitigated
32,474
25,208
Healing
18,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,913
7,291
0
8,021
14,353
6,347
430
484
13,869
0
67,741
W
Sylvanus
 
Sylvanus
7,146
2,846
829
3,876
9,873
8,436
344
2,666
7,207
27,533
12,127
L
Ah Puch
 
Ah Puch
5,546
177
0
1,285
11,833
5,418
0
6,047
5,786
70,134
0
W
Poseidon
EmojiDaddy
Poseidon
11,870
2,394
0
974
5,752
2,305
154
2,848
2,904
90,831
0
L
Yemoja
Ifufffy
Yemoja
3,329
492
1,881
2,654
10,265
7,785
0
4,741
5,524
16,923
0
L
Arachne
JimCramer
Arachne
6,245
3,791
0
5,262
14,809
7,264
0
4,059
10,750
0
49,418
W
Charybdis
Wumbles
Charybdis
8,319
4,429
0
5,368
9,428
3,804
760
1,070
8,358
0
85,001
L
Ah Muzen Cab
YesImToxic
Ah Muzen Cab
4,850
1,819
0
1,826
10,496
3,039
0
2,101
8,395
0
62,395
L
Achilles
doznn
Achilles
9,918
4,334
0
5,308
10,679
8,968
0
917
9,762
0
61,369
W
Fenrir
iJaimes
Fenrir
6,285
2,354
0
6,140
13,219
5,775
0
1,807
11,412
0
56,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
35,246
608
Minions Killed
428
0
Camps Cleared
0
1,434,531
Distance Traveled
1,439,277
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,277
591
144
10
0
251,662
3
W
Sylvanus
6,882
492
62
4
0
262,433
4
L
Ah Puch
6,976
498
107
8
0
254,855
5
W
Poseidon
8,579
613
141
10
0
340,139
6
L
Yemoja
6,633
474
18
1
0
274,454
5
L
Arachne
6,433
460
81
6
0
329,415
1
W
Charybdis
8,873
634
171
12
0
269,085
4
L
Ah Muzen Cab
6,966
498
118
8
0
262,777
4
L
Achilles
8,238
588
104
7
0
317,776
6
W
Fenrir
7,591
542
90
6
0
311,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role