Player Matchup

Yu Huang
Yu Huang
Jaykup
Yu Huang
Level 47
God Stats
21W - 21L
1,548 SR
Queue Stats
351W - 415L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
MegasMilks
Danzaburou
Level 64
God Stats
2W - 2L
1,594 SR
Queue Stats
344W - 372L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
Testycoals22
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,382 Elo+
Party 3
Jing Wei
Jing Wei
TrippieRaven
Jing Wei
Level 36
God Stats
2W - 1L
1,824 SR
Queue Stats
169W - 169L
1,508 Elo+
Solo
Arachne
Arachne
thighskoup
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,505 Elo+
Party 3
Team Averages
Level 48
1,593 SR
1,458 Elo+

VS

Team Averages
Level 75
1,492 SR
1,479 Elo+
Baron Samedi
Baron Samedi
EchoStormwind
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Kurfuffled
Sylvanus
Level 31
God Stats
2W - 4L
1,362 SR
Queue Stats
37W - 52L
1,408 Elo+
Solo
Fenrir
Fenrir
Lr slammer
Fenrir
Level 107
God Stats
7W - 6L
1,482 SR
Queue Stats
75W - 96L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
UchihaGod77
Jing Wei
Level 147
God Stats
9W - 7L
1,659 SR
Queue Stats
502W - 438L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
soupethan
Sun Wukong
Level 24
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jaykup
Yu Huang
20
19 / 1 / 9
18,115
625
44,900
16,959
9,086
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
MegasMilks
Danzaburou
20
2 / 5 / 5
16,015
552
20,987
24,092
13,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Testycoals22
Cabrakan
19
1 / 4 / 21
14,057
485
8,085
26,776
42,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
TrippieRaven
Jing Wei
20
4 / 3 / 9
16,144
557
13,622
24,122
12,165
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
thighskoup
Arachne
20
10 / 8 / 9
16,295
562
26,431
36,269
18,374
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EchoStormwind
Baron Samedi
17
1 / 9 / 9
11,763
406
11,800
25,050
32,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Kurfuffled
Sylvanus
20
3 / 7 / 3
13,576
468
16,441
30,903
15,054
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Lr slammer
Fenrir
20
11 / 8 / 3
15,177
523
22,581
42,303
25,931
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
UchihaGod77
Jing Wei
19
4 / 7 / 3
13,566
468
21,999
32,713
13,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
soupethan
Sun Wukong
17
2 / 5 / 2
11,416
394
8,994
23,447
27,829
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
36
Kills
21
21
Deaths
36
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EchoStormwind
Baron Samedi
1
9
9
0.61
W
Yu Huang
Jaykup
Yu Huang
19
1
9
23.5
L
Sylvanus
Kurfuffled
Sylvanus
3
7
3
0.64
L
Fenrir
Lr slammer
Fenrir
11
8
3
1.56
W
Danzaburou
MegasMilks
Danzaburou
2
5
5
0.9
W
Cabrakan
Testycoals22
Cabrakan
1
4
21
2.88
W
Jing Wei
TrippieRaven
Jing Wei
4
3
9
2.83
L
Jing Wei
UchihaGod77
Jing Wei
4
7
3
0.79
L
Sun Wukong
soupethan
Sun Wukong
2
5
2
0.6
W
Arachne
thighskoup
Arachne
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,025
Damage
81,815
128,218
Taken
154,416
95,429
Mitigated
114,270
37,776
Healing
47,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EchoStormwind
Baron Samedi
11,800
1,303
2,716
5,251
25,050
32,202
152
10,646
14,404
46,187
0
W
Yu Huang
Jaykup
Yu Huang
44,900
1,891
0
3,098
16,959
9,086
300
6,618
10,341
156,503
0
L
Sylvanus
Kurfuffled
Sylvanus
16,441
5,771
451
8,872
30,903
15,054
0
19,528
11,375
97,610
21,516
L
Fenrir
Lr slammer
Fenrir
22,581
6,941
622
14,847
42,303
25,931
0
9,170
33,133
0
142,891
W
Danzaburou
MegasMilks
Danzaburou
20,987
10,004
0
10,389
24,092
13,160
6,102
2,614
21,478
0
145,513
W
Cabrakan
Testycoals22
Cabrakan
8,085
926
0
3,516
26,776
42,644
124
8,740
18,036
35,379
0
W
Jing Wei
TrippieRaven
Jing Wei
13,622
10,254
0
9,947
24,122
12,165
6,497
4,168
19,954
0
134,013
L
Jing Wei
UchihaGod77
Jing Wei
21,999
17,014
0
12,142
32,713
13,254
1,158
8,520
24,193
0
158,517
L
Sun Wukong
soupethan
Sun Wukong
8,994
1,447
0
2,709
23,447
27,829
981
6,187
17,260
0
70,699
W
Arachne
thighskoup
Arachne
26,431
17,388
0
10,826
36,269
18,374
3,602
8,917
27,352
0
151,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,626
Gold Earned
65,498
788
Minions Killed
775
0
Camps Cleared
0
2,637,559
Distance Traveled
2,515,604
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,763
406
53
2
0
474,370
8
W
Yu Huang
18,115
625
216
7
0
527,952
0
L
Sylvanus
13,576
468
189
7
0
491,226
6
L
Fenrir
15,177
523
184
6
0
534,376
1
W
Danzaburou
16,015
552
181
6
0
475,509
6
W
Cabrakan
14,057
485
42
1
0
565,957
3
W
Jing Wei
16,144
557
186
6
0
513,209
4
L
Jing Wei
13,566
468
231
8
0
479,449
6
L
Sun Wukong
11,416
394
118
4
0
536,183
0
W
Arachne
16,295
562
163
6
0
554,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role