Player Matchup

Cerberus
Cerberus
JJN2010
Cerberus
Level 26
God Stats
7W - 6L
1,457 SR
Queue Stats
9W - 41L
1,037 Elo+
Party 2
Zeus
Zeus
RiKKi4YA
Zeus
Level 59
God Stats
29W - 37L
1,380 SR
Queue Stats
70W - 122L
1,192 Elo+
Party 2
King Arthur
King Arthur
iOnlyPlayGenji69
King Arthur
Level 69
God Stats
1W - 0L
1,424 SR
Queue Stats
24W - 31L
1,310 Elo+
Party 2
Team Averages
Level 51
1,420 SR
1,180 Elo+

VS

Team Averages
Level 82
1,356 SR
1,186 Elo+
Horus
Horus
Midnite Empathy
Horus
Level 123
God Stats
2W - 4L
1,374 SR
Queue Stats
68W - 98L
1,398 Elo+
Solo
Neith
Neith
halfndhalf18
Neith
Level 27
God Stats
3W - 15L
1,500 SR
Queue Stats
48W - 179L
1,059 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hubrock
Morgan Le Fay
Level 97
God Stats
54W - 133L
1,194 SR
Queue Stats
221W - 487L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JJN2010
Cerberus
16
1 / 2 / 14
11,333
667
6,688
17,484
16,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
9 / 1 / 8
12,329
725
20,912
9,201
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
iOnlyPlayGenji69
King Arthur
18
7 / 2 / 9
12,311
724
19,093
18,840
23,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
10,438
614
10,764
25,682
29,957
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 4
9,213
542
6,698
15,916
8,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
hubrock
Morgan Le Fay
13
2 / 6 / 2
9,696
570
14,232
12,660
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
5
5
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
JJN2010
Cerberus
1
2
14
4
L
3
3
2
1.33
W
Zeus
9
1
8
13
L
0
8
4
0.25
L
Morgan Le Fay
hubrock
Morgan Le Fay
2
6
2
0.5
W
King Arthur
iOnlyPlayGenji69
King Arthur
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,693
Damage
31,694
45,525
Taken
54,258
43,540
Mitigated
46,481
7,128
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
JJN2010
Cerberus
6,688
437
0
3,870
17,484
16,574
1,112
6,765
10,719
31,371
0
L
10,764
5,179
1,947
6,151
25,682
29,957
0
13,952
11,730
0
29,139
W
Zeus
20,912
5,437
0
793
9,201
3,374
1,173
2,553
6,648
56,245
0
L
6,698
3,719
81
2,186
15,916
8,562
405
9,222
6,694
0
20,350
L
Morgan Le Fay
hubrock
Morgan Le Fay
14,232
996
343
1,088
12,660
7,962
308
4,836
7,824
34,381
748
W
King Arthur
iOnlyPlayGenji69
King Arthur
19,093
1,565
0
2,465
18,840
23,592
304
6,236
12,604
0
60,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
29,347
222
Minions Killed
104
9
Camps Cleared
3
934,856
Distance Traveled
763,171
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,333
667
86
5
0
311,017
0
L
Horus
10,438
614
43
3
2
316,997
2
W
Zeus
12,329
725
61
4
2
291,522
1
L
Neith
9,213
542
23
1
1
184,352
3
L
Morgan Le Fay
9,696
570
38
2
0
261,822
0
W
King Arthur
12,311
724
75
4
7
332,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role