Player Matchup

Bastet
Bastet
DEFIANTxPEACH
Bastet
Level 123
God Stats
5W - 5L
1,404 SR
Queue Stats
108W - 139L
1,348 Elo+
Solo
Jormungandr
Jormungandr
Kunsie
Jormungandr
Level 48
God Stats
7W - 3L
1,834 SR
Queue Stats
86W - 70L
1,585 Elo+
Party 1
Ra
Ra
iKoozs
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,100 Elo+
Party 1
Team Averages
Level 59
1,579 SR
1,344 Elo+

VS

Team Averages
Level 57
1,533 SR
1,415 Elo+
Ao Kuang
Ao Kuang
DrainBamage1998
Ao Kuang
Level 56
God Stats
0W - 2L
1,292 SR
Queue Stats
148W - 144L
1,370 Elo+
Solo
Ymir
Ymir
KingJames9383
Ymir
Level 6
God Stats
2W - 2L
1,808 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 2
Cupid
Cupid
Young GuwopV1
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
9,455
860
15,305
11,872
4,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Kunsie
Jormungandr
12
2 / 2 / 9
8,079
734
8,893
11,782
10,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
13
3 / 3 / 7
8,103
737
8,199
6,898
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
4 / 6 / 1
7,991
726
9,206
14,837
6,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 5
7,458
678
4,316
12,556
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 3
7,665
697
8,594
10,192
3,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Ao Kuang
4
6
1
0.75
L
0
3
5
0.83
W
Jormungandr
Kunsie
Jormungandr
2
2
9
3.25
L
2
4
3
0.88
W
Ra
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,397
Damage
22,116
30,552
Taken
37,585
17,870
Mitigated
20,422
7,462
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,305
4,475
294
2,657
11,872
4,851
916
5,808
6,064
0
38,882
L
Ao Kuang
9,206
2,805
285
3,121
14,837
6,747
0
5,919
8,918
16,498
0
L
4,316
400
0
770
12,556
9,887
0
7,995
4,561
11,390
0
W
Jormungandr
Kunsie
Jormungandr
8,893
2,061
551
1,226
11,782
10,416
205
4,280
7,502
18,011
0
L
8,594
4,810
153
2,697
10,192
3,788
0
3,326
6,866
0
29,656
W
Ra
8,199
2,482
1,253
1,481
6,898
2,603
176
3,769
3,129
22,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
23,114
108
Minions Killed
93
7
Camps Cleared
1
614,365
Distance Traveled
589,428
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,455
860
58
5
6
229,257
3
L
Ao Kuang
7,991
726
14
1
0
184,852
0
L
Ymir
7,458
678
19
2
0
207,472
0
W
Jormungandr
8,079
734
25
2
1
197,541
2
L
Cupid
7,665
697
60
5
1
197,104
5
W
Ra
8,103
737
25
2
0
187,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role