Player Matchup

Olorun
Olorun
Bulieee
Olorun
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 1
Nu Wa
Nu Wa
DocNubi
Nu Wa
Level 56
God Stats
1W - 1L
1,278 SR
Queue Stats
12W - 25L
1,234 Elo+
Party 1
Odin
Odin
ImGonnaMorb
Odin
Level 109
God Stats
1W - 0L
1,516 SR
Queue Stats
6W - 13L
1,304 Elo+
Party 1
Neith
Neith
ToeSuckerr
Neith
Level 44
God Stats
3W - 2L
1,287 SR
Queue Stats
38W - 49L
1,562 Elo+
Solo
Nemesis
Nemesis
erikgopro
Nemesis
Level 6
God Stats
3W - 3L
1,282 SR
Queue Stats
3W - 4L
1,366 Elo+
Party 1
Team Averages
Level 55
1,372 SR
1,350 Elo+

VS

Team Averages
Level 59
1,508 SR
1,582 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Dawn Anthrax
Jormungandr
Level 68
God Stats
14W - 12L
1,538 SR
Queue Stats
47W - 47L
1,412 Elo+
Party 3
Yemoja
Yemoja
Rikachann
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,748 Elo+
Party 2
Nemesis
Nemesis
Ryakue
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,748 Elo+
Party 2
Ra
Ra
cloudsplaysgames
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bulieee
Olorun
20
17 / 0 / 18
13,341
1,213
29,360
13,440
6,860
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
DocNubi
Nu Wa
19
5 / 2 / 25
12,118
1,102
18,387
9,202
3,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 21
11,185
1,017
14,977
17,446
22,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
19
11 / 0 / 23
13,075
1,189
23,733
18,376
9,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
erikgopro
Nemesis
18
8 / 0 / 23
12,227
1,112
15,841
12,669
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 3 / 1
9,830
894
15,630
18,764
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Dawn Anthrax
Jormungandr
15
1 / 13 / 1
10,112
919
13,622
32,818
39,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Rikachann
Yemoja
15
0 / 6 / 2
9,826
893
10,771
19,366
22,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ryakue
Nemesis
15
1 / 9 / 0
9,743
886
12,034
21,436
10,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 12 / 2
10,071
916
10,731
16,970
8,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
8
43
Kills
2
2
Deaths
43
110
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
W
Olorun
Bulieee
Olorun
17
0
18
26
L
Jormungandr
Dawn Anthrax
Jormungandr
1
13
1
0.12
W
Nu Wa
DocNubi
Nu Wa
5
2
25
8.75
W
2
0
21
12.5
L
Yemoja
Rikachann
Yemoja
0
6
2
0.17
L
Nemesis
Ryakue
Nemesis
1
9
0
0.11
W
Neith
11
0
23
22.5
L
0
12
2
0.08
W
Nemesis
erikgopro
Nemesis
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,298
Damage
62,788
71,133
Taken
109,354
49,266
Mitigated
91,396
21,034
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,630
7,397
0
5,411
18,764
9,858
0
4,912
13,652
0
46,925
W
Olorun
Bulieee
Olorun
29,360
17,883
1,090
5,704
13,440
6,860
0
8,804
4,636
53,928
0
L
Jormungandr
Dawn Anthrax
Jormungandr
13,622
3,564
0
0
32,818
39,180
0
18,910
13,655
40,466
0
W
Nu Wa
DocNubi
Nu Wa
18,387
5,047
68
1,578
9,202
3,859
0
4,536
4,666
41,055
0
W
14,977
2,153
498
1,408
17,446
22,064
0
7,527
9,919
0
24,040
L
Yemoja
Rikachann
Yemoja
10,771
2,329
2,622
336
19,366
22,778
0
8,383
10,737
24,353
0
L
Nemesis
Ryakue
Nemesis
12,034
5,140
0
1,407
21,436
10,751
0
8,773
12,509
0
21,635
W
Neith
23,733
16,998
0
9,905
18,376
9,168
0
9,105
9,271
0
47,062
L
10,731
644
821
503
16,970
8,829
0
6,769
10,056
34,916
0
W
Nemesis
erikgopro
Nemesis
15,841
5,858
0
783
12,669
7,315
0
5,152
7,269
0
23,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,946
Gold Earned
49,582
212
Minions Killed
218
5
Camps Cleared
3
1,132,189
Distance Traveled
918,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,830
894
63
6
1
166,843
0
W
Olorun
13,341
1,213
70
6
3
202,297
0
L
Jormungandr
10,112
919
47
4
1
183,757
0
W
Nu Wa
12,118
1,102
54
5
1
192,992
0
W
Odin
11,185
1,017
20
2
0
244,664
0
L
Yemoja
9,826
893
18
2
0
189,914
0
L
Nemesis
9,743
886
22
2
1
199,934
0
W
Neith
13,075
1,189
47
4
0
207,887
0
L
Ra
10,071
916
68
6
0
177,842
0
W
Nemesis
12,227
1,112
21
2
1
284,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role