Player Matchup

Guan Yu
Guan Yu
Lordhighmonk
Guan Yu
Level 50
God Stats
12W - 6L
1,607 SR
Queue Stats
106W - 130L
1,467 Elo+
Party 2
Ratatoskr
Ratatoskr
Lyynkx
Ratatoskr
Level 109
God Stats
36W - 31L
1,628 SR
Queue Stats
95W - 110L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
Tjpeyton
Jing Wei
Level 109
God Stats
24W - 18L
1,644 SR
Queue Stats
400W - 393L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
Twinkly76
Jormungandr
Level 29
God Stats
25W - 21L
1,653 SR
Queue Stats
44W - 50L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
venlenon
Nu Wa
Level 84
God Stats
105W - 79L
1,542 SR
Queue Stats
330W - 318L
1,439 Elo+
Party 1
Team Averages
Level 76
1,615 SR
1,462 Elo+

VS

Team Averages
Level 102
1,552 SR
1,474 Elo+
Skadi
Skadi
BellaDoesStuffYT
Skadi
Level 141
God Stats
17W - 22L
1,476 SR
Queue Stats
415W - 527L
1,393 Elo+
Party 3
Cabrakan
Cabrakan
Bubbabean2407
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 3
King Arthur
King Arthur
Lvl100Noob
King Arthur
Level 40
God Stats
9W - 7L
1,562 SR
Queue Stats
30W - 25L
1,463 Elo+
Solo
He Bo
He Bo
WetMoldyButt
He Bo
Level 156
God Stats
5W - 4L
1,794 SR
Queue Stats
308W - 302L
1,527 Elo+
Party 3
Ullr
Ullr
llv Aqua vll
Ullr
Level 158
God Stats
14W - 17L
1,429 SR
Queue Stats
166W - 190L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lordhighmonk
Guan Yu
18
2 / 4 / 4
10,197
408
7,273
22,811
30,557
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
Lyynkx
Ratatoskr
20
6 / 1 / 8
12,420
497
16,994
28,032
21,093
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Tjpeyton
Jing Wei
20
6 / 3 / 5
14,172
567
22,027
18,012
8,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Twinkly76
Jormungandr
17
4 / 1 / 7
11,262
450
8,776
16,416
22,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Nu Wa
venlenon
Nu Wa
19
6 / 3 / 6
12,189
488
16,685
14,285
7,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,714
429
8,077
19,839
9,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Bubbabean2407
Cabrakan
15
0 / 2 / 4
8,639
346
2,517
15,054
23,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Lvl100Noob
King Arthur
19
4 / 4 / 2
12,719
509
24,658
23,777
29,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

19
4 / 7 / 6
12,436
497
22,578
19,737
8,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 2
13,010
520
9,819
21,908
10,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
24
Kills
12
12
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Cabrakan
Bubbabean2407
Cabrakan
0
2
4
1
W
Guan Yu
Lordhighmonk
Guan Yu
2
4
4
1
L
King Arthur
Lvl100Noob
King Arthur
4
4
2
1.25
W
Ratatoskr
Lyynkx
Ratatoskr
6
1
8
10
W
Jing Wei
Tjpeyton
Jing Wei
6
3
5
2.83
W
Jormungandr
Twinkly76
Jormungandr
4
1
7
7.5
L
4
7
6
1
L
3
5
2
0.8
W
Nu Wa
venlenon
Nu Wa
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,755
Damage
67,649
99,556
Taken
100,315
90,062
Mitigated
79,751
30,564
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,077
2,814
0
2,472
19,839
9,151
441
4,658
14,849
0
116,428
L
Cabrakan
Bubbabean2407
Cabrakan
2,517
180
197
971
15,054
23,058
198
6,211
8,594
12,555
0
W
Guan Yu
Lordhighmonk
Guan Yu
7,273
1,134
1,528
4,265
22,811
30,557
314
6,178
16,633
0
50,176
L
King Arthur
Lvl100Noob
King Arthur
24,658
1,875
0
1,000
23,777
29,154
40
5,225
18,388
10,972
100,964
W
Ratatoskr
Lyynkx
Ratatoskr
16,994
5,672
0
10,524
28,032
21,093
88
6,579
21,453
0
109,255
W
Jing Wei
Tjpeyton
Jing Wei
22,027
15,842
0
7,388
18,012
8,749
1,141
4,323
13,689
0
144,789
W
Jormungandr
Twinkly76
Jormungandr
8,776
2,430
0
4,136
16,416
22,118
260
4,732
11,684
48,215
0
L
22,578
1,128
0
5,974
19,737
8,041
159
5,607
14,030
116,639
0
L
9,819
4,922
0
3,583
21,908
10,347
1,470
2,816
18,993
0
126,792
W
Nu Wa
venlenon
Nu Wa
16,685
3,488
0
2,723
14,285
7,545
1,037
6,206
8,079
101,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,240
Gold Earned
57,518
676
Minions Killed
717
0
Camps Cleared
0
2,352,714
Distance Traveled
2,224,105
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,714
429
191
8
0
423,932
0
L
Cabrakan
8,639
346
13
1
0
403,868
0
W
Guan Yu
10,197
408
85
3
0
469,145
4
L
King Arthur
12,719
509
160
6
0
459,771
4
W
Ratatoskr
12,420
497
143
6
0
584,314
12
W
Jing Wei
14,172
567
216
9
0
471,758
1
W
Jormungandr
11,262
450
60
2
0
426,408
5
L
He Bo
12,436
497
158
6
0
481,165
5
L
Ullr
13,010
520
195
8
0
455,369
6
W
Nu Wa
12,189
488
172
7
0
401,089
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role