Player Matchup

Kukulkan
Kukulkan
CDtheTrainer
Kukulkan
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 27L
1,203 Elo+
Party 3
Osiris
Osiris
CDtrains
Osiris
Level 83
God Stats
15W - 15L
1,467 SR
Queue Stats
28W - 23L
1,433 Elo+
Party 3
Loki
Loki
SinnerAsh
Loki
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,430 Elo+
Solo
Ares
Ares
Sunny5555
Ares
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 46L
1,421 Elo+
Party 1
Heimdallr
Heimdallr
Ultraparagon12
Heimdallr
Level 51
God Stats
5W - 0L
1,789 SR
Queue Stats
12W - 10L
1,555 Elo+
Party 1
Team Averages
Level 69
1,551 SR
1,408 Elo+

VS

Team Averages
Level 45
1,534 SR
1,288 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Aixa182
Achilles
Level 59
God Stats
1W - 1L
1,669 SR
Queue Stats
54W - 78L
1,316 Elo+
Solo
Cthulhu
Cthulhu
JustaCactus
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,180 Elo+
Party 2
Neith
Neith
KILLAxCHRISx159
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 14L
1,089 Elo+
Party 2
Bakasura
Bakasura
TrashPlayer7
Bakasura
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CDtheTrainer
Kukulkan
17
3 / 3 / 3
10,480
524
13,560
13,035
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
CDtrains
Osiris
20
9 / 5 / 0
12,362
618
19,710
32,703
20,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
17
5 / 2 / 5
10,522
526
11,715
16,054
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
1 / 0 / 8
9,054
453
8,512
16,023
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Ultraparagon12
Heimdallr
15
3 / 2 / 4
9,094
455
14,827
16,196
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
5 / 3 / 3
11,218
561
17,208
21,973
11,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Aixa182
Achilles
15
1 / 3 / 2
9,291
465
4,775
13,133
13,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
JustaCactus
Cthulhu
12
0 / 4 / 2
8,247
412
12,775
19,225
16,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 0
7,972
399
5,280
11,900
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
TrashPlayer7
Bakasura
15
5 / 8 / 1
9,695
485
11,315
25,830
13,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
12
12
Deaths
23
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
3
3
2.17
L
Achilles
Aixa182
Achilles
1
3
2
0.67
W
Kukulkan
CDtheTrainer
Kukulkan
3
3
3
1.5
W
Osiris
CDtrains
Osiris
9
5
0
1.8
L
Cthulhu
JustaCactus
Cthulhu
0
4
2
0.25
L
1
5
0
0.2
W
Loki
5
2
5
3.75
W
Ares
1
0
8
5
L
Bakasura
TrashPlayer7
Bakasura
5
8
1
0.69
W
Heimdallr
Ultraparagon12
Heimdallr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,324
Damage
51,353
94,011
Taken
92,061
54,261
Mitigated
59,878
39,505
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
17,208
6,102
322
8,911
21,973
11,297
0
10,704
11,269
81,641
0
L
Achilles
Aixa182
Achilles
4,775
1,976
0
1,887
13,133
13,909
238
1,061
12,072
0
42,760
W
Kukulkan
CDtheTrainer
Kukulkan
13,560
1,847
0
3,570
13,035
5,296
91
8,523
4,227
88,833
0
W
Osiris
CDtrains
Osiris
19,710
12,434
31
19,921
32,703
20,630
4,882
1,176
29,748
0
133,760
L
Cthulhu
JustaCactus
Cthulhu
12,775
1,607
272
3,131
19,225
16,403
0
5,386
13,839
36,039
0
L
5,280
1,389
0
1,523
11,900
4,767
152
3,392
8,505
0
55,123
W
Loki
11,715
4,020
0
5,924
16,054
6,940
0
3,201
12,713
0
81,135
W
Ares
8,512
688
0
3,831
16,023
13,394
34
8,393
7,424
28,087
0
L
Bakasura
TrashPlayer7
Bakasura
11,315
7,876
0
6,433
25,830
13,502
0
1,529
24,301
0
71,208
W
Heimdallr
Ultraparagon12
Heimdallr
14,827
9,376
0
6,228
16,196
8,001
233
8,690
7,429
0
79,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,512
Gold Earned
46,423
589
Minions Killed
447
0
Camps Cleared
0
1,881,435
Distance Traveled
1,973,140
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,218
561
121
6
0
407,406
2
L
Achilles
9,291
465
75
4
0
362,622
3
W
Kukulkan
10,480
524
149
7
0
369,704
0
W
Osiris
12,362
618
176
9
0
346,656
0
L
Cthulhu
8,247
412
21
1
0
384,619
3
L
Neith
7,972
399
99
5
0
451,857
0
W
Loki
10,522
526
125
6
0
449,446
0
W
Ares
9,054
453
34
2
0
364,899
2
L
Bakasura
9,695
485
131
7
0
366,636
5
W
Heimdallr
9,094
455
105
5
0
350,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role