Player Matchup

Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
DarkSaucePirate
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,520 Elo+
Party 3
Zeus
Zeus
Roghax_Bloodhand
Zeus
Level 89
God Stats
3W - 3L
1,426 SR
Queue Stats
74W - 59L
1,442 Elo+
Party 3
Loki
Loki
VUTFJimK
Loki
Level 45
God Stats
2W - 0L
1,775 SR
Queue Stats
258W - 225L
1,563 Elo+
Solo
Jormungandr
Jormungandr
squittler
Jormungandr
Level 39
God Stats
10W - 13L
1,386 SR
Queue Stats
93W - 93L
1,476 Elo+
Party 3
Team Averages
Level 81
1,518 SR
1,500 Elo+

VS

Team Averages
Level 75
1,469 SR
1,457 Elo+
Olorun
Olorun
Feddy op8569
Olorun
Level 125
God Stats
3W - 5L
1,583 SR
Queue Stats
105W - 119L
1,399 Elo+
Party 2
Hun Batz
Hun Batz
JJFROST34
Hun Batz
Level 145
God Stats
5W - 9L
1,431 SR
Queue Stats
600W - 592L
1,545 Elo+
Party 1
The Morrigan
The Morrigan
Nood-god951
The Morrigan
Level 49
God Stats
1W - 2L
1,396 SR
Queue Stats
77W - 103L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
PapaaTerry-CodB
Gilgamesh
Level 41
God Stats
14W - 18L
1,489 SR
Queue Stats
253W - 236L
1,491 Elo+
Party 1
Horus
Horus
ZF Quebec6289
Horus
Level 14
God Stats
1W - 3L
1,449 SR
Queue Stats
4W - 14L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 5
5,812
528
2,934
7,955
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
11
3 / 0 / 1
6,501
591
7,248
7,063
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
6 / 0 / 3
6,927
630
5,412
4,437
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
9
3 / 3 / 4
6,248
568
6,077
7,136
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
squittler
Jormungandr
11
3 / 1 / 0
6,771
616
4,300
4,588
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 2 / 0
5,692
517
7,279
9,238
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
JJFROST34
Hun Batz
6
1 / 4 / 0
4,725
430
1,440
6,632
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Nood-god951
The Morrigan
10
1 / 5 / 1
5,615
510
3,463
6,698
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PapaaTerry-CodB
Gilgamesh
10
0 / 1 / 0
5,142
467
2,212
8,098
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 2
4,832
439
1,311
9,855
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
W
Jing Wei
3
0
1
3.5
L
Olorun
3
2
0
1.5
L
Hun Batz
JJFROST34
Hun Batz
1
4
0
0.25
L
The Morrigan
Nood-god951
The Morrigan
1
5
1
0.3
L
Gilgamesh
PapaaTerry-CodB
Gilgamesh
0
1
0
0
W
6
0
3
7.5
W
Loki
3
3
4
1.67
L
0
3
2
0.33
W
Jormungandr
squittler
Jormungandr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,971
Damage
15,705
31,179
Taken
40,521
15,779
Mitigated
17,008
9,836
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,934
928
187
2,357
7,955
5,002
0
3,620
4,335
13,926
0
W
Jing Wei
7,248
4,556
0
3,424
7,063
2,785
0
3,039
4,024
0
45,499
L
Olorun
7,279
4,252
446
3,791
9,238
3,302
0
2,684
6,506
38,616
0
L
Hun Batz
JJFROST34
Hun Batz
1,440
680
10
152
6,632
2,044
0
1,488
5,114
0
20,953
L
The Morrigan
Nood-god951
The Morrigan
3,463
785
0
840
6,698
2,501
352
2,578
3,866
35,603
0
L
Gilgamesh
PapaaTerry-CodB
Gilgamesh
2,212
657
0
2,732
8,098
4,025
0
3,201
4,897
0
28,894
W
5,412
1,570
0
1,160
4,437
1,779
300
2,246
2,181
42,605
0
W
Loki
6,077
1,735
0
1,488
7,136
2,848
0
1,820
5,309
0
30,907
L
1,311
778
322
1,697
9,855
5,136
0
2,324
7,479
0
5,005
W
Jormungandr
squittler
Jormungandr
4,300
2,226
0
1,220
4,588
3,365
0
0
4,588
39,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
26,006
295
Minions Killed
224
0
Camps Cleared
0
1,071,643
Distance Traveled
886,491
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,812
528
16
1
0
229,847
1
W
Jing Wei
6,501
591
83
8
0
205,492
1
L
Olorun
5,692
517
68
6
0
170,067
0
L
Hun Batz
4,725
430
44
4
0
142,174
0
L
The Morrigan
5,615
510
57
5
0
185,376
3
L
Gilgamesh
5,142
467
50
5
0
196,763
0
W
Zeus
6,927
630
74
7
0
220,485
7
W
Loki
6,248
568
50
5
0
233,056
3
L
Horus
4,832
439
5
0
0
192,111
0
W
Jormungandr
6,771
616
72
7
0
182,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role