Player Matchup

Medusa
Medusa
BodvarGroSpleef
Medusa
Level 47
God Stats
1W - 0L
1,276 SR
Queue Stats
4W - 2L
1,403 Elo+
Party 2
Tiamat
Tiamat
Endless_Greed_
Tiamat
Level 160
God Stats
10W - 2L
1,943 SR
Queue Stats
113W - 39L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
temp-341375
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,709 Elo+
Party 2
Team Averages
Level 70
1,573 SR
1,625 Elo+

VS

Team Averages
Level 77
1,348 SR
1,314 Elo+
Hachiman
Hachiman
 
Hachiman
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Brown_Bear_Ke_Ke
Hel
Level 116
God Stats
0W - 1L
1,360 SR
Queue Stats
19W - 63L
1,248 Elo+
Party 1
Shiva
Shiva
i-love-musik-93
Shiva
Level 104
God Stats
0W - 1L
1,183 SR
Queue Stats
20W - 72L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,274
808
7,115
4,663
1,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 0 / 9
6,585
732
5,271
4,183
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
temp-341375
Cthulhu
11
7 / 0 / 4
8,183
909
9,112
8,836
8,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 2 / 0
5,161
573
4,225
8,335
3,234
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
5,098
566
1,519
9,209
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,291
588
3,580
9,059
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
4
0
6
7
L
0
5
0
0
W
0
0
9
4.5
L
0
4
0
0
W
Cthulhu
temp-341375
Cthulhu
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
9,324
17,682
Taken
26,603
13,059
Mitigated
12,481
8,463
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,225
3,108
0
500
8,335
3,234
0
4,414
3,921
0
12,366
W
7,115
2,013
0
1,339
4,663
1,630
1,254
657
3,917
0
38,480
L
1,519
529
2,494
1,770
9,209
3,703
0
5,165
4,044
8,606
0
W
5,271
160
0
1,826
4,183
2,546
832
565
3,482
16,874
0
L
3,580
441
622
986
9,059
5,544
0
5,059
4,000
0
12,336
W
Cthulhu
temp-341375
Cthulhu
9,112
1,076
1,003
4,295
8,836
8,883
486
998
7,582
20,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,042
Gold Earned
15,550
116
Minions Killed
57
6
Camps Cleared
2
520,912
Distance Traveled
398,817
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,161
573
19
2
0
140,358
1
W
Medusa
7,274
808
61
7
1
165,387
1
L
Hel
5,098
566
12
1
1
111,526
0
W
Tiamat
6,585
732
35
4
5
179,500
0
L
Shiva
5,291
588
26
3
1
146,933
4
W
Cthulhu
8,183
909
20
2
0
176,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role