Player Matchup

Anubis
Anubis
DragTheSniper
Anubis
Level 69
God Stats
14W - 9L
1,546 SR
Queue Stats
56W - 61L
1,385 Elo+
Party 2
Izanami
Izanami
RonieThePonie
Izanami
Level 18
God Stats
18W - 14L
1,451 SR
Queue Stats
30W - 38L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
SoundspiderYT
Sun Wukong
Level 17
God Stats
21W - 32L
1,354 SR
Queue Stats
26W - 41L
1,332 Elo+
Party 2
Ymir
Ymir
TiNyplayer6790
Ymir
Level 20
God Stats
14W - 9L
1,253 SR
Queue Stats
32W - 38L
1,318 Elo+
Party 2
Charybdis
Charybdis
Vipersvenom05
Charybdis
Level 43
God Stats
26W - 18L
1,590 SR
Queue Stats
83W - 97L
1,395 Elo+
Solo
Team Averages
Level 33
1,439 SR
1,358 Elo+

VS

Team Averages
Level 45
1,554 SR
1,393 Elo+
Kukulkan
Kukulkan
DrAgEthegr8
Kukulkan
Level 29
God Stats
2W - 1L
1,654 SR
Queue Stats
85W - 80L
1,394 Elo+
Party 1
Chang'e
Chang'e
VinylCatEars
Chang'e
Level 88
God Stats
68W - 90L
1,487 SR
Queue Stats
240W - 291L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
izuku_tempest
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,398 Elo+
Party 1
Izanami
Izanami
jasper080497
Izanami
Level 28
God Stats
2W - 3L
1,484 SR
Queue Stats
38W - 50L
1,355 Elo+
Party 1
Ares
Ares
sgt_snowball70
Ares
Level 68
God Stats
4W - 3L
1,643 SR
Queue Stats
58W - 69L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 19
17,401
1,160
40,310
15,200
9,684
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
8 / 1 / 19
15,411
1,027
30,001
16,690
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SoundspiderYT
Sun Wukong
20
2 / 0 / 27
14,768
985
14,013
16,319
19,865
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 18
15,461
1,031
25,607
26,044
24,990
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Vipersvenom05
Charybdis
20
2 / 3 / 18
13,649
910
17,911
15,949
8,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrAgEthegr8
Kukulkan
20
3 / 7 / 3
14,655
977
37,357
27,573
13,881
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
VinylCatEars
Chang'e
19
0 / 2 / 4
13,022
868
5,606
10,781
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
izuku_tempest
Amaterasu
19
1 / 5 / 3
13,686
912
3,533
20,993
24,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
jasper080497
Izanami
19
1 / 11 / 3
13,029
869
19,985
28,750
16,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
1 / 12 / 4
14,929
995
15,897
45,161
64,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
23
37
Kills
6
6
Deaths
37
101
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrAgEthegr8
Kukulkan
3
7
3
0.64
W
17
0
19
26.5
W
Izanami
8
1
19
17.5
W
Sun Wukong
SoundspiderYT
Sun Wukong
2
0
27
15.5
W
8
2
18
8.5
L
Chang'e
VinylCatEars
Chang'e
0
2
4
1
W
Charybdis
Vipersvenom05
Charybdis
2
3
18
3.67
L
Amaterasu
izuku_tempest
Amaterasu
1
5
3
0.5
L
Izanami
jasper080497
Izanami
1
11
3
0.23
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,842
Damage
82,378
90,202
Taken
133,258
71,033
Mitigated
125,052
17,407
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrAgEthegr8
Kukulkan
37,357
2,710
0
1,173
27,573
13,881
0
17,107
10,466
80,353
0
W
40,310
2,917
1,290
11,056
15,200
9,684
0
8,419
6,781
73,688
0
W
Izanami
30,001
20,268
0
4,231
16,690
8,342
0
12,313
4,377
0
55,092
W
Sun Wukong
SoundspiderYT
Sun Wukong
14,013
1,597
0
260
16,319
19,865
0
8,933
7,386
0
21,828
W
25,607
6,469
0
542
26,044
24,990
0
15,986
10,058
45,294
0
L
Chang'e
VinylCatEars
Chang'e
5,606
0
5,896
1,726
10,781
5,793
0
6,893
3,888
31,398
0
W
Charybdis
Vipersvenom05
Charybdis
17,911
11,650
0
28
15,949
8,152
0
13,209
2,740
0
45,575
L
Amaterasu
izuku_tempest
Amaterasu
3,533
653
0
1,740
20,993
24,566
0
9,634
11,225
0
12,471
L
Izanami
jasper080497
Izanami
19,985
11,306
0
52
28,750
16,437
0
13,881
14,869
0
58,063
L
15,897
1,767
45
2,654
45,161
64,375
0
18,402
26,759
25,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,690
Gold Earned
69,321
284
Minions Killed
273
6
Camps Cleared
4
1,341,771
Distance Traveled
1,235,723
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,655
977
104
7
0
261,999
0
W
Anubis
17,401
1,160
74
5
2
273,955
1
W
Izanami
15,411
1,027
71
5
1
276,213
1
W
Sun Wukong
14,768
985
14
1
1
312,617
1
W
Ymir
15,461
1,031
57
4
2
249,534
4
L
Chang'e
13,022
868
65
4
2
284,236
0
W
Charybdis
13,649
910
68
5
0
229,452
0
L
Amaterasu
13,686
912
16
1
0
212,190
0
L
Izanami
13,029
869
64
4
2
228,372
0
L
Ares
14,929
995
24
2
0
248,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role