Player Matchup

Thanatos
Thanatos
FLAWLESS SAITO
Thanatos
Level 19
God Stats
0W - 4L
1,144 SR
Queue Stats
88W - 142L
1,103 Elo+
Party 1
Bacchus
Bacchus
FLAWLESSxDENOX
Bacchus
Level 37
God Stats
4W - 21L
1,295 SR
Queue Stats
140W - 207L
1,148 Elo+
Party 1
Hel
Hel
jugoboricua123
Hel
Level 15
God Stats
3W - 6L
1,262 SR
Queue Stats
84W - 137L
1,184 Elo+
Party 1
Team Averages
Level 24
1,234 SR
1,145 Elo+

VS

Team Averages
Level 42
1,290 SR
1,191 Elo+
Merlin
Merlin
Zirk duppz
Merlin
Level 29
God Stats
2W - 7L
1,140 SR
Queue Stats
12W - 32L
1,096 Elo+
Party 2
Geb
Geb
doctor_lechuga45
Geb
Level 36
God Stats
1W - 0L
1,260 SR
Queue Stats
12W - 32L
1,096 Elo+
Party 2
Set
Set
hydrofalls66
Set
Level 62
God Stats
151W - 166L
1,471 SR
Queue Stats
1,259W - 1,747L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 5 / 2
9,081
568
7,573
17,045
7,518
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 2
8,793
550
7,477
18,224
13,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 3 / 0
10,313
645
10,998
16,411
10,499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Zirk duppz
Merlin
16
2 / 0 / 7
10,769
673
16,845
5,342
2,723
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 1 / 6
9,957
622
5,786
14,752
16,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 2 / 2
11,503
719
16,217
15,234
10,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
5
2
0.2
L
0
2
2
0.5
W
Merlin
Zirk duppz
Merlin
2
0
7
5.5
W
1
1
6
4
W
7
2
2
4
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
38,848
51,680
Taken
35,328
31,706
Mitigated
29,753
21,666
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,573
1,377
0
6,239
17,045
7,518
0
7,299
9,746
0
29,380
L
7,477
1,508
145
1,205
18,224
13,689
0
7,964
10,260
23,773
0
W
Merlin
Zirk duppz
Merlin
16,845
1,132
0
1,031
5,342
2,723
1,057
2,831
2,511
61,164
0
W
5,786
202
0
0
14,752
16,314
554
7,111
7,641
16,650
0
W
16,217
8,274
0
919
15,234
10,716
622
9,800
5,434
0
54,350
L
10,998
1,478
5,302
8,775
16,411
10,499
31
7,596
8,815
33,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
32,229
124
Minions Killed
188
3
Camps Cleared
8
816,050
Distance Traveled
814,318
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,081
568
49
3
0
271,602
0
L
Bacchus
8,793
550
23
1
0
284,149
0
W
Merlin
10,769
673
95
6
1
237,809
0
W
Geb
9,957
622
18
1
0
292,921
0
W
Set
11,503
719
75
5
7
283,588
3
L
Hel
10,313
645
52
3
3
260,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role