Player Matchup

Heimdallr
Heimdallr
Amenoukihashi
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 115L
1,348 Elo+
Party 1
Kuzenbo
Kuzenbo
Jefersonf
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,340 Elo+
Party 1
Tiamat
Tiamat
iDontWork
Tiamat
Level 84
God Stats
4W - 2L
1,598 SR
Queue Stats
87W - 109L
1,383 Elo+
Party 1
Team Averages
Level 69
1,533 SR
1,357 Elo+

VS

Team Averages
Level 134
1,500 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
murylo_29
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amenoukihashi
Heimdallr
15
1 / 5 / 3
9,828
614
11,455
19,091
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Jefersonf
Kuzenbo
12
1 / 4 / 2
8,966
560
7,228
20,501
26,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
iDontWork
Tiamat
14
2 / 4 / 3
10,080
630
11,431
17,854
9,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 3 / 3
11,746
734
22,342
18,307
8,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
 
Horus
15
5 / 2 / 7
10,589
662
13,084
19,055
20,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
murylo_29
Nu Wa
16
1 / 0 / 11
10,799
675
14,512
5,972
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
3
2.83
W
Horus
 
Horus
5
2
7
4.25
L
Heimdallr
Amenoukihashi
Heimdallr
1
5
3
0.5
L
Kuzenbo
Jefersonf
Kuzenbo
1
4
2
0.5
L
Tiamat
iDontWork
Tiamat
2
4
3
0.88
W
Nu Wa
murylo_29
Nu Wa
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,114
Damage
49,938
57,446
Taken
43,334
46,328
Mitigated
31,480
7,512
Healing
16,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,342
15,661
0
6,902
18,307
8,358
481
8,448
9,499
0
78,225
W
Horus
 
Horus
13,084
6,469
1,337
7,322
19,055
20,450
246
7,681
10,899
0
21,685
L
Heimdallr
Amenoukihashi
Heimdallr
11,455
5,674
0
1,668
19,091
10,667
0
2,277
16,229
0
48,048
L
Kuzenbo
Jefersonf
Kuzenbo
7,228
2,126
0
500
20,501
26,383
0
6,140
13,565
18,597
0
L
Tiamat
iDontWork
Tiamat
11,431
1,485
304
5,040
17,854
9,278
0
5,234
12,010
41,253
0
W
Nu Wa
murylo_29
Nu Wa
14,512
4,758
0
800
5,972
2,672
1,649
3,242
2,630
45,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
33,134
162
Minions Killed
212
3
Camps Cleared
10
769,505
Distance Traveled
818,417
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,746
734
103
6
6
256,952
7
W
Horus
10,589
662
24
2
2
284,696
1
L
Heimdallr
9,828
614
78
5
0
237,726
1
L
Kuzenbo
8,966
560
26
2
1
277,756
5
L
Tiamat
10,080
630
58
4
2
254,023
7
W
Nu Wa
10,799
675
85
5
2
276,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role