Player Matchup

Cthulhu
Cthulhu
FanaticBard
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,482 Elo+
Party 1
Tiamat
Tiamat
FilthyMop
Tiamat
Level 11
God Stats
0W - 3L
1,299 SR
Queue Stats
10W - 7L
1,282 Elo+
Party 1
Anubis
Anubis
Iamfluxx
Anubis
Level 67
God Stats
0W - 4L
1,184 SR
Queue Stats
125W - 116L
1,462 Elo+
Party 1
Bakasura
Bakasura
SatireBard
Bakasura
Level 26
God Stats
8W - 8L
1,384 SR
Queue Stats
51W - 61L
1,282 Elo+
Party 1
Artemis
Artemis
TheWickedTyrant
Artemis
Level 23
God Stats
4W - 8L
1,299 SR
Queue Stats
24W - 25L
1,282 Elo+
Party 1
Team Averages
Level 29
1,333 SR
1,358 Elo+

VS

Team Averages
Level 72
1,463 SR
1,532 Elo+
Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
LVNe0N
Vulcan
Level 79
God Stats
37W - 32L
1,566 SR
Queue Stats
269W - 226L
1,538 Elo+
Party 3
Ne Zha
Ne Zha
ZeroKingReiji
Ne Zha
Level 35
God Stats
5W - 1L
1,249 SR
Queue Stats
26W - 19L
1,560 Elo+
Party 2
Neith
Neith
gawdofwar0
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FanaticBard
Cthulhu
15
3 / 5 / 7
10,215
464
12,520
26,827
31,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
FilthyMop
Tiamat
16
3 / 2 / 4
9,666
439
9,088
13,137
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Iamfluxx
Anubis
15
1 / 9 / 1
9,808
446
11,106
23,914
13,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
SatireBard
Bakasura
16
2 / 8 / 2
9,769
444
4,334
20,273
7,862
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 8 / 1
8,402
382
7,540
16,171
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 0 / 11
14,415
655
30,495
21,794
12,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
 
Xbalanque
17
5 / 3 / 13
11,757
534
17,710
16,197
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
LVNe0N
Vulcan
17
6 / 5 / 9
11,296
513
10,431
12,673
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 0 / 8
12,515
569
12,408
19,457
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
17
3 / 3 / 6
11,783
536
9,214
12,098
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
11
Kills
32
32
Deaths
11
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
11
16.5
W
Xbalanque
 
Xbalanque
5
3
13
3.83
L
Cthulhu
FanaticBard
Cthulhu
3
5
7
1.3
L
Tiamat
FilthyMop
Tiamat
3
2
4
2.5
L
Anubis
Iamfluxx
Anubis
1
9
1
0.17
W
Vulcan
LVNe0N
Vulcan
6
5
9
2.1
L
Bakasura
SatireBard
Bakasura
2
8
2
0.38
L
2
8
1
0.31
W
7
0
8
11
W
Neith
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,588
Damage
80,258
100,322
Taken
82,219
64,104
Mitigated
38,421
15,903
Healing
39,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
30,495
1,642
97
18,279
21,794
12,544
185
10,913
10,473
155,290
0
W
Xbalanque
 
Xbalanque
17,710
10,003
793
5,488
16,197
6,493
8,958
5,548
10,366
0
106,217
L
Cthulhu
FanaticBard
Cthulhu
12,520
1,212
0
1,757
26,827
31,575
0
8,174
18,653
47,849
0
L
Tiamat
FilthyMop
Tiamat
9,088
1,248
0
1,339
13,137
6,563
28
6,163
6,974
56,524
0
L
Anubis
Iamfluxx
Anubis
11,106
535
0
7,123
23,914
13,547
0
11,530
12,384
82,781
0
W
Vulcan
LVNe0N
Vulcan
10,431
2,820
677
1,287
12,673
4,860
948
6,274
6,229
77,934
0
L
Bakasura
SatireBard
Bakasura
4,334
3,095
56
4,263
20,273
7,862
0
7,318
12,955
0
61,707
L
7,540
2,608
0
1,365
16,171
4,557
0
7,741
8,430
0
34,614
W
12,408
4,815
0
9,315
19,457
9,006
599
4,058
15,315
0
121,430
W
Neith
9,214
4,120
0
3,256
12,098
5,518
3,985
5,607
5,981
0
96,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,860
Gold Earned
61,766
492
Minions Killed
767
0
Camps Cleared
0
2,007,668
Distance Traveled
2,038,137
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,415
655
233
11
0
382,206
6
W
Xbalanque
11,757
534
141
6
0
397,445
7
L
Cthulhu
10,215
464
54
2
0
449,731
6
L
Tiamat
9,666
439
120
5
0
420,268
6
L
Anubis
9,808
446
142
6
0
318,156
1
W
Vulcan
11,296
513
96
4
0
373,062
8
L
Bakasura
9,769
444
124
6
0
428,630
0
L
Artemis
8,402
382
52
2
0
390,883
1
W
Ne Zha
12,515
569
161
7
0
509,845
8
W
Neith
11,783
536
136
6
0
375,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role