Player Matchup

Thor
Thor
ElkQuesadilla
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 61L
1,242 Elo+
Party 3
Rama
Rama
GrievousMango32
Rama
Level 108
God Stats
4W - 1L
1,710 SR
Queue Stats
83W - 66L
1,499 Elo+
Party 3
Scylla
Scylla
JowPxndx
Scylla
Level 39
God Stats
36W - 17L
1,627 SR
Queue Stats
165W - 87L
1,549 Elo+
Solo
Neith
Neith
LatetL
Neith
Level 10
God Stats
11W - 8L
1,388 SR
Queue Stats
53W - 54L
1,242 Elo+
Party 3
Ganesha
Ganesha
cmmndergoldy
Ganesha
Level 65
God Stats
6W - 6L
1,672 SR
Queue Stats
53W - 55L
1,354 Elo+
Party 3
Team Averages
Level 50
1,580 SR
1,377 Elo+

VS

Team Averages
Level 36
1,476 SR
1,456 Elo+
Gilgamesh
Gilgamesh
GodxJvy
Gilgamesh
Level 26
God Stats
5W - 4L
1,477 SR
Queue Stats
115W - 84L
1,545 Elo+
Party 1
Zeus
Zeus
NupertTree
Zeus
Level 28
God Stats
7W - 7L
1,358 SR
Queue Stats
31W - 49L
1,424 Elo+
Party 2
Poseidon
Poseidon
The_Best_Buddy
Poseidon
Level 42
God Stats
2W - 4L
1,118 SR
Queue Stats
49W - 64L
1,406 Elo+
Party 2
Cernunnos
Cernunnos
Trash_Ash
Cernunnos
Level 42
God Stats
6W - 6L
1,847 SR
Queue Stats
250W - 223L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
xXAres420Xx4838
Guan Yu
Level 42
God Stats
2W - 9L
1,579 SR
Queue Stats
17W - 39L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
11,502
1,150
6,016
9,043
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
22 / 1 / 7
14,846
1,485
38,844
12,757
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
JowPxndx
Scylla
17
2 / 5 / 16
11,578
1,158
13,500
9,742
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
LatetL
Neith
17
4 / 3 / 19
11,140
1,114
13,615
12,527
6,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
cmmndergoldy
Ganesha
18
0 / 0 / 30
12,192
1,219
13,533
14,983
22,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

261

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodxJvy
Gilgamesh
16
2 / 4 / 8
10,640
1,064
7,499
14,535
11,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 4
10,271
1,027
15,957
17,538
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
15
2 / 11 / 4
10,304
1,030
9,613
20,294
7,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Trash_Ash
Cernunnos
17
3 / 8 / 6
10,885
1,089
17,371
20,340
8,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 2
9,892
989
4,307
20,039
16,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
31
Kills
11
11
Deaths
31
89
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
L
Gilgamesh
GodxJvy
Gilgamesh
2
4
8
1.5
W
22
1
7
25.5
W
Scylla
JowPxndx
Scylla
2
5
16
2
W
Neith
LatetL
Neith
4
3
19
4.5
L
2
6
4
0.67
L
Poseidon
2
11
4
0.36
L
Cernunnos
Trash_Ash
Cernunnos
3
8
6
0.75
W
Ganesha
cmmndergoldy
Ganesha
0
0
30
15
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,508
Damage
54,747
59,052
Taken
92,746
47,063
Mitigated
50,997
13,409
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,016
1,671
0
720
9,043
5,462
0
4,250
4,793
0
7,136
L
Gilgamesh
GodxJvy
Gilgamesh
7,499
2,093
0
591
14,535
11,841
0
4,961
9,391
0
10,437
W
38,844
34,922
0
7,536
12,757
7,258
0
4,336
8,421
0
55,386
W
Scylla
JowPxndx
Scylla
13,500
1,791
556
680
9,742
4,396
0
5,014
4,728
45,042
0
W
Neith
LatetL
Neith
13,615
9,758
0
2,633
12,527
6,994
0
3,881
8,646
0
24,509
L
15,957
2,025
0
438
17,538
6,313
0
4,215
13,234
39,326
0
L
Poseidon
9,613
1,357
101
1,281
20,294
7,392
0
5,121
15,064
34,314
0
L
Cernunnos
Trash_Ash
Cernunnos
17,371
11,545
0
669
20,340
8,545
0
4,732
15,488
0
30,206
W
Ganesha
cmmndergoldy
Ganesha
13,533
1,090
0
1,284
14,983
22,953
0
8,089
6,894
29,415
0
L
4,307
344
900
1,411
20,039
16,906
0
7,273
12,536
0
19,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,258
Gold Earned
51,992
195
Minions Killed
172
9
Camps Cleared
6
930,968
Distance Traveled
872,340
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,502
1,150
10
1
1
196,132
0
L
Gilgamesh
10,640
1,064
12
1
0
188,946
0
W
Rama
14,846
1,485
36
4
6
191,148
0
W
Scylla
11,578
1,158
114
11
1
169,155
1
W
Neith
11,140
1,114
35
4
1
165,556
0
L
Zeus
10,271
1,027
50
5
3
165,974
1
L
Poseidon
10,304
1,030
58
6
1
144,493
0
L
Cernunnos
10,885
1,089
20
2
2
157,161
0
W
Ganesha
12,192
1,219
0
0
0
208,977
1
L
Guan Yu
9,892
989
32
3
0
215,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role