Player Matchup

Skadi
Skadi
DUSTINthewindOOF
Skadi
Level 68
God Stats
12W - 6L
1,809 SR
Queue Stats
324W - 356L
1,384 Elo+
Party 3
Bellona
Bellona
Luffyo
Bellona
Level 83
God Stats
29W - 17L
1,629 SR
Queue Stats
216W - 229L
1,416 Elo+
Solo
Fenrir
Fenrir
Scaryfaces213
Fenrir
Level 103
God Stats
4W - 2L
1,247 SR
Queue Stats
41W - 35L
1,592 Elo+
Solo
Ymir
Ymir
XxDraNgoBOrxX
Ymir
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 81L
1,214 Elo+
Solo
Freya
Freya
marvmarvdadragon
Freya
Level 60
God Stats
3W - 4L
1,596 SR
Queue Stats
186W - 194L
1,360 Elo+
Party 3
Team Averages
Level 70
1,556 SR
1,393 Elo+

VS

Team Averages
Level 41
1,464 SR
1,257 Elo+
Khepri
Khepri
Apherius
Khepri
Level 48
God Stats
10W - 8L
1,461 SR
Queue Stats
33W - 47L
1,250 Elo+
Party 2
Olorun
Olorun
ArgoseGaming
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 215L
1,290 Elo+
Party 1
Jing Wei
Jing Wei
Glegsraf
Jing Wei
Level 41
God Stats
10W - 8L
1,447 SR
Queue Stats
36W - 47L
1,256 Elo+
Party 2
Fenrir
Fenrir
Shmeatcicle
Fenrir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 90L
1,231 Elo+
Party 1
Ao Kuang
Ao Kuang
zefy23
Ao Kuang
Level 58
God Stats
1W - 3L
1,412 SR
Queue Stats
77W - 83L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
10,778
674
18,254
10,124
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Luffyo
Bellona
14
2 / 2 / 1
8,666
542
10,583
12,623
11,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 0 / 3
8,854
553
7,534
13,380
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
5,723
358
528
2,556
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 7
9,189
574
10,016
15,703
7,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Apherius
Khepri
11
0 / 4 / 1
7,037
440
3,175
16,440
13,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
12
0 / 7 / 1
7,459
466
8,974
14,764
6,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Glegsraf
Jing Wei
12
0 / 3 / 1
7,321
458
919
10,150
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
12
2 / 5 / 2
7,645
478
7,888
15,736
6,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
zefy23
Ao Kuang
14
3 / 1 / 2
8,453
528
10,375
16,060
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
5
6
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
Apherius
Khepri
0
4
1
0.13
L
Olorun
0
7
1
0.07
W
9
1
3
10.5
L
Jing Wei
Glegsraf
Jing Wei
0
3
1
0.17
W
Bellona
Luffyo
Bellona
2
2
1
1.25
W
5
0
3
6.5
L
Fenrir
2
5
2
0.6
W
0
1
1
0.5
W
2
2
7
2.75
L
Ao Kuang
zefy23
Ao Kuang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,915
Damage
31,331
54,386
Taken
73,150
32,597
Mitigated
36,598
22,572
Healing
21,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Apherius
Khepri
3,175
575
1,696
2,871
16,440
13,696
264
1,950
14,490
21,009
0
L
Olorun
8,974
6,184
168
3,617
14,764
6,768
676
4,697
10,067
59,840
0
W
18,254
10,857
0
6,065
10,124
4,381
2,694
3,588
6,536
0
98,000
L
Jing Wei
Glegsraf
Jing Wei
919
629
0
2,178
10,150
3,543
1,003
0
10,150
0
48,676
W
Bellona
Luffyo
Bellona
10,583
4,969
0
5,237
12,623
11,541
247
4,136
8,487
0
57,706
W
7,534
1,789
0
2,933
13,380
6,458
0
3,764
9,616
0
75,878
L
Fenrir
7,888
3,497
0
1,647
15,736
6,411
0
1,089
14,647
0
39,306
W
528
120
0
246
2,556
2,578
155
174
2,382
2,848
0
W
10,016
4,548
0
8,091
15,703
7,639
2,118
10,862
4,841
66,573
0
L
Ao Kuang
zefy23
Ao Kuang
10,375
3,253
0
8,971
16,060
6,180
0
2,808
13,252
50,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
37,915
451
Minions Killed
338
0
Camps Cleared
0
1,206,578
Distance Traveled
1,453,105
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,037
440
30
2
0
279,066
3
L
Olorun
7,459
466
91
6
0
238,688
1
W
Skadi
10,778
674
141
9
0
289,905
2
L
Jing Wei
7,321
458
73
5
0
270,746
1
W
Bellona
8,666
542
95
6
0
290,048
5
W
Fenrir
8,854
553
105
7
0
304,712
0
L
Fenrir
7,645
478
65
4
0
319,474
1
W
Ymir
5,723
358
5
0
0
55,040
0
W
Freya
9,189
574
105
7
0
266,873
6
L
Ao Kuang
8,453
528
79
5
0
345,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role