Player Matchup

He Bo
He Bo
BadDogWolf
He Bo
Level 104
God Stats
1W - 3L
1,154 SR
Queue Stats
17W - 20L
1,437 Elo+
Party 1
Izanami
Izanami
ButcherG
Izanami
Level 23
God Stats
1W - 3L
1,871 SR
Queue Stats
8W - 13L
1,360 Elo+
Party 1
Mulan
Mulan
RandomM3lon
Mulan
Level 99
God Stats
2W - 2L
1,372 SR
Queue Stats
16W - 18L
1,474 Elo+
Party 1
Team Averages
Level 75
1,466 SR
1,424 Elo+

VS

Team Averages
Level 31
1,354 SR
1,394 Elo+
Poseidon
Poseidon
ElAiVan9
Poseidon
Level 41
God Stats
1W - 2L
1,087 SR
Queue Stats
25W - 22L
1,445 Elo+
Party 2
Charybdis
Charybdis
TheMRubi
Charybdis
Level 29
God Stats
2W - 2L
1,475 SR
Queue Stats
25W - 22L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
christian1bty
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
3 / 2 / 11
7,698
770
12,586
6,804
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ButcherG
Izanami
12
4 / 0 / 12
7,985
799
7,234
6,524
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
10 / 1 / 7
9,179
918
10,440
13,216
11,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ElAiVan9
Poseidon
10
0 / 8 / 3
6,344
634
6,373
8,868
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheMRubi
Charybdis
12
3 / 4 / 0
7,515
752
5,163
9,831
3,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
9
0 / 5 / 2
6,122
612
4,269
14,097
7,193
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
2
11
4.25
W
Izanami
ButcherG
Izanami
4
0
12
10
L
Poseidon
ElAiVan9
Poseidon
0
8
3
0.19
W
10
1
7
13.5
L
Charybdis
TheMRubi
Charybdis
3
4
0
0.75
L
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
15,805
26,544
Taken
32,796
16,285
Mitigated
13,602
6,013
Healing
1,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
12,586
243
79
1,034
6,804
2,436
267
3,334
3,470
31,238
0
W
Izanami
ButcherG
Izanami
7,234
4,399
0
788
6,524
2,591
1,978
3,564
2,960
0
19,413
L
Poseidon
ElAiVan9
Poseidon
6,373
1,567
0
401
8,868
2,894
0
3,568
5,070
26,714
0
W
10,440
1,400
0
4,112
13,216
11,258
268
3,903
9,313
0
24,296
L
Charybdis
TheMRubi
Charybdis
5,163
2,357
0
797
9,831
3,515
0
4,328
5,283
0
16,154
L
Cthulhu
4,269
337
0
0
14,097
7,193
0
4,331
9,553
11,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
19,981
101
Minions Killed
94
4
Camps Cleared
5
556,329
Distance Traveled
494,143
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,698
770
45
5
2
182,269
1
W
Izanami
7,985
799
30
3
2
193,858
0
L
Poseidon
6,344
634
40
4
1
151,553
3
W
Mulan
9,179
918
26
3
0
180,202
1
L
Charybdis
7,515
752
39
4
4
169,891
0
L
Cthulhu
6,122
612
15
2
0
172,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role