Player Matchup

Poseidon
Poseidon
FredrickBadGuy
Poseidon
Level 101
God Stats
1W - 1L
1,807 SR
Queue Stats
42W - 34L
1,587 Elo+
Party 1
Pele
Pele
Tsukyami
Pele
Level 121
God Stats
5W - 3L
1,775 SR
Queue Stats
48W - 42L
1,549 Elo+
Party 1
Sobek
Sobek
Wallopingdrip
Sobek
Level 99
God Stats
1W - 4L
1,191 SR
Queue Stats
268W - 266L
1,534 Elo+
Solo
Jing Wei
Jing Wei
XzenoDaHero
Jing Wei
Level 60
God Stats
8W - 6L
1,646 SR
Queue Stats
38W - 39L
1,534 Elo+
Solo
Bacchus
Bacchus
madhadder2000
Bacchus
Level 69
God Stats
3W - 5L
1,438 SR
Queue Stats
90W - 72L
1,600 Elo+
Solo
Team Averages
Level 90
1,571 SR
1,561 Elo+

VS

Team Averages
Level 105
1,337 SR
1,520 Elo+
Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Elde1BAR
Gilgamesh
Level 159
God Stats
3W - 3L
1,109 SR
Queue Stats
162W - 119L
1,537 Elo+
Solo
Chang'e
Chang'e
GNIEBLLEH
Chang'e
Level 144
God Stats
1W - 3L
1,253 SR
Queue Stats
74W - 68L
1,535 Elo+
Solo
Ullr
Ullr
SnowNebula7
Ullr
Level 89
God Stats
2W - 4L
1,323 SR
Queue Stats
378W - 354L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
sointense76
Baron Samedi
Level 43
God Stats
5W - 5L
1,500 SR
Queue Stats
41W - 61L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
0 / 5 / 1
7,204
400
9,331
10,617
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
5 / 3 / 0
8,735
485
8,413
23,277
9,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 3
7,675
426
7,359
20,505
24,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
XzenoDaHero
Jing Wei
16
3 / 3 / 2
9,598
533
11,497
15,995
7,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
15
1 / 3 / 1
9,052
503
5,903
11,989
6,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 3 / 8
8,918
495
8,315
17,160
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Elde1BAR
Gilgamesh
17
5 / 2 / 3
10,280
571
13,712
15,213
11,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
GNIEBLLEH
Chang'e
17
7 / 0 / 4
10,051
558
14,893
14,670
7,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 1
8,855
492
10,332
13,084
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
sointense76
Baron Samedi
14
3 / 1 / 10
9,705
539
9,671
13,549
12,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
18
18
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
3
8
1.67
W
Gilgamesh
Elde1BAR
Gilgamesh
5
2
3
3.25
L
Poseidon
0
5
1
0.1
W
Chang'e
GNIEBLLEH
Chang'e
7
0
4
9
W
2
4
1
0.63
L
Pele
5
3
0
1.67
L
1
4
3
0.63
L
Jing Wei
XzenoDaHero
Jing Wei
3
3
2
1.33
L
Bacchus
1
3
1
0.5
W
Baron Samedi
sointense76
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,503
Damage
56,923
82,383
Taken
73,676
52,561
Mitigated
43,320
21,725
Healing
31,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,315
2,659
0
2,183
17,160
7,320
210
4,319
12,841
0
71,168
W
Gilgamesh
Elde1BAR
Gilgamesh
13,712
4,458
0
4,973
15,213
11,551
324
5,876
9,337
0
74,080
L
Poseidon
9,331
1,397
0
579
10,617
4,159
405
6,031
4,586
51,445
0
W
Chang'e
GNIEBLLEH
Chang'e
14,893
1,370
3,321
8,950
14,670
7,244
108
5,595
9,075
93,592
0
W
10,332
4,549
0
3,963
13,084
4,913
0
1,808
11,276
0
69,992
L
Pele
8,413
1,892
0
8,206
23,277
9,922
0
7,152
16,125
0
76,133
L
7,359
565
0
3,894
20,505
24,669
0
8,244
12,261
30,862
0
L
Jing Wei
XzenoDaHero
Jing Wei
11,497
9,201
0
6,566
15,995
7,165
468
3,062
12,933
0
91,385
L
Bacchus
5,903
777
0
2,480
11,989
6,646
275
75
11,914
60,703
0
W
Baron Samedi
sointense76
Baron Samedi
9,671
1,361
3,504
4,420
13,549
12,292
0
4,995
8,554
32,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
47,809
490
Minions Killed
555
0
Camps Cleared
0
1,693,326
Distance Traveled
1,805,152
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,918
495
116
6
0
418,590
1
W
Gilgamesh
10,280
571
133
7
0
344,455
2
L
Poseidon
7,204
400
74
4
0
334,681
4
W
Chang'e
10,051
558
152
8
0
354,841
5
W
Ullr
8,855
492
118
7
0
329,553
3
L
Pele
8,735
485
103
6
0
366,118
2
L
Sobek
7,675
426
25
1
0
351,524
3
L
Jing Wei
9,598
533
164
9
0
304,799
3
L
Bacchus
9,052
503
124
7
0
336,204
2
W
Baron Samedi
9,705
539
36
2
0
357,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role