Player Matchup

Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
TalenT_2005
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,371 Elo+
Solo
Discordia
Discordia
rocktrain_567
Discordia
Level 86
God Stats
3W - 5L
1,246 SR
Queue Stats
52W - 48L
1,437 Elo+
Solo
Team Averages
Level 93
1,449 SR
1,462 Elo+

VS

Team Averages
Level 95
1,590 SR
1,509 Elo+
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ItsDensity
Skadi
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 118L
1,675 Elo+
Solo
Vulcan
Vulcan
Kin9snake437
Vulcan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
Ranorac 172
Zhong Kui
Level 102
God Stats
11W - 14L
1,730 SR
Queue Stats
248W - 234L
1,480 Elo+
Solo
Da Ji
Da Ji
ztatic-
Da Ji
Level 158
God Stats
2W - 1L
1,720 SR
Queue Stats
388W - 397L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
4 / 2 / 0
5,691
569
2,900
8,011
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
 
Chaac
10
0 / 0 / 0
5,534
553
3,201
9,756
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
7
0 / 2 / 1
4,690
469
2,761
7,035
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
3
0 / 1 / 0
3,821
382
2,306
2,052
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
rocktrain_567
Discordia
9
1 / 0 / 4
5,756
576
6,334
3,147
1,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
1 / 0 / 1
5,504
550
2,618
8,785
4,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
10
3 / 0 / 2
5,825
583
5,625
4,917
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
8
0 / 3 / 0
4,838
484
2,631
5,107
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Ranorac 172
Zhong Kui
11
0 / 0 / 0
6,101
610
6,015
6,498
4,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
ztatic-
Da Ji
9
1 / 2 / 0
5,201
520
2,294
8,577
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
5
5
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
2
0
2
L
Chaac
 
Chaac
0
0
0
0
L
Athena
 
Athena
0
2
1
0.25
W
Ganesha
 
Ganesha
1
0
1
1.5
W
Skadi
3
0
2
4
W
Vulcan
0
3
0
0
W
Zhong Kui
Ranorac 172
Zhong Kui
0
0
0
0
L
Apollo
0
1
0
0
L
Discordia
rocktrain_567
Discordia
1
0
4
3
W
Da Ji
ztatic-
Da Ji
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
19,183
30,001
Taken
33,884
13,092
Mitigated
15,115
13,131
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,900
974
0
3,078
8,011
2,531
0
1,500
6,413
0
21,902
L
Chaac
 
Chaac
3,201
1,243
0
6,271
9,756
5,567
0
6,015
3,741
0
38,488
L
Athena
 
Athena
2,761
582
350
1,844
7,035
3,471
0
1,686
5,333
11,140
0
W
Ganesha
 
Ganesha
2,618
506
1,438
3,544
8,785
4,109
538
3,109
5,676
20,955
0
W
Skadi
5,625
3,244
0
2,705
4,917
1,461
1,000
1,141
3,776
0
31,712
W
Vulcan
2,631
723
0
750
5,107
2,223
0
3,806
1,301
25,778
0
W
Zhong Kui
Ranorac 172
Zhong Kui
6,015
1,781
0
5,423
6,498
4,236
0
0
6,498
47,996
0
L
Apollo
2,306
1,825
0
804
2,052
451
0
386
1,666
0
10,135
L
Discordia
rocktrain_567
Discordia
6,334
1,126
0
784
3,147
1,072
0
1,469
1,584
37,747
0
W
Da Ji
ztatic-
Da Ji
2,294
702
0
3,776
8,577
3,086
0
1,039
7,538
0
32,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
27,469
235
Minions Killed
298
0
Camps Cleared
0
912,747
Distance Traveled
932,508
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,691
569
57
6
0
226,505
3
L
Chaac
5,534
553
68
7
0
215,977
0
L
Athena
4,690
469
18
2
0
221,777
3
W
Ganesha
5,504
550
4
0
0
172,225
1
W
Skadi
5,825
583
90
9
0
185,438
2
W
Vulcan
4,838
484
58
6
0
183,297
3
W
Zhong Kui
6,101
610
88
9
0
165,705
3
L
Apollo
3,821
382
22
2
0
60,830
1
L
Discordia
5,756
576
70
7
0
187,658
5
W
Da Ji
5,201
520
58
6
0
225,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role