Player Matchup

Merlin
Merlin
FallibleJoker47
Merlin
Level 24
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 19L
1,179 Elo+
Party 2
Sylvanus
Sylvanus
Pharrrow
Sylvanus
Level 26
God Stats
14W - 17L
1,500 SR
Queue Stats
59W - 59L
1,381 Elo+
Party 2
Anhur
Anhur
ThyMemeProphet
Anhur
Level 136
God Stats
3W - 3L
1,718 SR
Queue Stats
105W - 90L
1,491 Elo+
Party 2
Team Averages
Level 62
1,644 SR
1,351 Elo+

VS

Team Averages
Level 47
1,379 SR
1,189 Elo+
Nu Wa
Nu Wa
AzulaHP
Nu Wa
Level 108
God Stats
4W - 10L
1,519 SR
Queue Stats
18W - 32L
1,264 Elo+
Party 1
Skadi
Skadi
The_Strafe_Kills
Skadi
Level 4
God Stats
0W - 3L
1,120 SR
Queue Stats
0W - 5L
1,003 Elo+
Party 1
Odin
Odin
WoolooWoolooWool
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,840
653
5,574
5,524
2,416
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Pharrrow
Sylvanus
13
2 / 0 / 6
8,126
677
5,420
13,814
13,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
5 / 0 / 3
8,898
742
11,099
6,914
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AzulaHP
Nu Wa
10
0 / 3 / 0
6,672
556
9,410
8,157
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 0
6,786
566
4,620
7,326
2,799
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
6,513
543
4,021
10,466
8,705
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AzulaHP
Nu Wa
0
3
0
0
W
1
0
6
4
W
Sylvanus
Pharrrow
Sylvanus
2
0
6
5
L
0
3
0
0
W
5
0
3
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,093
Damage
18,051
26,252
Taken
25,949
19,840
Mitigated
14,312
9,288
Healing
985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AzulaHP
Nu Wa
9,410
3,425
0
743
8,157
2,808
0
4,435
3,722
25,297
0
W
5,574
998
0
1,175
5,524
2,416
303
1,415
3,873
23,119
0
W
Sylvanus
Pharrrow
Sylvanus
5,420
866
2,722
3,982
13,814
13,893
16
5,241
8,099
14,698
2,322
L
4,620
2,618
0
242
7,326
2,799
10
3,028
4,298
0
14,149
W
11,099
5,860
0
1,409
6,914
3,531
486
2,294
4,436
0
48,249
L
4,021
1,474
0
0
10,466
8,705
0
3,398
7,068
0
7,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
19,971
122
Minions Killed
77
5
Camps Cleared
1
559,612
Distance Traveled
578,523
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,672
556
41
3
0
179,226
7
W
Merlin
7,840
653
27
2
0
203,299
0
W
Sylvanus
8,126
677
22
2
0
200,101
1
L
Skadi
6,786
566
26
2
1
169,550
0
W
Anhur
8,898
742
73
6
5
156,212
2
L
Odin
6,513
543
10
1
0
229,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role